Your retro terminal awaits
+ Give peace a chance and be sure to wear some flowers in your hear. This terminal is not an experience. It's a lifestyle. Fully unlocked, it comes no-obligation attached and although at one point it gave off a whiff of cheap chamomile aroma, that has long faded. LOVE. Unlocks among other things the following Policies in worldwide theaters*: USA + REHABILITATION OF GERMANY: Set friendly INFLUENCE in CENTRAL EUROPE-WESTERN ZONE to match CENTRAL EUROPE-EASTERN ZONE. + RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio. + POLITICAL REALIGNMENT(10 Turns Cooldown): Set #GOVERNMENTNAME interests to 5. Chance +20% for Religious War(INFLUENCE set to 0 in one USA CONTROLLED region). + RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio. + DIALOGUE OF CULTURE: Gain 1 FP and add +3 POWER to Kai-shek. + DAWN OF PAX AMERICANA: Pay 1 FINANCE to gain 2 FP. USSR + NORTHERN NEIGHBORS(18 Turns Cooldown): Financial cooperation bonus, gain 1 VP for every 3 unlit DOOMSDAY. + IDEOLOGICAL SYMPATHIZERS(18 Turns Cooldown): Gain 1 VP for each PEOPLE interest your opponent lacks from the maximum (9). + CULTIVATE RELATIONS(10 Turns Cooldown): Gain +1 POWER for all friendly CENTRAL AMERICAN leaders. + GLASNOST: Invert your PEOPLE interest count. + SEDUCTIVE SOLIDARITY: Gain 1 INFLUENCE in all regions without CONTROL; DOOMSDAY decreased by 1 for each. + HARMONIZATION OF IDEAS: Gain 1 VP for each ELITE interest you currently have. *Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.
Set in deep dark metallic tones, a dark terminal for the dark minded. Treat yourself, for that feel of ultimate power. The manufacturer guarantees that it's quality non-stick surface requires no cleaning or maintenance. Unlocks among other things the following the following Policies in faction home theaters*: USA + CONSUMER OF LAST RESORT: Spend 3 FINANCE to permanently gain 1 VP at each timeline end. + ESTABLISHMENT OF NORAD(Requires 1 FIGHTER COMMAND in all 3 CANADA regions): Gain DOMINATION in all 3 CANADA regions. + RED SCARE(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy. USSR +PURGING THE APPARATCHIKS(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy. + FIVE YEAR PLANS: Spend 1 FINANCE and 2 People to permanently gain 1 VP at each timeline end for the remainder of the game. + COMECON(18 Turns Cooldown): Gain DOMINATION in one CONTROLLED, EAST EUROPEAN region. *Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.
+ Clarified the wording of DISARMAMENT Focus to spell out more clearly that garrisoning forces due to lowering of tension is automatic and mutually undertaken by both factions armed forces. (To understand why both armed forces would garrison we need to look at the logic of lowering tension. If your administration declares to focus the next five years to Disarm in Theaters A and the enemy selects to focus on creating an Arms Race in Theater B naturally your opponents chief of staff will try to gather their resources to focus on the goal their administration has prioritized. Thus since Theater A was not their administrations top priority and your administration chose to lower tension there by garrisoning your units, naturally they will do the same hoping to get to where the action is (Theater B) or to get home. This is to simulate the restrictions of reality where nations would have a hard time sustaining focus on more than one theater. Redeployment to other theaters or sneaking units back into the same theater under disarmament or even attacking into a Warzone during a disarmament on the other hand is all political interventions and orders that you can issue. It's totally up to you but they usually come with a cost attached and the constraints of the amount of actions you can take during the timeline for that disarmament.)
+ Strategy is in the mind, not in the fingers. You can now use left and right click interchangeably to issue orders in Terminal Conflict. This allows for your preference while making it easier to click, as we believe no neurological or movement disorder or disability should ever be the hinder to enjoy rich Cold War strategy gameplay.
+ APOCALYPSE EXECUTION 1. You Interests backlash as First Strike launcher is deducted from your current VP in case you triggered the Apocalypse 2. Units will begin delivering their payloads 3. Each enemy unit killed regardless of Warzone will deduct their value from opponents VP / Your units killed from your VP 4. All Friendly regions with at least control that survived and will add their Influence to the final total VP count 5. Game Ends + LAUNCH AUTHORIZATION has been reworked to with updated functionality, user interface and extended tooltips
+ Fixed an issue where the command console would incorrectly be shown when a leader lost power
+ NEW Edit Focuses, and customize them at your heart's content. Increase the number of turns / timeline by adjusting the provided FP, set custom focuses and timelines.
