This release fixes several bugs in Alpha 26, some more serious than others. Happy New Year!
Alpha 26.1 Changelog:
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- Fixed save bug where tech advancement sometimes didn't get save and you'd be several tech levels behind when restarting the game.
- Launching an aero whose loadout you never changed while launching (namely in co-op or after returning to the carrier) should no longer lock up the game
- Moving the cursor past the bottom of most menus should make it loop around backto the start, and vice versa
- You should no longer run into the next tech level costing "9999"
- Fixed issues with aeros and airships tilting in weird ways when killed
- Minimum altitude for AI increased
- Co-op: if one player dies but the other doesn't, you no longer see the restart prompt
- Modding: If you have a custom aero that can't be loaded, there should be an error message popup which tells you.
- Mac OS X: the dock is now hidden when running the game fullscreen
A simple, fwooshy, intense action flight simulator. Blow things up over land, sea, and air, on an infinite number of procedurally-generated islands. Choose one of a diverse set of aeros and kit it out with a dizzying array of weaponry. Go toe-to-toe with enemy aces or assault giant flying aircraft carriers and battleships, but watch out for volleys of missiles; when you die, you're dead.
MINIMAL SETUP
OS: Ubuntu 12.04 or above. or similar version of any other distro