John Quincy Adams once said, If your actions inspire others to dream more, learn more, do more and become more, you are a leader. With his words in mind, our engineers have created new tools for your terminal to allow you to do just that. Become a leader, and make better choices as today we talk about how you can aspire to pursue policies.
Before you enact
Is a policy not available to be enacted? This has never stopped you before, and it certainly won't in the future. With our patented solution and simple overview, you can now select to pursue and track a policy you are interested in.
With its conditions prominently displayed, you might see the need for your nation to implement such a policy and pursue it. Though pursuing does not add a particular bonus, it provides a tool for you to decide the course of your nation. Like a compass, it makes it easier to keep that course to do more and become more. Be relentless, fearless, and pursue the policies you want to achieve.
How to pursue
To pursue a policy, begin by selecting the policy button in the main menu.

Once there, select the desired policy you would like to pursue, where you do not already fulfill the conditions to enact it (displayed in a darker hue).

Select the policy you would like to pursue and press the PURSUE button.

Your terminal will notify you that you are now pursuing that policy. When you return to the theater view, notice that the conditions are displayed.

Should you wish to review the Focus effects, press the Focus button to alternate in between the two. We hope you will enjoy this feature and the other improvements in this update.
Mighty Cheers
The Strategy Mill Team
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Upcoming Development
I) Weapons Program decision chain in final testing.
II) Development continues for Contras in Latin America.
III) Policies are getting rolled out with each new patch.
CHANGELOG
GAME
- Finalized new options menu and added new options to toggle Fullscreen Window ON/OFF in Options Menu
- Implemented an updated UI to the Options
FOCUSES
- Updated Finno-Soviet Treaty that will now correctly deduct Government for US units deployed during its focus
- Updated several focuses where you need to now attain at least Presence
- Updated definition of many Focuses to make them easier to overview (Polynesian Movement, LITEMPO, Spy Network, Caribbean Legion, Mexican Pristas, The Return of the King, Western Reconstruction, Eastern Reconstruction, Island of Freedom, Berlin Airlift, The Fate of West Berlin, Soviet Armed Forces, Treaty of Zgorzelec, Berlin Blockade, American Aid, The voyage of Missouri, Turkish Straits Crisis, Oil Concessions, Mapam of Israel, Eastern Anatolian Claims, Free Officers Movement, Polisario Front, Mining Concessions, UNITA Forces, Treaty of Lagos, Sud-Afrikaanse Weermag, RENAMO Forces, Congo Crisis, Somali coup d'tat, FRELIMO Movement, Sri Lankan Development, MAAG Vietnam, Cultural Exchange, Viet Minh, Saur Revolution, Taiwan Strait Crisis, Red Dragon Dance, Dengism, The Red Dragon Rising, Joint Declaration, ASEAN Declaration, Polynesian Movement)
POLICIES
- NEW Implemented a Policy Pursuit system
- Updated USSR Policy NORTHERN NEIGHBORS: Gain 1 USSR INFLUENCE and 1 VP in North America for every 3 unlit DOOMSDAY.
- Fixed an issue where the Molotov Plans in Eastern and Western Europe would not deduct People interests correctly
- Updated conditions for Policies Molotov Plan East and Molotov Plan West to be more easily attainable
- Reverted policies not printing out overflow text
DECISIONS
- Fixed a typo in USSR decision Flashes in the Night
INTELLIGENCE
- Fixed an issue where US Intel Mission Operation Coldfeet had too low of a chance to succeed. Base chance increased from 35% to 65%.
- Fixed an issue where Cold Feet would incorrectly not be available on the Aleutian Islands
EDITOR
- Fixed ArgumentTypes UnitTypesInRegion and UnitTypesInTheater ignoring the Target
- Now correctly supports #ICON and #NUCLEARICON icons in the description text fields when modding
OTHERS
- Updated a tool-tips for full display
- Fixed some issues in localization
- Fixed a small typo i Leaders.json
- Focus management focus text notification now implemented
- Fixed a typo for updating the game variables in the game editor
- Fixed an issue where Probopet text was incorrectly formatted
[ 2021-03-04 23:54:11 CET ] [ Original post ]