Decisions and the 2020 Review
You and your opponent gain, if available, one decision on each Turn (two on the first Turn of each new TIMELINE). Players do not share a decision, and each decision offers up to three options to select between. There are two distinct types of decisions:
These decision rules dont just apply to you. This also applies to the choices made by the AI. Remember that a good leader cares about making the right decisions, a great leader on the other hand also take into account when they make those choices. Consider your decision making and you will see your scores much approved. Mighty Cheers! The Strategy Mill Team *********************************************************
I) Weapons Program decision chain in final testing. II) Development has started of an event chain built around the Contras in Latin America. III) Policies are getting rolled out with each new patch. IV) Updates and improvements continue to be made for the Grand Campaign.
GAME
[ 2021-01-14 21:48:39 CET ] [ Original post ]
Hello there brave Cold War strategy fans! We hope you have started the New Year in style as a new season of the Cold War is brewing. With 2020 behind us, here is a short review of accomplishments:
- A full release of the game in Q3 2020
- Terminal Conflict Community has surpassed 1300 members
- We started new partnerships and launched the intelligence focused Eyes Only DLC with the Hearts Of Iron: Road to 56 Modding Team
- Completed 20 Live Streams hosted by strategy master extraordinaire Lemuel Sora
- Achieved our desired game quality and stability. A testament to the remarkable QA team that has worked on a lot of content and optimized the game with 239 bug fixes over the past year thanks to input from the community. Thank you so much! Top reporters in the community without particular order: Python-079, Bojack_Horsefly, and sjgold will be gifted two copies of Terminal Conflict and be promoted to an honorary Masterful Member in the Community Discord (https://discord.gg/VQusSWF).
Decisions
You and your opponent gain, if available, one decision on each Turn (two on the first Turn of each new TIMELINE). Players do not share a decision, and each decision offers up to three options to select between. There are two distinct types of decisions:
- Default Decisions (with DECIDE LATER button) - Allow postponing a decision until the end of the FOCUS, at the end of which you lose all remaining undecided default decisions without effect.
- Urgent Decisions (without the DECIDE LATER button) - If you cannot make a choice by the end of the Turn, your administration will select an option for you, with its effects applied.
AI
These decision rules dont just apply to you. This also applies to the choices made by the AI. Remember that a good leader cares about making the right decisions, a great leader on the other hand also take into account when they make those choices. Consider your decision making and you will see your scores much approved. Mighty Cheers! The Strategy Mill Team *********************************************************
Upcoming Development
I) Weapons Program decision chain in final testing. II) Development has started of an event chain built around the Contras in Latin America. III) Policies are getting rolled out with each new patch. IV) Updates and improvements continue to be made for the Grand Campaign.
CHANGELOG
GAME
- Fixed an issue where the description text of Leaders would not be shown when the PRESS + HOLD 2 sec function was used over their portrait
- Fixed an issue where The Balance of Power scenario did not match the other Wargames
- Fixed an issue where if you selected a fighter command and change the theater before returning to it, the attack icons became incorrectly invisible
- Updated Eyes Only success and failure decisions to trigger upon launching the decisions
- Fixed unit deploying when starting deployment, canceling, using quick access to navigate to another theater and clicking to a region
- Fixed an issue where some of the policies where missing from Balance of Power
- Expanded MIRVINs storytelling - Reach him by selecting the MIRVIN button in the Main Menu to get more information about the functions in your terminal and to find out some of your predecessors secrets
- In-editor matches no longer counted in profile
- Ascending Titan policy triggers changed to: 1) USSR INFLUENCE, FALSE FLAG, ASSASSINATE LAUNCHED during the game at least 3 OR 2) USSR INFLUENCE, FALSE FLAG, ASSASSINATE SUCCESS during the game at least 1
- USSR Ascending Titan Policy now has the following effect: Place 2 USSR INFLUENCE in EASTERN EUROPE and gain 2 VP.
- Fixed a typo in Ideological Sympathizers Policy
- Updated Encyclopedia description for Decisions
- Updated notification text for Urgent Decisions, clarifying that should you fail to make a choice at the end of the Turn, your administration will select an option for you.
- Updated the documentation for People's interests
- Added meta data for Paralyzing Strikes and fixed an issue where the Decision text for Paralyzing Strikes was too long
- Added Steam Achievement for Reconnecting the Department of Defense
- Steam achievements no longer unlocked in editor matches
- Fixed Bites The Dust achievement being incorrectly set as Deep Cover name
- Fixed Assured Destruction achievement not firing
- Fixed Wasn't Me, Deep Cover, Grapevine achievements not firing
- Fixed Minutes To Midnight incorrectly considering current doomsday clock
- Fixed an issue where the Leader Abilities editor would cause an error when accessed.
- Added the ability to adjust Interests Alignment from the Cheat Menu when running a game from the in-game editor.
- Added Meta data for the default leader imagery
- Fixed an issue where some Leaders had incorrect ability setup
- Added imagery for default Leaders Male/Female
- Fixed interest background animation not playing when previewing depleted resource
- Fixed wrongly colored notifications
- Fixed an issue where the Bottom Field text is too long
- Fixed interest animation warning text not updating correctly
- Implemented better reflections
- Fixed an issue where winning a game in Wargames Mode would bring you to the main menu instead of back to the Wargames Menu.
- Fixed an issue where the Encyclopedia for Intel missions was showing the incorrect descriptions
- Cleaned up the Policy imagery
- Updated Options text
Terminal Conflict
Strategy Mill
Strategy Mill
2018-12-04
Strategy Singleplayer Multiplayer EA
Game News Posts 73
🎹🖱️Keyboard + Mouse
Mixed
(60 reviews)
http://terminalconflict.com
https://store.steampowered.com/app/745970 
Terminal Conflict Linux [696.74 M]
Command history in this most definitive Cold War strategy game. Gain access to your retro terminal and assert dominance through strategic arms races and disarmaments. Balance the world on the brink of mutual assured destruction to ensure total victory!
Main Features:
• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor
Main Features:
• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 30+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core Duo Processor (2GHz or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher. 1024MB graphics memory required
- Storage: 2 GB available spaceAdditional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer. or Direct connect in multiplayer mode.
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