4.00 Hotfix 2 released
We'd also like to take this opportunity to remind you again about the GeForce Hotfix Driver Version 462.07 that was released by NVIDIA earlier this week. If can be found downloaded here, and addresses the "lost device" crashes some GeForce RTX 30 Series GPU users may have experienced. Please use NVIDIA's Display Driver Feedback Form if you still experience issues after updating to the new hotfix driver.
[ 2021-03-26 11:17:12 CET ] [ Original post ]
Just ten days after the release of our big update and the new expansion, we're pushing out another hotfix for X4: Foundations 4.00 to deal with a few leftover issues, especially in stories and missions. Here's the full changelog for X4: Foundations 4.00 Hotfix 2:
- Fixed certain ship models not being claimable in person.
- Fixed population information from terraforming getting lost when loading savegame.
- Fixed missing description for Sealed Vacuum Tubes.
- Fixed Terran Fleet Delivery Missions requesting impossible ship setup.
- Fixed Defenders of Sol mission getting stuck on Approach: Erratic Miner objective under specific circumstances.
- Fixed Final Debrief mission issues with mission relevant characters potentially dying too soon.
- Fixed War of Intervention mission guidance breaking under specific circumstances.
- Fixed End of Terrorism objective pointing to station instead of signal leaks.
- Fixed various issues in Covert Operations mission.
- Fixed War of Intervention mission not containing reward.
- Fixed A Pirate's Trail mission getting stuck if enemy ships are defeated before player arrives.
- Fixed data leaks sometimes spawning in centre of station during Pioneer gamestart mission.
- Fixed target ship in Mutually Assured Destruction mission staying invincible after getting attacked by player.
- Fixed Astronauts, Champions, Truth Seekers mission getting stuck if hidden ship is captured before objective is set.
- Fixed objective guidance sometimes not appearing for The Meeting mission.
- Fixed player getting stuck inside Silverback during Defenders of Sol mission.
- Fixed Operation Hyena not progressing when player already owns station in specified Argon space.
- Fixed Wartime Economics mission getting stuck in Savage Spur II under specific circumstances.
- Fixed cases of Second Assistant mission getting stuck when placing Nav Beacons in hazardous region.
- Fixed story getting stuck when escaping out of conversations with Rick Feynman during Double Assistant mission.
- Fixed What is Best in Life achievement not being unlocked for players who completed Make War not Peace mission during beta.
- Fixed sector trade offer graph in Encyclopedia showing Sell instead of Buy for buy offers in mouse-over texts.
- Fixed broken shopping list in Ship Configuration menu after returning from Encyclopedia.
- Fixed broken mouse picking on Map after setting trade ware filter.
- Fixed Energy Cell production module efficiency claiming sunlight effect as workforce.
- Fixed ships of wrong size offered when requesting ships at ship consoles.
- Fixed covered ships not showing up in Undock menu.
- Fixed Crew Transfer menu for player-owned shipyards.
- Fixed dropdown selections appearing to reset to initial value after scrolling.
- Fixed main weapon on Asgard being destroyed.
- Fixed Terran medium turrets vanishing when destroyed.
- Fixed freeze when using Go To Ship on ship belonging to another faction that is docked at object also belonging to another faction.
- Fixed freeze when doing Long Range Scan near extremely complex station.
- Fixed several causes of crashes.
Note to GeForce RTX 30 Series GPU users
We'd also like to take this opportunity to remind you again about the GeForce Hotfix Driver Version 462.07 that was released by NVIDIA earlier this week. If can be found downloaded here, and addresses the "lost device" crashes some GeForce RTX 30 Series GPU users may have experienced. Please use NVIDIA's Display Driver Feedback Form if you still experience issues after updating to the new hotfix driver.
X4: Foundations
Egosoft
Egosoft
2018-11-30
Simulation Singleplayer
Game News Posts 219
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(18002 reviews)
https://www.x4foundations.com
https://store.steampowered.com/app/392160 
X4: Foundations Main Linux [50.72 M]
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.
A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.
Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.
Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.
Most detailed X economy ever:
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand.
Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
MINIMAL SETUP
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel i5-4590 3.3GHz or AMD equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
- Storage: 35 GB available space
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel Core i7-6700 or AMD equivalentMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
- Storage: 50 GB available space
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