
Were on a roll with updates and we have this amazing community to thank for it. Due to your constructive feedback, weve been able to implement some real improvements and theres A LOT more in the pipeline. Heres a summary for whats coming in Patch 1.04:
Journal Tutorial Patch
The game is chock full of main/sub quests and its very difficult to remember all of these. Weve heard feedback that gamers were unable to find the To-Do List. As such, weve added a tutorial which will reveal itself after Lanvils interrogation.
Combat Fast-Forward
Perhaps the most exciting new feature! When you hold the Shift button during Combat, the pace of the encounter will speed up.
Recruiting Board
New recruits will populate the board more quickly. Youll never have to worry about a lack of recruits now.
Equipping Relics
Relics can now be equipped and unequipped on the field. This is primarily to allow players to dismiss a companion in order to bring on a new field hire.
Chapter 7 Patch
Some players reportedly got frozen in place here after entering the 2nd floor. Weve implemented a fix for that!
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Upcoming
Version 1.05 is already in the works and, as weve mentioned in the previous updates, we are going to be implementing new camp nodes between neighborhoods. Were also updating the recruiting wall so you will be able to see comrade stats before you hire them!
Were paying particularly close attention to community strategy around party combinations and relics. This will help us gauge balance as we discuss new ideas to implement. Stay tuned and, as always, your feedback is very much appreciated!

We will continue diligently fighting bugs by moonlight, and improving the game by daylight!
-Team Devespresso Out!
[ 2019-05-31 11:35:04 CET ] [ Original post ]