- Ooze through physics-based puzzles with a squishy slime body
- Launch your core to places the slime body can't reach
- Play with Keyboard, Gamepad, or Mouse-Only
- Create your own levels with the developer's level editor
v3.5 - Improved input for Dual Slimes, Loading Speed
Update:
- Lag reduced from Level Thumbnails and Loading Levels
- Player Input is now more firmly locked to the current Slime - 2 Player Slimes can now be separated by walls
(The Blue / Gold "Slime Souls", still kept near their Slimes, no longer swap to a different Slime just by touching it)
Later:
The Demo will be enabled for a long weekend, Thursday Aug 24 to Sunday Aug 27.
The Slime Textures from 3.4 will receive some fixes soon(tm), so that it properly draws on all Slimes.
[ 2023-08-21 07:40:11 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: SSE2 instruction set supportMemory: 200 MB RAM
- Memory: 200 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 80 MB available space
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