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Beta 3 Released!


This is the last Beta! 1.0 release is coming around the corner. Beta 3 has a lot of stuff we've been meaning to do for months or even years and wanted to get done before 1.0. Changelog: NEW STUFF: - Trees, cacti, and rocks! - Destroying certain buildings causes certain side-effects - Carriers and Drednauts now have small, indestructible gun turrets ... watch out! - New mission target: GRYPHON (the existing GRYPHON-AWACS now has a tailgun) - New mission target: FREIGHTER cargo ship - BADGER Land Assault Vehicles will defend some sites, equipped with SAM turrets - A fun new overpowered weapon can be researched if you have beaten the game - AGM-MIRV "Hwacha" Air-to-ground MIRV missile - UB-M "Blackjack" Micro Bomb - RAILGUN "Kunai" Railgun - "Wing" camera mode - New Achievement: "Missile With A Man In It", beat the game in under 40 minutes. The timer starts after entering the carrier menu on Day 1. CHANGES: - Adjusted default camera FOV 70 -> 65 degrees - Flares now distract missiles for three seconds after they're launched instead of only the moment they're launched - Weapons are disabled while inside a landing zone - Some air enemies will react when getting shot at - Aeropedia now shows kill rewards - DRONE-L wingmen are slightly better at not getting killed - Vets and Aces have more varied attacks, sometimes attacking with guns - Changed pause menu to quit on spacebar / A button to be more like the rest of the menus in the game - Changed endboss MASS-DRVR to be significantly more menacing at long range, but slower so it's less menacing at short range MODDING: - Custom Environments : there is a new "environmentName" setting in the "site" portion of a custom mission's "mission.json" file. The textures that define an environment are demonstrated in the Example Custom Mission (http://steamcommunity.com/sharedfiles/filedetails/?id=599986464). The only tricky one is "environment.png", the colours on that texture define colours for specific things like fog, sunlight, ambient light, and clouds. - You can add menu graphics to your custom weapons by adding a child mesh filter+renderer called "graphics". Make sure the mesh you are using is pretty tiny. - If an aero has a "gun" transform child on it (similar to "cockpit"), all SECONDARY gun weapons will be reparented to that location. Makes it possible to do stuff like an F-16's offset gun port without requiring that the gun be equipped on a particular mount. FIXES: - Basic MICRO missile had an incorrectly configured collider which caused it to fly through certain targets - Sea units should pathfind properly around terrain and other obstacles


[ 2017-07-28 00:39:05 CET ] [ Original post ]

Sky Rogue
Fractal Phase Developer
Fractal Phase Publisher
2017-08-24 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (968 reviews)
The Game includes VR Support
Public Linux Depots:
  • Sky Rogue Linux [178.71 M]
A simple, fwooshy, intense action flight simulator. Blow things up over land, sea, and air, on an infinite number of procedurally-generated islands. Choose one of a diverse set of aeros and kit it out with a dizzying array of weaponry. Go toe-to-toe with enemy aces or assault giant flying aircraft carriers and battleships, but watch out for volleys of missiles; when you die, you're dead.

MINIMAL SETUP
  • OS: Ubuntu 12.04 or above. or similar version of any other distro
GAMEBILLET

[ 6133 ]

17.19$ (14%)
11.25$ (55%)
12.44$ (17%)
12.95$ (63%)
8.00$ (60%)
33.99$ (15%)
2.51$ (16%)
4.29$ (14%)
12.44$ (17%)
25.46$ (15%)
21.21$ (15%)
8.39$ (16%)
1.50$ (90%)
16.59$ (17%)
16.57$ (17%)
10.73$ (17%)
1.50$ (85%)
11.01$ (15%)
6.71$ (16%)
42.46$ (15%)
6.92$ (77%)
26.69$ (11%)
4.19$ (40%)
11.59$ (54%)
13.34$ (11%)
5.21$ (91%)
18.89$ (62%)
9.84$ (51%)
3.00$ (80%)
6.22$ (11%)
GAMERSGATE

[ 1851 ]

10.13$ (77%)
6.38$ (57%)
1.7$ (83%)
14.99$ (40%)
4.4$ (78%)
4.0$ (60%)
10.13$ (66%)
1.0$ (80%)
14.99$ (50%)
5.0$ (75%)
0.53$ (95%)
18.0$ (55%)
8.99$ (55%)
5.4$ (73%)
0.9$ (92%)
4.0$ (80%)
19.99$ (20%)
2.43$ (51%)
3.33$ (76%)
3.19$ (79%)
1.69$ (81%)
1.0$ (90%)
1.5$ (85%)
3.0$ (70%)
7.0$ (80%)
5.0$ (50%)
0.37$ (63%)
0.89$ (55%)
7.49$ (63%)
0.45$ (85%)

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