X4: Foundations 5.00 Beta 5 now available
Every player who owns X4: Foundations has the opportunity to download the new 5.00 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information. Thank you for your participation!
[Beta 5] Added Anchor Space parameter to AutoSalvage order (new feature in 5.00). [Beta 5] Added Gambling Den interior to player stations with relevant welfare module (new feature in 5.00). [Beta 5] Added AI order and behaviour descriptions to mouseover tooltips on Map. [Beta 5] Changed chair in personal office to open Empire Overview menu when sitting there (new feature in 5.00). [Beta 5] Removed ID codes shown for non-ship and non-station objects in Map menu (new feature in 5.00). [Beta 5] Improved AutoSalvage to always pick closest unclaimed piece of scrap they can work with (new feature in 5.00). [Beta 5] Improved mining ships behaviour to be much less likely to travel far from sector core for resources. [Beta 5] Improved consistency of turret group naming in various menus. [Beta 5] Improved UI display of Radar Cloak ship modifications to be clearer about effect (new feature in 5.00). [Beta 5] Improved ship controls to be enabled while multi-stage hint text is shown. [Beta 5] Improved menu navigation with controller in Player Information and Transaction Log menus. [Beta 5] Fixed blue square shown on docked non-player ships in Object List (problem introduced in 5.00). [Beta 5] Fixed player office not appearing on HQ obtained as part of Terran gamestarts (new feature in 5.00). [Beta 5] Fixed repair drones being available for M ships (removed from existing ships and refunded). [Beta 5] Fixed miners assigned to Mimic their commander changing their anchor space when their commander changes sectors. [Beta 5] Fixed build drones not available for Compactor ships (new feature in 5.00). [Beta 5] Fixed multiple salvage ships going after same scrap (new feature in 5.00). [Beta 5] Fixed trade subordinates of stations with salvage capability trying to trade raw scrap (new feature in 5.00). [Beta 5] Fixed inability to change target of Collect Salvage to non-recyclable wreck that can otherwise be towed (new feature in 5.00). [Beta 5] Fixed Radar Visibility ship modifications not working correctly under certain conditions (new feature in 5.00). [Beta 5] Fixed ships warping or failing to move properly if AI took over from player while near large object (problem introduced in 5.00). [Beta 5] Fixed station rooms sometimes being placed at capital ship docking positions (problem introduced in 5.00). [Beta 5] Fixed fleet subordinates not engaging hostiles according to their assignment when in transit. [Beta 5] Fixed some NPC stations not having, or wanting, sufficient drones. [Beta 5] Fixed certain discounts/commissions not unlocking when they should. [Beta 5] Fixed asteroids appearing to suddenly spawn near mining ships. [Beta 5] Fixed triggering of Data Mining achievement when receiving blueprint as random scan reward. [Beta 5] Fixed missing Dismantle Wreck option on wrecks (new feature in 5.00). [Beta 5] Fixed missing user question about discarding planned default behaviour under certain circumstances [Beta 5] Fixed comm cutscenes occasionally getting stuck. [Beta 5] Fixed verbal notifications being repeatedly spoken by player-owned ships with looped orders. [Beta 5] Fixed false positive Game Modified notifications under certain circumstances (new feature in 5.00). [Beta 5] Fixed Ship Configuration menu crash under certain circumstances (problem introduced in 5.00). [Beta 5] Fixed several causes of crashes.
[ 2022-02-16 18:31:36 CET ] [ Original post ]
We have continued to work diligently on the upcoming 5.00 update for X4: Foundations over the past week, and today we are releasing another new beta version for you. 5.00 Beta 5 is now available for download. You can find the changelog at the end of this news.
How do I take part in the Public Beta?
Every player who owns X4: Foundations has the opportunity to download the new 5.00 beta version. In order to ensure that beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum, where they will find the rules and disclaimers, as well as practical instructions for participating in the beta. Follow this link to our forum (no registration required) to find the relevant information. Thank you for your participation!
