Well, at 8 minutes past 8pm (British time) I pressed the button to release ZGA from early access. Steam gave me an error and ZGA vanished from the Steam store. I've sent a message to Valve and hopefully they get back to me soon. Anyway, ZGA's community HUB also became hidden. I saw in the Steamworks settings that ZGA was now in an "unreleased" state. I tried marking it as "coming soon" in the hope that I could at least make the community HUB visible again to let people know what's happening. This did actually make the community HUB and Store page visible again (or possibly just the Store page, I'm not sure if I checked the community HUB), but it seemed to revert to being invisible again shortly afterwards, despite no further action on my part. I'm not sure if it was me trying to mark the game as "coming soon", or if the issue that'd already occurred was the cause, but it seems that people who already own ZGA now can't even run it. I'm sorry if that was me, although obviously none of this should have happened anyway... Sadly I don't think there's anything else I can do on my end so I've just got to wait for a response from Valve. I am all but certain they'll be able to fix it and you'll be able to play ZGA again, but I can't give you a timeframe unfortunately. Although the community HUB seems to be hidden, my hope is that people can see this in the announcements section for ZGA in their Steam libraries. Otherwise people are just going to find they can't run the game but have no means of contacting me. Well anyway, pretty much everything that could have gone wrong has gone wrong lately, so I'm not even unduly surprised by this turn of events. In the interests of positivity, I'll just say that I don't think this will be anything other than a temporary setback. -Jon
[ 2018-08-08 21:31:18 CET ] [ Original post ]
🕹️ Partial Controller Support
- Zero G Arena Depot Linux [7.57 G]
The game is designed to work on multiple levels of play:
- The novelty of the mechanics and the sheer fun of floating and swinging about the levels provides a fun experience at any level of play.
- The outlandish hijinks that are enabled by the ragdoll physics, grapple beams and fast-paced action make the game hilarious fun to play casually with friends (or with friendly strangers on public servers...).
- At it's core, Zero G Arena is a balanced, competitive game with an extremely high skill-ceiling. Mastery of the movement mechanics is of more importance than aiming ability. You may also be surprised by it's tactical depth (feel free to ask me on the forums for more about this).
Gameplay
MovementYou can toggle your boot magnets freely to switch between running on magnetic surfaces or floating with zero gravity ragdoll physics.
You also have a grappling beam, which can be used to pull yourself around and swing about while floating.
As well as these technological locomotive methods, you also have a powerful set of core movement abilities:
- A set of basic jumps, which can be controlled intuitively using the spacebar and movement keys.
- A wall-jump, which can be used while floating to bounce from wall to wall.
- A crouch ability, which can be used to do a crouching slide on magnetic surfaces to dodge enemy fire.
Combat
Zero G Arena features a set of 5 futuristic firearms. All players start with the same default weapon and can acquire other weapons from pickups in the map.
Zero G Arena also features a pickup that can turn your grapple-beam into a weapon that damages other players on intersection.
Use your speed as a weapon with the melee kick! It's damage scales greatly with your speed relative to the target.
Game Modes
Zero G Arena features the classic Free-For-All, Team-Deathmatch and King-Of-The-Hill game modes, as well as these Zero-G originals:
- ”Capture-The-Sphere”: Like the familiar Capture-The-Flag game mode, except the “flag” is a large, floating sphere. Players must use their grapple beams to pull the sphere to their goal, while fighting off the other team.
- ”Spaceball”: A fast, team-based sporty game-mode similar to Soccer/Football. Players don't have any weapons other than a non-lethal “Force Cannon”, which can be used to shoot the ball across the map.
Features
- Online multiplayer, with either dedicated or listen (player hosted) servers. Find other players on one of the dedicated servers, or host a private game for you and your friends.
- Bots which are available for offline play, or on servers while you wait for other players.
- No in-game monetary transactions.
- A number of cosmetic options for your avatar, which are unlocked through Steam achievements.
- Basic support for LAN matches.
- Community-made maps (these are made outside of the game using UE4 {which is free to use}).
- Original soundtrack.
- Processor: i3-2120Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon HD6670Network: Broadband Internet connection
- Storage: 8 GB available spaceAdditional Notes: Minimum download speed of 0.35Mb/s and upload of 0.075Mb/s is required
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