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This update introduces two more characters and begins to introduce the player to the main story of the game. You can also save and load game files now, WOOHOO!!! Here is a quick breakdown of the new features added in this latest version:
Got a lot done this month so far, and wanted to put in a bonus update mid month.
It has been a long time since I have last made changes to this game. The world has seen some pretty crazy stuff, and I have been working on other projects. and now... WHX is back! In the spirit of brevity here are the things you need to know: [olist]
Hey Everyone, Just another quick patch to fix a few bugs. Hope you're all having a fun week!
Hey Everyone, Werewolf Hunter X is on sale for 75% off. I know what you're thinking "Wow a whole new content update AND it's 75% off? Have the devs gone mad???" and the answer is actually yes, we've gone completely mad! We love our new update, and want you to be a part of this game. And hurry, because this sale won't last forever, but the memories you make this summer playing Werewolf Hunter X will!
Updates:
Updates:
- General performance increased
- Player movement speed increased
- Players can now buy two plots of land from the Mayor
- Inventory item quantity is now displayed centered over the bottom of the item
- Player created items are now assigned item values for selling at the general goods store
- Character Creation Updates
A few feature requests to help players get through the initial cave/tutorial area, and the usual bug fixes in this one.
Still working hard on Content Update 2, so please keep your eyes peeled for that to drop sometime next week.
- Fixed a bug that causes ingredients to be improperly placed while using the design mechanic
- Fixed a bug that prevented Duke's Ghost from changing direction with his "tail"
- Fixed a bug that prevented breakable object states from being loaded at startup
- Duke's Ghost now explains Design mechanic better
- Duke's Ghost will now follow player while inside the cave
- Duke's Ghost will now remind you to build a torch if you go into the darker part of the cave without one
- Escape button now presents the Exit Game menu when pressed with no other menus open
- Escape button is a little better at closing menus
- During Character Creation the Name field is now selected automatically
- Double clicking an item in your inventory will automatically equip it to your person if possible
- Double clicking an equipped item will un-equip it and place it back into your inventory
As always, thanks to everyone who helped out, and happy gaming!
Another day another patch... :)
Special thanks to vitowns for the feedback that led to a last minute assist in the current patch! And we haven't forgotten those who've been emailing us their experiences. Keep the feedback coming. It's appreciated!
Just pushed out another quick patch for your enjoyment. Happy hunting everyone!
First content update!!!
We got a lot accomplished and we had fun doing it! A special thanks to everyone who sent in their experiences and opinions. We tried to address every comment and concern no matter how big or small. With this first content update we started a lot of new features, so keep an eye out for yours.
General Updates:
A quick patch to kick off the weekend. More to come. We hope you're enjoying the game. :)
Made a few changes to the GUI and fixed a bug that caused the Windows version of the game to crash rarely, randomly, but consistently. As always, please enjoy.
Two patches in one day? Whaaaaaaaaa??????
You are not dreaming, this is real life buddy!
Seriously though, just another small bug patch. Trying to gear up for the content update in two weeks, but we'll more than likely have a lot of smaller patches in the interim, so enjoy.
Just a quick fix for a few bugs, nothing major. :)
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