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Terraforming: A new end-game activity in 4.00

It's been more than two full years since X4: Foundations was released, and many of you have played the game for hundreds of hours. We couldn't be happier about this! If you've been asking yourself what else you could possibly do in X4: Foundations, then read on, because this is specifically for you.

For those of you with an abundance of spare resources, were adding a new end-game activity in 4.00. This involves initiating projects for planetary improvements, including several types of infrastructure development, with the aim of making specific planets more habitable. We're calling this "Terraforming" and you may already have heard us talk about it in our gamescom 2020 live-stream. In terms of gameplay, you will be undertaking new missions that serve as entry points to the Terraforming feature. Settlements will form, and landscapes can be changed through the investment of time and resources. And, as if the thought of shaping the universe wasn't exciting enough, there may even be other rewards involved. Just to be clear about one thing you won't be landing on any planets! You will, however, have a closer involvement with them than you have ever had in any X series game to date. We would love to hear your experiences with this new feature, especially if you're one of those end-game pilots. Want to check this new element out ahead of the public release of the 4.00 update? You can by participating in the currently running 4.00 beta phase. Just visit our forum for an instruction on how to do so.

How to terraform


While we normally rely on your urge to discover things for yourselves, and don't want to give too much away, we thought that a little bit of guidance on this feature wouldn't go amiss. [spoiler]Once you've finished all your teleportation research, you need to continue by researching high-mass teleportation. A few minutes after the initial experiment, Boso Ta will call you about a new idea. Talking to him about it will add a number of mission offers. In order to terraform, you will need to:
  • have a module to construct M and S ships on your HQ
  • have storage capabilities for container, solid and liquid wares on your HQ
  • accept a terraforming mission
  • teleport the HQ to the sector specified by the mission briefing
  • open the terraforming menu (this is new icon at the top of the screen) and select a project to work on
Once started, construction and delivery are automatic as long as the required resources are provided.[/spoiler] Enjoy your space travels, leave a review, wishlist X4: Cradle of Humanity and stay safe! https://store.steampowered.com/app/1288460/


[ 2021-02-04 07:50:06 CET ] [ Original post ]



X4: Foundations
Egosoft
  • Developer

  • Egosoft
  • Publisher

  • 2018-11-30
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 219  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (18002 reviews)


  • Review Score

  • https://www.x4foundations.com
  • Website

  • https://store.steampowered.com/app/392160 
  • Steam Store



  • X4: Foundations Main Linux [50.72 M]

  • Public Linux depots



  • Freedom to personally fly all ships:

    X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.

    A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.




    Modular stations and ship upgrades:

    Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.

    Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.




    Most dynamic X universe ever:

    X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.




    Managing your empire with a powerful map:

    Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.

    Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.


    Most detailed X economy ever:

    One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.


    Research and Teleportation:

    The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand.

    Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.


    Get into the game:

    In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
    MINIMAL SETUP
    • OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
    • Processor: Intel i5-4590 3.3GHz or AMD equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
    • Storage: 35 GB available space
    RECOMMENDED SETUP
    • OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
    • Processor: Intel Core i7-6700 or AMD equivalentMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
    • Storage: 50 GB available space
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