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This update has some long-needed bugfixes, and lets you separately play through the standard and Endless modes without having to wipe your save! v 1.3.3 Changelog: ===================================== CHANGES: - Each game mode (except Free Flight and Tutorial) now saves its own temporary progress (the progress lost when you die). Starting a game in one mode and switching to another will no longer require you to delete your old temporary progress. - the "Saving..." notification in the upper-right of the screen is much more noticeable now - Added "Remove" button to loadout menus to quickly remove the current item from a slot - Opening an occupied loadout slot will select the item currently in that slot - Added options: Invert Look X or Y axis - If the active controller is unplugged during gameplay, the game will pause - Cockpit animations slowed down a bit FIXES: - Coop: Aerolab menu now also works for Player 2 (regression in 1.3.2) - Stick and throttle weren't appearing in Interceptor cockpits - GRYPHON-AWACS had wrong engine noise - Situations where your save could get corrupted (out of disk space, quitting while saving) are even more rare now - If your save is corrupted, you are given the option to delete it and restart from within the game instead of forcing you to find the files yourself - Playing co-op with a fresh save or after deleting save data will no longer always spawn a single COMMAND as the only mission objective - Controllers no longer get automatically assigned when starting the game in order to avoid messing up your existing controller settings - Modding: On-screen error message now appears when the game can't find a mod's ModPack folder
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