Name | Allspace | ||
Developer | ShilohGames | ||
Publisher | ShilohGames | ||
Tags | |||
Release | 2019-01-22 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Allspace Depot - Linux [1.03 G] |
I posted Build 20200721 of Allspace. This build includes a minor update to Voice Chat. The Vivox Voice Chat middleware is now running in production mode. |
I posted Build 20200713 of Allspace. This build includes the following improvements: |
I posted Build 20200624 of Allspace. This build includes the following improvements: |
I posted Build 20200622 of Allspace. This build includes the following improvements: |
I posted Build 20191115 of Allspace. This build includes the following improvements: |
Allspace - Full Release
The current build of Allspace is much more enjoyable to play than the build I originally posted to Early Access back in January, and that is the direct result of all of the fantastic feedback. Thank you again for that feedback. Price In addition to feedback about the game itself, I received feedback regarding the pricing. My original plan was going to be giving away Allspace as Free to Play, and then selling DLC to generate revenue. After discussing this with many players, it was obvious that players wanted me to sell Allspace for a flat price and not have any DLC. Players did not want a Free to Play business model, so I changed Allspace to a simple, low priced paid game on October 14, 2019 on Steam. Also, any players who downloaded Allspace for free prior to that date can still play Allspace for free. Thanks for the feedback, and enjoy the game. Future Plans I plan to continue releasing updates to Allspace, but not at the pace I was releasing updates during Early Access. These additional updates will include bug fixes and possibly some additional features. In addition to some more updates to Allspace, I am always excited to build new games. I have written notes new game ideas throughout the past few years, and I am planning to prototype some of those ideas and see what plays the best. I plan to build small prototypes and post some videos to the ShilohGames YouTube channel in the near future to get some initial feedback on those new game ideas. |
On October 14, 2019, Allspace will switch from being Free to Play to being a Paid game. Everybody who downloaded Allspace for Free prior to October 14 will be able to continue playing Allspace completely Free. The new price will be $4.99 (or local currency equivalent). There will not be any DLC, in-game purchases, loot boxes, or anything else to buy. |
I posted Build 20190925 of Allspace. This build includes additional fixes and performance improvements for the bot code. |
I posted Build 20190923 of Allspace. This build includes fixes for some of the bugs in the bot code, including the bug where bots would sometimes become invulnerable after running for a few hours. |
I posted Build 20190919 of Allspace. This build includes the following improvements: |
I posted Build 20190710 of Allspace. This build includes the following improvements: |
I posted Build 20190701 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190606 of Allspace. This build includes the following update: |
I posted Early Access Build 20190605 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190604 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190603 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190506 of Allspace. This build includes engine level bug fixes including a bug fix for the Linux OpenVR support. This build should be stable on Windows, Mac, and Linux with or without VR. This build does not need any special launch parameters. |
I posted Early Access Build 20190504 of Allspace. This build includes a hotfix to fix a bug in the Linux build. |
I posted Early Access Build 20190503 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190316 of Allspace. This build includes the following improvements: |
Allspace launched on Steam Early Access one month ago on January 22, 2019. During the past month, I have posted 15 new builds for Allspace on Windows, Mac, and Linux. These updates have resulted in major improvements to Allspace. I posted a new gameplay video trailer and new screenshots this week to let everybody see the latest gameplay in Allspace. |
I posted Early Access Build 20190215 of Allspace. This build includes additional UI tweaks to shield, hull, and thrust bar graphs. |
I posted Early Access Build 20190210 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190209 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190205b of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190205 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190202 of Allspace. This build includes a new map with a lot more places to hide and sneak around. |
I posted Early Access Build 20190201 of Allspace. This build includes an additional minor bug fix to the "Upcoming Events" system in the upper right corner of the Main Menu. |
I posted Early Access Build 20190131 of Allspace. This build includes minor bug fixes to the "Upcoming Events" system in the upper right corner of the Main Menu. |
I posted Early Access Build 20190129 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190128 of Allspace. This build includes additional netcode improvements. Ships will appear a lot smoother regardless of the enemy player's framerate and the targeting box is more accurate now. |
I posted Early Access Build 20190127 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190126 of Allspace. This build includes the following improvements: |
I posted Early Access Build 20190125 of Allspace. This build includes the following improvements: |