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This release fixes several bugs in Alpha 26, some more serious than others. Happy New Year! Alpha 26.1 Changelog: ============================================= - Fixed save bug where tech advancement sometimes didn't get save and you'd be several tech levels behind when restarting the game. - Launching an aero whose loadout you never changed while launching (namely in co-op or after returning to the carrier) should no longer lock up the game - Moving the cursor past the bottom of most menus should make it loop around backto the start, and vice versa - You should no longer run into the next tech level costing "9999" - Fixed issues with aeros and airships tilting in weird ways when killed - Minimum altitude for AI increased - Co-op: if one player dies but the other doesn't, you no longer see the restart prompt - Modding: If you have a custom aero that can't be loaded, there should be an error message popup which tells you. - Mac OS X: the dock is now hidden when running the game fullscreen
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