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Update 3.10 is now publicly available

A week after the release of the big 3.00 update for X4: Foundations and the X4: Split Vendetta expansion, the next update is already here. Update 3.10 for X4: Foundations is now publicly available. Update your game now to benefit from numerous optimizations and changes.

Update 3.10 includes the following changes:


  • Added mission to expand HQ if selected research requires excessive resources.
  • Removed Dal Busta dialog option after Split story is completed.
  • Changed New Game menu to show tutorials at top.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed cases of defence drones docking before all are launched sometimes preventing any further defence drones from being launched.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed HQ laboratory being removed when reconfiguring station.
  • Fixed AI ships attacking indestructible objects indefinitely.
  • Fixed player account balance potentially going below zero.
  • Fixed being completely unable to manually dock Drill without docking software.
  • Fixed hatch on Gorgon closing too soon when leaving in spacesuit.
  • Fixed high loadout presets not favouring Docking Computer Mk2 if compatible.
  • Fixed Elephant sometimes being equipped with Spacesuit Scanner.
  • Fixed Raptor not being able to mount large missile turrets.
  • Fixed build times for station modules taking much longer than they should.
  • Fixed spacesuit oxygen replenishing after saving and loading.
  • Fixed certain drops being repelled by container magnet.
  • Fixed lasertowers deployed by player in Hatikvah mission not changing owner
  • Fixed wrong player-owned ship sometimes being destroyed during HQ story.
  • Fixed invulnerable ship during Split plot.
  • Fixed Dal Busta not offering Split story at HQ after player rejects story offer until save and reload.
  • Fixed Dal Busta not offering Paranid/Split storyline when starting from Accomplished Scientist gamestart.
  • Fixed Dal Busta calling to talk about multiple plot opportunities at same time.
  • Fixed signal leaks not being generated in Accomplished Scientist gamestart
  • Fixed Paranid plot mission Prophetic Mission stalling because of missing dock.
  • Fixed Paranid plot getting stuck at Remain Vigilant objective.
  • Fixed excessive delay between HQ plot related signal leaks if one was previously missed.
  • Fixed missing equipment for multiple factions when starting Paranid plot with older saves.
  • Fixed Paranid plot battle taking place in wrong sector under rare circumstances.
  • Fixed excessive ware amounts required for final stage of Paranid plot.
  • Fixed Fires of Defeat gamestart long-term mission getting stuck because of captured ships.
  • Fixed Hatikvah story getting stuck in rare situations during bomb-placing mission.
  • Fixed various missions being offered by incorrect faction.
  • Fixed player ship not coming to stop during certain cutscenes.
  • Fixed missions offered by NPCs on dock areas incorrectly appearing in Mission Offers menu.
  • Fixed mismatched ships and loadouts when editing shopping list entries in Ship Configuration menu.
  • Fixed missile turret capacities not being included in loadout information.
  • Fixed lasertower engines and weapons being shown in Encyclopedia.
  • Fixed missing images for some objects in Encyclopedia.
  • Fixed missing option to delete incompatible saves in Load Game.
  • Fixed missing Dock Interactions menu in certain situations.
  • Fixed missing mouse picking on map after closing Mission Briefing in certain situations.
  • Fixed missing tabs in Property Owned menu in certain situations.
  • Fixed rectangular target elements being displayed in first person in certain situations.
  • Fixed further cases of NPCs not being targetable on platforms.
  • Fixed menu crash in Info menu in certain situations.
  • Fixed long but rare freeze on Map.
  • Fixed several cases of Split storage modules appearing offset in station build menu.
  • Fixed lower front windscreen not being transparent when looking from outside on Kestrel.
  • Fixed turret group assignment and position of some turrets on Rattlesnake, Monitor and Odysseus.
  • Fixed paint mods on Raptor not being aligned correctly.
  • Fixed Split flak turrets not using correct barrel geometry.
  • Fixed weapon positions on Mamba.
  • Fixed player logo not being properly visible on Monitor.
  • Fixed some missing voice recordings in German, French and Russian localisations.
  • Fixed engine sound problems under specific circumstances.
  • Fixed suspense music playing while on station.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed rare problem with platform guidance causing performance to drop.
  • Fixed several causes of crashes.
Enjoy your space adventure and stay safe!


[ 2020-04-08 10:33:29 CET ] [ Original post ]



X4: Foundations
Egosoft
  • Developer

  • Egosoft
  • Publisher

  • 2018-11-30
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 219  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (18002 reviews)


  • Review Score

  • https://www.x4foundations.com
  • Website

  • https://store.steampowered.com/app/392160 
  • Steam Store



  • X4: Foundations Main Linux [50.72 M]

  • Public Linux depots



  • Freedom to personally fly all ships:

    X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.

    A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.




    Modular stations and ship upgrades:

    Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.

    Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.




    Most dynamic X universe ever:

    X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.




    Managing your empire with a powerful map:

    Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.

    Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.


    Most detailed X economy ever:

    One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.


    Research and Teleportation:

    The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand.

    Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.


    Get into the game:

    In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
    MINIMAL SETUP
    • OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
    • Processor: Intel i5-4590 3.3GHz or AMD equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
    • Storage: 35 GB available space
    RECOMMENDED SETUP
    • OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
    • Processor: Intel Core i7-6700 or AMD equivalentMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
    • Storage: 50 GB available space
    GAMEBILLET

    [ 5951 ]

    12.72$ (15%)
    18.99$ (68%)
    1.70$ (83%)
    16.57$ (17%)
    4.31$ (78%)
    25.19$ (16%)
    8.27$ (17%)
    15.99$ (20%)
    3.33$ (78%)
    16.57$ (17%)
    21.24$ (15%)
    9.06$ (70%)
    25.48$ (15%)
    41.47$ (17%)
    16.59$ (17%)
    1.60$ (90%)
    7.50$ (50%)
    12.36$ (51%)
    3.06$ (85%)
    20.95$ (65%)
    6.87$ (69%)
    25.47$ (15%)
    4.39$ (78%)
    8.39$ (16%)
    25.49$ (15%)
    3.86$ (81%)
    1.60$ (80%)
    13.79$ (8%)
    2.87$ (89%)
    5.56$ (78%)
    GAMERSGATE

    [ 3198 ]

    0.53$ (95%)
    20.24$ (33%)
    0.18$ (91%)
    2.55$ (83%)
    4.25$ (75%)
    0.68$ (83%)
    5.0$ (75%)
    2.25$ (85%)
    1.25$ (75%)
    1.75$ (65%)
    1.5$ (92%)
    0.48$ (52%)
    2.25$ (77%)
    9.74$ (25%)
    3.6$ (82%)
    4.25$ (83%)
    1.88$ (81%)
    14.99$ (40%)
    1.13$ (89%)
    5.39$ (55%)
    2.0$ (80%)
    0.56$ (81%)
    1.05$ (85%)
    0.6$ (92%)
    2.0$ (80%)
    3.67$ (47%)
    6.0$ (85%)
    0.68$ (92%)
    0.85$ (83%)
    8.24$ (59%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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