
In the spirit of the season, we send you our sincerest appreciation for the support you have awarded us with brand new content. We teamed up once more with our Terminal Christmas Santa and bring you 33% off on Terminal Conflict and all DLCs during this Steam Winter Sale. Ho ho ho!
MIRVIN BACKGROUND STORY
It was all smoke and mirrors. They knew, now access the background of MIRVIN from the Main menu and find out how it all began. And what about the Soviets? Well... He might not reveal it all in the first conversation but try a second time and you might find him more inclined.

Find secret codes hidden all over the game, and in this message, decrypt them with the key and the FALCON PAWNCH decoder and unlock game elements, and more.
GRAND CAMPAIGN: THE BIG PICTURE
I've you've never played Terminal Conflict before, or you would like to learn more about how to use your terminal, this is where you should start. Discover new policies, decisions, and Cold War archive material, duel to expand your sphere of influence over the globe.

With the in-game Encyclopedia further enhanced, explore buttons and functions in your terminal. When in doubt, contact MIRVIN by pressing his button in-game! He can explain and unlock the game function for you.

With all the magnificent content rolled out this year, a growing community passing 1300+ players and a remarkable year for our team, we wish you all the best. Enjoy your festive holidays and we will see you back here on January the 7th!
Thank you all and Mighty Cheers!
The Tinker Toy elves at Strategy Mill
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Upcoming Development
I) Weapons Program decision chain in final testing.
II) Development has started of an event chain built around the Contras in Latin America.
III) Policies are getting rolled out with each new patch.
IV) Updates and improvements continue to be made for the Grand Campaign.
CHANGELOG
AI
- Fixed MIRVIN btn being accessible during scripted setup in tutorial
GAME
- NEW Story-line created for the Big Picture Grand Campaign
- NEW Decision chains added to the Big Picture Grand Campaign
- Updated to a newer version of the game engine
- Removed already used parts of MIRVIN controller
- Moved MIRVIN main story back Main Menu and updated the story-line and removed unneeded storytelling elements
- Fixed issues where the options would be too numerous in MIRVIN Controller
- Rearranged the order of operations for a better flow
- Fixed an issue where the last MIRIVN option in Encyclopedia was incorrectly positioned
- Removed MIRVIN's interaction in the early part of The Big Picture
- Mirvin button no longer an exception in scripted highlighting
- Fixed an issue when deploying units where quick switching to another theater would incorrectly remove the deployment
FOCUS
- Implemented the ability to set the minimum amount of focuses launched each timeline for a faction
POLICIES
- NEW USA - RECONCILIATION OF SPAIN: Gain 2 USA INFLUENCE in the CANARY ISLANDS ZONE and 1 VP.
- NEW USA - NORTHEAST PASSAGE: Gain 1 MILITARY and 2 VP.
- Alignment Policies fully integrated with the Big Picture to allow for Grand Campaign
- Fixed an issue where new policies sometimes weren't listed immediately upon activation
- Selecting a policy in focus menu prints out effects description instantly
- Reconnecting to the Department of Defense no longer provides VP
- Fixed an issue where if you avoided reconnecting the Department of Defense, the game could not properly continue
- Fixed an issue where the icon for Policy Reconnect the Department of Defense incorrectly looked like a seagull
- Updated Enabled policies for The Big Picture
- Added Icon for Reconciliation of Spain
- Policy interests animation fix
- Marshall Plan Now has a custom description
DECISIONS
- Updated the Dutch Emergency Protocol decision image
- Moved Doomsday Clock decision to fire after the player opens the relevant policy
- Updated Decision about US Strategy and Tactics given by General Curtis LeMay
- US Strategy and Tactics now activates the Interests for proper costs to be calculated and visualized
- Removal of unlocking Doomsday clock with decision 41008
- Fixed an issue where the USSR would incorrectly mismanage Elites right from the start due to forced Focus selection
- Fixed a text relating to Rising Discontentment
- Victory Points Decision now correctly activates the UI Space Race button
- Suspended tutorial launches for Doomsday Clock and Victory Conditions
- Fixed Conflicts And Wars Combat Preview trigger event invalid decision
- Fixed an issue where Command Reserve would not be properly initiated
- Command Reserve properly fires Encyclopedia post when launched for the first time
- Command Reserve now activates Interests when activated to represent the costs involved
STEAM ACHIEVEMENTS
- Fixed an issue where Full House achievement would not trigger correctly
- Catch Em All achievement now correctly counts leaders that have been activated
UI
- Fixed MIRVIN button being activated too late into THE BIG PICTURE
- Updated printing animations
- Updated combat animations
- Implemented a better reflection mechanism for the terminal
EDITOR
- Fixed Change Influence To Region for Distribute
OTHERS
- Fixed various typos
- Fixed an issue where sorting in the data files was incorrect
- DLC Manager no longer a prefab
[ 2020-12-22 21:51:51 CET ] [ Original post ]