Every year we try to mentor one student as part of our development process to support young adults in bringing their passion for games to work, as we set to learn and to teach through our small but influential "new generation tester" position. It is a part time program that runs a couple of hours a week with education about the video game development process and with the aim to provide valuable insights, create lasting relationships and meaningful experiences with students. An opportunity usually open for college, university or non-degree students, last year we were blown away by a young man applying as a High School Junior and this year, we have the pleasure to announce and publish the extraordinary work by Niklas.
His Story
Hello! My name is Niklas Rimbach and I am a High School Junior from the Bay Area in California. Ive been interested in the Terminal Conflict for a long time, considering good Cold War strategy is extremely rare, and I decided to attempt to play-test the game, apply and to my surprise, I was accepted onto the team as a student!
I have been working on Terminal Conflict for around a year at this point and so far, it has been fantastic for learning overall better game development skills, and has been a great experience itself. I first began playing strategy games with Sid Meiers Civilization Revolution on the iPad, and while it was fun at the time, I quickly found it very easy. Eventually, I moved onto Civilization IV and later VI on the Mac VI but now I mainly play Paradox Grand Strategy Games, which I assume most are familiar with. My personal favorite is Crusader Kings 2 and the Hearts of Iron series. For other interests, I have always been a very avid reader since a young age, normally preferring Fantasy novels, however in the past years I have enjoyed reading and writing Alternate History. I also enjoy playing DnD with a group of friends or sporty activities, like Shaolin Martial Arts, which keeps me healthy and is overall something that Ive enjoyed for over half of my life. Game development, has always been something that has interested me along with writing. Ive started and ended work on many different prototypes, a common genre being a Cold War Strategy game. It has been something Ive been interested in for quite a long time now, and in my view, nothing had really got it right for quite a long time. Games covering the Cold War were either too linear, buggy, or just not for Mac. I found Terminal Conflict, and when I saw that a testing position was open for Mac users, I applied. Now, here we are! As for my work on Terminal Conflict itself, I started off as a Tester, but more recently I have worked on something with the development team that I personally am very excited about to see released: the Korean War Chain.
Research and Design
It is a decision chain with the possibility for an alternate history and with a multitude of diverse endings. Having learned the process for development over the year, I researched and designed it, getting feedback and editing it along the way. It has become something that I am very happy to share with you and thrilled to see releasing. Im excited to continue on the game and I hope you all have brilliant days (or nights, depending on your time zone), and I hope to see you around on the Discord server (https://discord.gg/VQusSWF) sometime. For more details on the NEW Korean War content release walk-through and strategy, check out our stream hosted by Lemuel Sora and lead game designer Gellert Keresztes, for Terminal Conflict. [previewyoutube=kL43K9VQ514;full][/previewyoutube] ******************************************************
Upcoming Development
I) Development has started of an event chain built around the Contras in Latin America. II) Policies are getting rolled out with each new patch.
CHANGELOG
AI
- Various minor tweaks to improve the way the AI handles military units
- Fixed an issue where player would fail to connect to multiplayer and would cause an exception
- Fixed UI exception with selecting policy menu when in the Arctic
- Fixed issues with entering/exiting Options menu
- NEW Leader ability for Kim Il-sung - JUCHE(Ends Turn): Spend 2 POWER to gain 1 MILITARY and 1 PEOPLE.
- Fixed an issue where leader abilities added via Decisions were not added correctly.
- Fixed an issue where Lech Walesa was causing an error
- NEW Historical character Cho Man-sik that provides a historically plausible path without Kim Il-sung for the USSR
- Updated 2 Focuses with an emphasis on Korea
- Updated focuses 851 Jeju Uprising and 853 A Nation Divided, now only available in timeline 1 to 3
- NEW Several Policies to activate and complete for East Asia like - HARMONIZATION OF IDEAS KOREA: Set USSR INFLUENCE to 1 and declare a WAR ZONE in SOUTH KOREA.
- Fixed incorrect color tag in policy #29645
- NEW 25+ decisions for the USSR and 3+ decisions for the USA
- Added Audio slots in the Audio Manager for top right buttons
- Adjusted the positioning of the buttons in the top bar to keep an even 16pxl distance
Terminal Conflict
Strategy Mill
Strategy Mill
2018-12-04
Strategy Singleplayer Multiplayer EA
Game News Posts 73
🎹🖱️Keyboard + Mouse
Mixed
(60 reviews)
http://terminalconflict.com
https://store.steampowered.com/app/745970 
Terminal Conflict Linux [696.74 M]
Main Features:
• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
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