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  • Ooze through physics-based puzzles with a squishy slime body
  • Launch your core to places the slime body can't reach
  • Play with Keyboard, Gamepad, or Mouse-Only
  • Create your own levels with the developer's level editor
Slime Research
Schism LLCDeveloper
Schism LLCPublisher
2019-01-02Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
3 user reviews (3 reviews)
Public Linux Depots:
  • Slime Research Linux [152.91 M]
v0.0.2.2 - v0.0.2.4 - Dr K, Stickier Camera, Split Blink/Unlock Inputs, Some Bug

A.K.A. Who has time to release notes with every patch?

Dr. K


Allow Dr. K to move to a faraway object to interact with it, unless she is holding something and unable to stretch far enough

Prevent Dr. K from interacting with something if
  • her eyes are closed
  • either hand is already interacting with it
  • Add some visual errors to Dr. K:
  • Too far, cant reach
  • Too far vertically, cant reach even if she walks over
  • Too far given held object, cant reach or walk to
  • Missing an item, cant interact
  • Holding an item, cant interact
  • Collision is blocking interaction
  • Prevent Dr K from dabbing

Misc
  • Updated many level thumbnails from default focus on Spawn. Tweaked a few levels.
  • When trying to launch Slime Core out of Body, ensure Core can reach a more consistent velocity Though a good run-up still gets you a bit more height
  • Drastically reduce input strength for Core when out of Body. Pupil movement also nerfed when out of Body.
  • Camera much stickier when slime is not moving, so that it settles down instead of bouncing all over
  • Camera moves towards where Slime Core is looking, if Slime Core is in Body, and is also currently-controlled
  • AI core now properly moves towards/away from you and is no longer invisible while active
  • Blink and Unlock Core are now separate inputs
  • If collectibles fall out of the world, they respawn
  • In editor, add blue preview of the item(s) to be pasted
  • Misc new debug commands added (LB+RB or F1 to access, not available in Demo)
  • Improved build process so that Steam receives the same version of Slime Research for all platforms, instead of new auto-builds being sent for Windows. Hopefully this (and a minute or two of QA!!!) will prevent bugs from leaking into the public

[ 2021-03-26 04:26:00 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04+
  • Processor: SSE2 instruction set supportMemory: 200 MB RAM
  • Memory: 200 MB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
  • Storage: 80 MB available space
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