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Now That We've Launched, What's Next?

Not everything makes the first version and not everything always goes as smoothly as expected at launch. So, now that we've launched, what's next? Well, we've had a few bugs reported that weren't caught before release. Mostly odd things when players try odd things and a couple of annoying behaviors. We'll be getting those fixed immediately. There was also an issue reported with UnityPlayer.dll and mono.dll that is causing a crash with some players with Citrix installed or outdated NVIDIA drivers. Apparently this was addressed by Unity in the version after the one we are using. Upgrading our version of Unity is not a small task but we'll need to get it done sooner rather than later. We are getting started this weekend. If all goes well, we will be testing it thoroughly early next week. Of course, aside from bugs, most of you are curious as to what features we have planned, right? What are we going to do to keep making this game better? Here is a teaser list of some of the features at the top of our roadmap list (in no particular order):

  • Single Player Mode (of course)
  • Local LAN/Network Mode
  • Steam stats, leaderboard, and achievements
  • Resource Information in the Action Menu
  • More networks and environments to play In
  • Select-able starting characters and/or factions that give you different advantages/disadvantages
  • Campaign Mode and Scenarios
  • "Power-Ups"
  • Easter Eggs
  • Several game play and mechanics additions
  • Something special with that boring, yet mysterious, "world" screen...
Stay tuned! Cheers! The ThreatGEN Team


[ 2019-09-07 00:06:07 CET ] [ Original post ]



ThreatGEN: Red vs. Blue
Derezzed
  • Developer

  • Derezzed
  • Publisher

  • 2019-09-04
  • Release

  • Indie Strategy Simulation Singleplayer Multiplayer
  • Tags

  • Game News Posts 26  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (72 reviews)


  • Review Score

  • https://threatgen.online
  • Website

  • https://store.steampowered.com/app/994670 
  • Steam Store



  • ThreatGEN: Red vs. Blue Depot Linux [899.59 M]

  • Public Linux depots

  • It's Cyber Warfare... Turn-Based Strategy Style

    Which side will you choose? The hackers (red team) or the cyber defenders (blue team)? Battle head to head in turn-based cyber warfare, where the fate of a company's computers, network, information, and even critical industrial control systems hang in the balance.


    But ThreatGEN: Red vs. Blue is not just a game...

    Learn Real-World Cybersecurity!

    Developed by actual experienced, professional (ethical) "hackers" and penetration testers, ThreatGEN: Red vs. Blue is also designed to teach you real-world cybersecurity! Learn how hackers think, operate, and attack systems by playing the part of the red team (no prior skills necessary)! Play the part of the blue team and learn about real cybersecurity controls, technology, methods, and strategies!

    Game Play

    ThreatGEN: Red vs. Blue is a turn-based strategy game played much like popular global domination board games. Rather than a world map, the "game board" consists of a computer network, which players compete for control over. Instead of simulated computer terminals, players choose and commit actions using "action cards" similar to a trading card game.

    By the Community... For the Community

    Every single member of the development team for this game actually comes from the cybersecurity (or INFOSEC) community. Most of us work, or have worked, for years as cybersecurity professionals, and we all remain active members of the community. ThreatGEN: Red vs. Blue was developed and tested as a result of the feedback from more than 300 beta testers in the cybersecurity community. Our goal is to continue to make regular updates based on continued feedback, making this truly a game by the community, for the community.

    Features

    • Single Player vs. Computer A.I. (as red team or blue team)
    • 1-on-1 internet and local hot seat multiplayer
    • Cross-platform multiplayer enabled
    • Touch screen optimized
    • In-game real-world cybersecurity advice and hints
    • Beginner tutorial
    • Configurable win conditions
    • "Game-pedia" with game play concepts and instructions, as well as real-world cybersecurity definitions and concepts
    MINIMAL SETUP
    • OS: Any RPM-based or Debian-based variant
    • Processor: 1.5 GHz CPU or betterMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Standard onboard graphics
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5951 ]

    24.95$ (17%)
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    0.75$ (85%)
    1.00$ (80%)
    12.38$ (17%)
    4.97$ (17%)
    20.74$ (17%)
    9.77$ (51%)
    16.39$ (18%)
    16.59$ (17%)
    33.19$ (17%)
    2.00$ (80%)
    33.19$ (17%)
    7.35$ (8%)
    2.51$ (16%)
    GAMERSGATE

    [ 1903 ]

    28.68$ (36%)
    3.0$ (85%)
    1.13$ (77%)
    0.64$ (87%)
    0.6$ (92%)
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    0.94$ (81%)
    3.0$ (70%)
    0.54$ (91%)
    3.75$ (81%)
    2.5$ (50%)
    10.19$ (32%)
    0.85$ (83%)
    3.38$ (62%)
    6.0$ (70%)
    3.15$ (74%)
    11.69$ (10%)
    2.1$ (70%)
    0.75$ (92%)
    2.44$ (81%)
    3.67$ (47%)
    3.0$ (85%)
    31.49$ (48%)
    3.38$ (62%)
    3.63$ (83%)
    1.5$ (85%)
    13.49$ (55%)
    3.38$ (66%)
    0.53$ (92%)
    5.4$ (66%)

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