TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 X4: Foundations 

 

Developer

 Egosoft 

 

Publisher

 Egosoft 

 

Tags

 

Simulation 

 

Singleplayer 

Release

 2018-11-30 

 

Steam

 € £ $ / % 

 

News

 193 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/392160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1111  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 1111 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 X4: Foundations Main Linux [50.72 M] 




LINUX STREAMERS (16)
rossbctekknplayxmk2_13myrakelvyrm
preludelinuxhexdslpowergfx_streamsdonjuanleon
exxonlivezyankleeLinuxctrlcomTheRealEldaria
rosscarranrusxzonekyler_redhorsediddumite




X4: Foundations 4.10 Beta 7 now available

We're almost there! Today we have released Beta 7 for the upcoming 4.10 update of X4: Foundations. You can download it now and get a first impression of our latest improvements to the game.

Thank you in advance for your contributions to the beta test.

[h2]4.10 Public Beta 7 - Changelog[/h2]
Improved docking of non-capital ships.
Improved capital ship combat movement when pursuing fleeing targets.
Improved selling behaviour of station-based miners assigned to stations that require more than one mineable resource.
Improved speed display in crosshairs.
Improved info box of selected object on Map by making it transparent when cursor is over it.
Improved readability of filtered wares in remaining cargo list in Map menu.
Improved distribution of crew roles for player owned ships in custom gamestart (new feature in 4.10).
Improved relation budgets balancing in custom gamestart (new feature in 4.10).
Improved visualisation of property budget costs in Custom Gamestart Editor (new feature in 4.10).
Improved handling of out-of-gpu-memory conditions.
Removed AMD FSR support (new feature in 4.10, postponed for a later update).
Removed visualisation of module connections in Build Menu while not dragging module.
Removed orange order icons for ships with order failures (new feature in 4.10).
Fixed NPC station managers sometimes giving double rewards.
Fixed excessive damage when missiles hit certain targets.
Fixed lasertowers sometimes locking on to distant targets when hostile targets are within firing range.
Fixed Split factions not rebuilding trading stations.
Fixed Shuffle modules option in Station Editor when modules include Terran solar panels.
Fixed HQ warping to wrong position during first encounter.
Fixed Boso Ta dialog not playing when browsing research menu.
Fixed menu crash when cancelling ship orders under certain circumstances.
Fixed save name not being immediately changeable if there is no save yet.
Fixed long range scan getting stuck when triggered while menu is open.
Fixed missing countermeasure blueprints in encyclopedia.
Fixed flight assist and auto-pilot control messages not being shown after loading saves.
Fixed storage nodes in Logical Station Overview not marked restricted under certain circumstances.
Fixed links to Map from Logbook not setting correct component in focus again (problem introduced in 4.10).
Fixed High-Mass Teleportation 2 research not being available when unlocking first research in custom gamestart (new feature in 4.10).
Fixed Duke's Haven not allowing ships to dock with certain story states selected in custom gamestart (new feature in 4.10).
Fixed missing station known setting after importing custom gamestart (new feature in 4.10).
Fixed missing countermeasure and lasertower blueprints in custom gamestarts (new feature in 4.10).
Fixed not being able to remove HQ subordinates in custom gamestarts (new feature in 4.10).
Fixed known sectors in custom gamestarts being removable even if player property is present (new feature in 4.10).
Fixed outdated satellite coverage data when importing or resetting custom gamestarts (new feature in 4.10).
Fixed crew of ships in property of custom gamestart not being exported correctly (new feature in 4.10).
Fixed station and satellite positions not saved in exported custom gamestarts (new feature in 4.10).
Fixed WASD controls in Build menu not working while paused (problem introduced in 4.10).
Fixed cockpit glass on Falcon not registering collisions.
Fixed floating light and mirrored faction logo on Jian.
Fixed inverted panel texture in security office.
Fixed being able to jump out of bounds in shops on docking areas.
Fixed several causes of crashes.

[h3]How do I take part in the Public Beta?[/h3]
Every player who owns X4: Foundations has the opportunity to download the new 4.10 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum where they will find both the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information.


[ 2021-09-02 11:06:49 CET ] [ Original post ]