In this update we have added new worker slots for the buildings lumberjack, hunter, stonemason, fisher, butcher and sheriff. To use them you have to unlock them. After the unlock you can activate/assign a worker via the + icon. You can deactivate the slot by firing the worker. Every active slot increases the costs of the building. With this change we bring back the automatically assignment of workers. When you assign a worker the slot keeps active until you fire the worker. When a worker dies, a new laborer is automatically assigned. In every new build building, the first slot automatically assigns a worker, so you don't have to manually assign them.
ea.0.13.49 - September 21, 2018
- NEW: More worker slots for the buildings lumberjack, hunter, stonemason, fisher, butcher and sheriff. They can be unlocked for $250. Every new hired worker increases the costs of the building
- Improvement: When you fire a worker the slot becomes inactive. You can activate/assign a worker with the + icon on the worker card
- Improvement: Already assigned worker slots are automatically assigned when a worker dies
- Improvement: Only laborers or builders can be selected from the drop-down in the residents profile
- Improvement: Increased the local storage of the buildings lumberjack, hunter, stonemason, fisher and butcher
- Bugfix: Invisible residents after load
[ 2018-09-21 13:46:41 CET ] [ Original post ]
- Depraved Content Linux [2.71 G]
Supply your residents with food and water, so that they won't starve or die of thirst. Protect them against the weather and against illnesses by supplying them with clothes and fire wood.
You will have to face numerous dangers. Storms, illnesses and bandits will strike at you, and also your own residents can become a danger, if you do not meet their needs. Are you ready for this challenge?
Needs
The residents of Drepraved have needs. Their basic needs are hunger and thirst which you can satisfy with food and water. In addition, every population type needs another food source. If your population type experiences a shortage of food and the preferential food is not available, you can nourish them with an alternative food source - however, this will affect the mood of your residents in a negative way. Unhappy residents commit raids and other criminal offenses or simply leave the town.The happier the residents of your town are, the more popular life in your town will become and more and more colonist will join you. If your town experiences famines, illnesses or lawlessness, the residents of the town will turn their backs and the streets will resemble a ghost town.
Dangers
The Wild West is dangerous! Dozens of challenges must be faced. There are different areas in which your residents can settle down - however, each of them is known for its own challenges. While in the desert the food and water supply remains a difficulty, in the snowy areas you can only resist by a constant supply with fire wood.Another danger comes from the surrounding animals. Even if most animals avoid humans, you should be cautious with wolves or bears. They can cause heavy injuries to your residents or kill them.
Also surrounding camps and bandits can become dangerous. Do not underestimate them, because they rob your residents and commit raids. Such attacks affect the safety feeling of your residents and cost you valuable resources.
- OS: SteamOS. Linux Ubuntu 12.04
- Processor: Intel Core i5 2.7GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 770 or AMD Radeon R9380
- Storage: 3 GB available space
- Processor: Intel Core i7 3.3+Ghz
- Graphics: Nvidia GeForce GTX 970 or AMD Radeon RX 580
- Storage: 3 GB available space
[ 6132 ]
[ 2625 ]