[ 2018-12-08 02:51:48 CET ] [ Original post ]
FLOWER POWER EDITION LAUNCHED
+ Give peace a chance and be sure to wear some flowers in your hear. This terminal is not an experience. It's a lifestyle. Fully unlocked, it comes no-obligation attached and although at one point it gave off a whiff of cheap chamomile aroma, that has long faded. LOVE. Unlocks among other things the following Policies in worldwide theaters*: USA + REHABILITATION OF GERMANY: Set friendly INFLUENCE in CENTRAL EUROPE-WESTERN ZONE to match CENTRAL EUROPE-EASTERN ZONE. + RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio. + POLITICAL REALIGNMENT(10 Turns Cooldown): Set #GOVERNMENTNAME interests to 5. Chance +20% for Religious War(INFLUENCE set to 0 in one USA CONTROLLED region). + RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio. + DIALOGUE OF CULTURE: Gain 1 FP and add +3 POWER to Kai-shek. + DAWN OF PAX AMERICANA: Pay 1 FINANCE to gain 2 FP. USSR + NORTHERN NEIGHBORS(18 Turns Cooldown): Financial cooperation bonus, gain 1 VP for every 3 unlit DOOMSDAY. + IDEOLOGICAL SYMPATHIZERS(18 Turns Cooldown): Gain 1 VP for each PEOPLE interest your opponent lacks from the maximum (9). + CULTIVATE RELATIONS(10 Turns Cooldown): Gain +1 POWER for all friendly CENTRAL AMERICAN leaders. + GLASNOST: Invert your PEOPLE interest count. + SEDUCTIVE SOLIDARITY: Gain 1 INFLUENCE in all regions without CONTROL; DOOMSDAY decreased by 1 for each. + HARMONIZATION OF IDEAS: Gain 1 VP for each ELITE interest you currently have. *Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.
SUPREME COMMANDER EDITION LAUNCHED
Set in deep dark metallic tones, a dark terminal for the dark minded. Treat yourself, for that feel of ultimate power. The manufacturer guarantees that it's quality non-stick surface requires no cleaning or maintenance. Unlocks among other things the following the following Policies in faction home theaters*: USA + CONSUMER OF LAST RESORT: Spend 3 FINANCE to permanently gain 1 VP at each timeline end. + ESTABLISHMENT OF NORAD(Requires 1 FIGHTER COMMAND in all 3 CANADA regions): Gain DOMINATION in all 3 CANADA regions. + RED SCARE(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy. USSR +PURGING THE APPARATCHIKS(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy. + FIVE YEAR PLANS: Spend 1 FINANCE and 2 People to permanently gain 1 VP at each timeline end for the remainder of the game. + COMECON(18 Turns Cooldown): Gain DOMINATION in one CONTROLLED, EAST EUROPEAN region. *Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.
DISARMAMENT
+ Clarified the wording of DISARMAMENT Focus to spell out more clearly that garrisoning forces due to lowering of tension is automatic and mutually undertaken by both factions armed forces. (To understand why both armed forces would garrison we need to look at the logic of lowering tension. If your administration declares to focus the next five years to Disarm in Theaters A and the enemy selects to focus on creating an Arms Race in Theater B naturally your opponents chief of staff will try to gather their resources to focus on the goal their administration has prioritized. Thus since Theater A was not their administrations top priority and your administration chose to lower tension there by garrisoning your units, naturally they will do the same hoping to get to where the action is (Theater B) or to get home. This is to simulate the restrictions of reality where nations would have a hard time sustaining focus on more than one theater. Redeployment to other theaters or sneaking units back into the same theater under disarmament or even attacking into a Warzone during a disarmament on the other hand is all political interventions and orders that you can issue. It's totally up to you but they usually come with a cost attached and the constraints of the amount of actions you can take during the timeline for that disarmament.)
LEFT AND RIGHT CLICK SUPPORT
+ Strategy is in the mind, not in the fingers. You can now use left and right click interchangeably to issue orders in Terminal Conflict. This allows for your preference while making it easier to click, as we believe no neurological or movement disorder or disability should ever be the hinder to enjoy rich Cold War strategy gameplay.
NUCLEAR APOCALYPSE
+ APOCALYPSE EXECUTION 1. You Interests backlash as First Strike launcher is deducted from your current VP in case you triggered the Apocalypse 2. Units will begin delivering their payloads 3. Each enemy unit killed regardless of Warzone will deduct their value from opponents VP / Your units killed from your VP 4. All Friendly regions with at least control that survived and will add their Influence to the final total VP count 5. Game Ends + LAUNCH AUTHORIZATION has been reworked to with updated functionality, user interface and extended tooltips
LEADER COMMAND CONSOLE
+ Fixed an issue where the command console would incorrectly be shown when a leader lost power
EDITOR
+ NEW Edit Focuses, and customize them at your heart's content. Increase the number of turns / timeline by adjusting the provided FP, set custom focuses and timelines.
Terminal Conflict
Strategy Mill
Strategy Mill
2018-12-04
Strategy Singleplayer Multiplayer EA
Game News Posts 73
🎹🖱️Keyboard + Mouse
Mixed
(60 reviews)
http://terminalconflict.com
https://store.steampowered.com/app/745970 
Terminal Conflict Linux [696.74 M]
Command history in this most definitive Cold War strategy game. Gain access to your retro terminal and assert dominance through strategic arms races and disarmaments. Balance the world on the brink of mutual assured destruction to ensure total victory!
Main Features:
• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor
Main Features:
• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
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