Name | Slime Research | ||
Developer | Schism LLC | ||
Publisher | Schism LLC | ||
Tags | |||
Release | 2019-01-02 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Partial Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Slime Research Linux [152.91 M] |
Update: |
Known Issues:
References:
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Levels
VFX
Misc
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Audio
Textures
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The Slime can now split into two: Gold and Blue |
Fluid Slime is now out of Beta for all versions of Slime Research
Misc Physics:
Misc Menus:
* Many/Most Steam Workshop levels are also now impossible, if they depend on Rigid Climbing, Dr. K, or Slime Cores. I want to look for a good ~2.4 build to make available so these Levels are not utterly lost, but for now it's: Goodbye Levels!!! |
[h2]Slime, |
Beta Access |
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A.K.A. Who has time to release notes with every patch?
Misc
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Dr K can now perform the following interactions when the slime blinks at them:
Editor Improvements:
UI Improvements:
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Slime du Coleil and Slime Containment Puzzle have been added to the game! |
Graphics options and Input Rebinding can now be done from in-game, so the Unity Launcher has been removed. |
Features: |
Removed issue with Lil Button Collision in levels loaded by "Play Next" button. |
Re-enabled music. Sorry about that! |
After some player feedback, some levels were modified and "Houdini" was removed. |
A lot of additions and changes in anticipation of Early Access tomorrow! Version 0.0.1.0 is fully backwards compatible with all previous versions. |
Changes: |
User Levels created in Slime Research are now persistent across all Windows, Mac, and Linux computers. |
Improvements:
Slime Research is now very comfortable to play with only a Gamepad or only a Keyboard. However, the Level Editor and Unity's startup menu mean that a mouse will be required to start and fully play Slime Research for quite some time, during which it will remain marked as having "Partial Gamepad Support" |