TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Slime Research 

 

Developer

 Schism LLC 

 

Publisher

 Schism LLC 

 

Tags

 

Singleplayer 

 

 Early Access 

Release

 2019-01-02 

 

Steam

 € £ $ / % 

 

News

 22 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/966180 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Slime Research Linux [152.91 M] 




LINUX STREAMERS (0)




v0.0.2.2 - v0.0.2.4 - Dr K, Stickier Camera, Split Blink/Unlock Inputs, Some Bug

A.K.A. Who has time to release notes with every patch?

[h3]Dr. K[/h3]

Allow Dr. K to move to a faraway object to interact with it, unless she is holding something and unable to stretch far enough

Prevent Dr. K from interacting with something if


  • her eyes are closed
  • either hand is already interacting with it
  • Add some visual errors to Dr. K:



  • Too far, cant reach
  • Too far vertically, cant reach even if she walks over
  • Too far given held object, cant reach or walk to
  • Missing an item, cant interact
  • Holding an item, cant interact
  • Collision is blocking interaction
  • Prevent Dr K from dabbing


Misc

  • Updated many level thumbnails from default focus on Spawn. Tweaked a few levels.
  • When trying to launch Slime Core out of Body, ensure Core can reach a more consistent velocity Though a good run-up still gets you a bit more height
  • Drastically reduce input strength for Core when out of Body. Pupil movement also nerfed when out of Body.
  • Camera much stickier when slime is not moving, so that it settles down instead of bouncing all over
  • Camera moves towards where Slime Core is looking, if Slime Core is in Body, and is also currently-controlled
  • AI core now properly moves towards/away from you and is no longer invisible while active
  • Blink and Unlock Core are now separate inputs
  • If collectibles fall out of the world, they respawn
  • In editor, add blue preview of the item(s) to be pasted
  • Misc new debug commands added (LB+RB or F1 to access, not available in Demo)
  • Improved build process so that Steam receives the same version of Slime Research for all platforms, instead of new auto-builds being sent for Windows. Hopefully this (and a minute or two of QA!!!) will prevent bugs from leaking into the public


[ 2021-03-26 05:26:00 CET ] [ Original post ]