Announcements, Stream, AMA - What we're up to during gamescom 2020
Get ready to hear early details of the second expansion for X4: Foundations. Following the release of X4: Split Vendetta in spring 2020, we will be giving a first insight into the next chapter of our current game at gamescom 2020. Whether you're on Steam, in our forums, on Twitter, Facebook, Instagram or Reddit, keep your eyes peeled to avoid missing anything!
For a number of years now, the Indie Arena Booth (IAB) has been one of the big crowd-pullers at gamescom. Dozens of indie developers from all over the world gather at this large stand, where a carefully-curated selection of games is available to try. Of course, the IAB will not take place in its usual form this year, but you can visit the booth as part of an online game. From the evening of August 27th 2020, you can attend the virtual Indie Arena Booth at www.indiearenabooth.de - we will be there too, with a neat spaceship booth. We look forward to your visit!
The first couple of gamescom days will be rounded off on Friday evening with a livestream on www.twitch.tv/egosoftofficial. Following our usual format, we will give you an insight into current development progress on X4: Foundations, starting at 7pm CEST / 6pm BST / 1pm EDT / 10am PDT. And, of course, we will talk about our plans for the second expansion and the next big update. Join us!
Working on the assumption that not all your questions will have been answered during the livestream on Friday evening, you will have another opportunity, a day later, to learn more about the current and future development of X4: Foundations. EGOSOFT founder and Lead Game Designer, Bernd Lehahn, will be available to answer questions in a Reddit AMA starting at 9pm CEST / 8pm BST / 3pm EDT / noon PDT. Please keep an eye on our official channels to find a direct link to the AMA on the day. In the meantime we invite you to join our subreddit at /r/X4Foundations. We hope that there will be something for everyone on these unconventional gamescom days this year. We look forward to interacting with you and will be interested in your reaction to our plans. See you around at gamescom 2020!
[ 2020-08-19 07:54:50 CET ] [ Original post ]
We have all had to adapt our lives to extraordinary circumstances this year, and gamescom, the world's largest event for games, is no different. This year the event will take place in a purely digital form - and we will be there! As an official gamescom partner, EGOSOFT is taking part in the event's programme, but of course there is more to it than that, so here is a brief overview of our planned activities around gamescom 2020:
Unveiling of the second expansion for X4: Foundations
Get ready to hear early details of the second expansion for X4: Foundations. Following the release of X4: Split Vendetta in spring 2020, we will be giving a first insight into the next chapter of our current game at gamescom 2020. Whether you're on Steam, in our forums, on Twitter, Facebook, Instagram or Reddit, keep your eyes peeled to avoid missing anything!
Indie Arena Booth Online
For a number of years now, the Indie Arena Booth (IAB) has been one of the big crowd-pullers at gamescom. Dozens of indie developers from all over the world gather at this large stand, where a carefully-curated selection of games is available to try. Of course, the IAB will not take place in its usual form this year, but you can visit the booth as part of an online game. From the evening of August 27th 2020, you can attend the virtual Indie Arena Booth at www.indiearenabooth.de - we will be there too, with a neat spaceship booth. We look forward to your visit!
Livestream on Friday, August 28th, 2020
The first couple of gamescom days will be rounded off on Friday evening with a livestream on www.twitch.tv/egosoftofficial. Following our usual format, we will give you an insight into current development progress on X4: Foundations, starting at 7pm CEST / 6pm BST / 1pm EDT / 10am PDT. And, of course, we will talk about our plans for the second expansion and the next big update. Join us!
Reddit AMA on Saturday, August 29th, 2020
Working on the assumption that not all your questions will have been answered during the livestream on Friday evening, you will have another opportunity, a day later, to learn more about the current and future development of X4: Foundations. EGOSOFT founder and Lead Game Designer, Bernd Lehahn, will be available to answer questions in a Reddit AMA starting at 9pm CEST / 8pm BST / 3pm EDT / noon PDT. Please keep an eye on our official channels to find a direct link to the AMA on the day. In the meantime we invite you to join our subreddit at /r/X4Foundations. We hope that there will be something for everyone on these unconventional gamescom days this year. We look forward to interacting with you and will be interested in your reaction to our plans. See you around at gamescom 2020!
X4: Foundations
Egosoft
Egosoft
2018-11-30
Simulation Singleplayer
Game News Posts 219
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(18002 reviews)
https://www.x4foundations.com
https://store.steampowered.com/app/392160 
X4: Foundations Main Linux [50.72 M]
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.
A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.
Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.
Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.
Most detailed X economy ever:
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand.
Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
MINIMAL SETUP
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel i5-4590 3.3GHz or AMD equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
- Storage: 35 GB available space
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel Core i7-6700 or AMD equivalentMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
- Storage: 50 GB available space
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