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Update 48 (Version 1.1)

Firstly, this isn't the announcement referred to in my last announcement. That's still happening Tomorrow (8th of December 2018). This is just a little update with a few fixes and improvements. Most notably, a rework of the map CTS_One which Ex3m started on before the full launch. -Jon MAPS:

  • CTS_One has had a rework by Ex3m, including drastic visual and structural changes. The map should be faster paced now compared to the previous version, which was quite large and a bit too maze-like.
TUTORIAL:
  • Added a section to the new tutorial level explaining the various kinds of jumps (including the wall jump). It's a bit basic (just some text and things to jump over to one side of the weapon room), but better than nothing, as this was something that hadn't previously been carried over from the old tutorial, which was unfortunate as I think the various jumps are important in adding depth to the movement system.
  • There is now a message before the end of the tutorial telling you to go to the Game/Team tab of the in-game menu for a description of the current game mode. Also updated the game mode descriptions.
UI:
  • Avatar colors are now automatically set to the default white and blue when opening the avatar edit menu with no custom options saved. Previously the HSV values would default to 0 when opening the menu. This was probably even more confusing to people unfamiliar with HSV (Hue, Saturation, Value) as the H and S sliders would appear to have no effect while Value was at 0.
  • Changed the text of the server list message about bots and also made it bright green, to try and reinforce the message that you can join an empty dedicated server and play with bots.
  • Updated Pipe thumbnail
GRAPHICS:
  • Color changes to electric damage effect (such as when hit by CTS sphere).
  • Ex3m has added some festive decorations to the main menu scene.
SOUND:
  • Made default music volume lower in proportion to SFX and UI.
BUGFIXES:
  • This was not a bug by my definition of one, but I can see how it could be mistaken for one. Joining a dedicated server that had been empty, you may have sometimes found the match to have gone into some ridiculous period of overtime. The bots are removed when there are no players, so if all the players leave in the middle of a match it would just keep going and overrun, as non-team modes in ZGA go into overtime until one player has more points than any other player. Anyway, the server now just resets to a pre-match state when there are no players.


[ 2018-12-07 18:08:39 CET ] [ Original post ]

Zero G Arena
Jonathan Wood Developer
Jonathan Wood Publisher
2018-08-08 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (252 reviews)
Public Linux Depots:
  • Zero G Arena Depot Linux [7.57 G]
Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots. It's an intense combination!

The game is designed to work on multiple levels of play:
  • The novelty of the mechanics and the sheer fun of floating and swinging about the levels provides a fun experience at any level of play.
  • The outlandish hijinks that are enabled by the ragdoll physics, grapple beams and fast-paced action make the game hilarious fun to play casually with friends (or with friendly strangers on public servers...).
  • At it's core, Zero G Arena is a balanced, competitive game with an extremely high skill-ceiling. Mastery of the movement mechanics is of more importance than aiming ability. You may also be surprised by it's tactical depth (feel free to ask me on the forums for more about this).

Gameplay

Movement
You can toggle your boot magnets freely to switch between running on magnetic surfaces or floating with zero gravity ragdoll physics.

You also have a grappling beam, which can be used to pull yourself around and swing about while floating.
As well as these technological locomotive methods, you also have a powerful set of core movement abilities:
  • A set of basic jumps, which can be controlled intuitively using the spacebar and movement keys.
  • A wall-jump, which can be used while floating to bounce from wall to wall.
  • A crouch ability, which can be used to do a crouching slide on magnetic surfaces to dodge enemy fire.

Combat
Zero G Arena features a set of 5 futuristic firearms. All players start with the same default weapon and can acquire other weapons from pickups in the map.

Zero G Arena also features a pickup that can turn your grapple-beam into a weapon that damages other players on intersection.


Use your speed as a weapon with the melee kick! It's damage scales greatly with your speed relative to the target.


Game Modes
Zero G Arena features the classic Free-For-All, Team-Deathmatch and King-Of-The-Hill game modes, as well as these Zero-G originals:
  • ”Capture-The-Sphere”: Like the familiar Capture-The-Flag game mode, except the “flag” is a large, floating sphere. Players must use their grapple beams to pull the sphere to their goal, while fighting off the other team.
  • ”Spaceball”: A fast, team-based sporty game-mode similar to Soccer/Football. Players don't have any weapons other than a non-lethal “Force Cannon”, which can be used to shoot the ball across the map.

Features

  • Online multiplayer, with either dedicated or listen (player hosted) servers. Find other players on one of the dedicated servers, or host a private game for you and your friends.
  • Bots which are available for offline play, or on servers while you wait for other players.
  • No in-game monetary transactions.
  • A number of cosmetic options for your avatar, which are unlocked through Steam achievements.
  • Basic support for LAN matches.
  • Community-made maps (these are made outside of the game using UE4 {which is free to use}).
  • Original soundtrack.

MINIMAL SETUP
  • Processor: i3-2120Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Radeon HD6670Network: Broadband Internet connection
  • Storage: 8 GB available spaceAdditional Notes: Minimum download speed of 0.35Mb/s and upload of 0.075Mb/s is required
GAMEBILLET

[ 5556 ]

33.97$ (15%)
17.54$ (12%)
16.59$ (17%)
50.39$ (16%)
25.49$ (-2%)
12.45$ (11%)
4.24$ (15%)
49.87$ (17%)
21.22$ (15%)
33.96$ (15%)
8.39$ (16%)
17.19$ (14%)
49.39$ (18%)
16.99$ (15%)
8.00$ (60%)
2.34$ (92%)
8.49$ (15%)
12.71$ (15%)
16.59$ (17%)
38.21$ (15%)
35.59$ (11%)
4.24$ (15%)
13.79$ (8%)
4.19$ (16%)
2.00$ (80%)
13.79$ (8%)
3.43$ (14%)
10.31$ (14%)
4.12$ (17%)
6.79$ (15%)
GAMERSGATE

[ 1295 ]

0.45$ (85%)
4.14$ (86%)
1.78$ (82%)
5.0$ (50%)
6.0$ (80%)
0.9$ (92%)
1.8$ (91%)
17.99$ (40%)
2.25$ (89%)
19.24$ (45%)
9.9$ (67%)
1.0$ (90%)
1.0$ (80%)
2.34$ (79%)
0.6$ (85%)
16.0$ (60%)
4.25$ (79%)
6.0$ (85%)
35.99$ (10%)
0.75$ (85%)
1.5$ (85%)
0.5$ (90%)
2.0$ (90%)
0.75$ (92%)
9.0$ (70%)
5.0$ (80%)
9.11$ (70%)
0.45$ (85%)
0.6$ (85%)
0.75$ (85%)

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