5.00 Beta 5 Changelog
[Beta 5] Added Anchor Space parameter to AutoSalvage order (new feature in 5.00). [Beta 5] Added Gambling Den interior to player stations with relevant welfare module (new feature in 5.00). [Beta 5] Added AI order and behaviour descriptions to mouseover tooltips on Map. [Beta 5] Changed chair in personal office to open Empire Overview menu when sitting there (new feature in 5.00). [Beta 5] Removed ID codes shown for non-ship and non-station objects in Map menu (new feature in 5.00). [Beta 5] Improved AutoSalvage to always pick closest unclaimed piece of scrap they can work with (new feature in 5.00). [Beta 5] Improved mining ships behaviour to be much less likely to travel far from sector core for resources. [Beta 5] Improved consistency of turret group naming in various menus. [Beta 5] Improved UI display of Radar Cloak ship modifications to be clearer about effect (new feature in 5.00). [Beta 5] Improved ship controls to be enabled while multi-stage hint text is shown. [Beta 5] Improved menu navigation with controller in Player Information and Transaction Log menus. [Beta 5] Fixed blue square shown on docked non-player ships in Object List (problem introduced in 5.00). [Beta 5] Fixed player office not appearing on HQ obtained as part of Terran gamestarts (new feature in 5.00). [Beta 5] Fixed repair drones being available for M ships (removed from existing ships and refunded). [Beta 5] Fixed miners assigned to Mimic their commander changing their anchor space when their commander changes sectors. [Beta 5] Fixed build drones not available for Compactor ships (new feature in 5.00). [Beta 5] Fixed multiple salvage ships going after same scrap (new feature in 5.00). [Beta 5] Fixed trade subordinates of stations with salvage capability trying to trade raw scrap (new feature in 5.00). [Beta 5] Fixed inability to change target of Collect Salvage to non-recyclable wreck that can otherwise be towed (new feature in 5.00). [Beta 5] Fixed Radar Visibility ship modifications not working correctly under certain conditions (new feature in 5.00). [Beta 5] Fixed ships warping or failing to move properly if AI took over from player while near large object (problem introduced in 5.00). [Beta 5] Fixed station rooms sometimes being placed at capital ship docking positions (problem introduced in 5.00). [Beta 5] Fixed fleet subordinates not engaging hostiles according to their assignment when in transit. [Beta 5] Fixed some NPC stations not having, or wanting, sufficient drones. [Beta 5] Fixed certain discounts/commissions not unlocking when they should. [Beta 5] Fixed asteroids appearing to suddenly spawn near mining ships. [Beta 5] Fixed triggering of Data Mining achievement when receiving blueprint as random scan reward. [Beta 5] Fixed missing Dismantle Wreck option on wrecks (new feature in 5.00). [Beta 5] Fixed missing user question about discarding planned default behaviour under certain circumstances [Beta 5] Fixed comm cutscenes occasionally getting stuck. [Beta 5] Fixed verbal notifications being repeatedly spoken by player-owned ships with looped orders. [Beta 5] Fixed false positive Game Modified notifications under certain circumstances (new feature in 5.00). [Beta 5] Fixed Ship Configuration menu crash under certain circumstances (problem introduced in 5.00). [Beta 5] Fixed several causes of crashes.
X4: Foundations
Egosoft
Egosoft
2018-11-30
Simulation Singleplayer
Game News Posts 219
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(18002 reviews)
https://www.x4foundations.com
https://store.steampowered.com/app/392160 
X4: Foundations Main Linux [50.72 M]
Freedom to personally fly all ships:
X4 will allow you to fly all ships personally. From small scouts over a wide range of ship classes up to the biggest carrier, everything can be piloted from the cockpit or an external view.
A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair.
Modular stations and ship upgrades:
Building space stations and factories has always been a foundation of the X games. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. In X4, it is now possible to be completely free and creative. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations.
Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.
Most dynamic X universe ever:
X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.
Managing your empire with a powerful map:
Once you have more ships and many NPCs working for you as pilots, crew or station managers, the map will be your preferred method of managing it all. Ships can be ordered with simple clicks and through drag-and-drop operations to set their future path and commands.
Graphically plan your trade routes, coordinate attacks with your entire fleet, manage the hierarchy or send ships on remote exploration missions.
Most detailed X economy ever:
One of the key selling points of X games has always been the realistic, simulated economy. Wares produced by hundreds of stations and transported by thousands of ships are actually traded by NPCs and prices develop based on this simulated economy. This is the foundation of our living and breathing universe. Now with X4, we have taken another, massive step. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Ships, weapons, upgrades, ammo and even stations. You name it. Everything comes out of the simulated economy.
Research and Teleportation:
The seamless change from ship to ship and from NPCs controlling your empire for you continues on a higher level. Once you own a larger fleet, you will be very interested in researching a technology from your HQ: Teleportation. Once you've unlocked teleportation, you can jump from ship to ship a lot quicker and experience all the critical situations your NPCs encounter first hand.
Every order you have given to a ship before turns into a mission objective when you pilot the ship yourself. The moment you leave again, your pilot takes the helm and continues with their previous orders.
Get into the game:
In X4, you can start your journey from a number of different gamestarts and as a number of different characters, each with their own role, set of relationships and different ships and technologies to start with. No matter how you start, you are always free to develop in any other direction. Focus on exploration, make money with illegal trading and theft, command large battle fleets or become the greatest entrepreneur ever. It's all up to you to decide.
MINIMAL SETUP
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel i5-4590 3.3GHz or AMD equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
- Storage: 35 GB available space
- OS: SteamOS (64-bit) or Ubuntu 18.04 (64-bit)
- Processor: Intel Core i7-6700 or AMD equivalentMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
- Storage: 50 GB available space
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