Hello everyone,
with the august content update we have added a bunch of new buildings.
With the new fire station your city is prepared for fires. We removed the old "water bucket" system so your residents can focus on their things and let the fire wagon do the work.
The second building is an addition to the wells. To keep up with the amount of water needed in the late game, we have added a water mill. The water mill collects water from a river and has to be built at the shore. You can add up to three workers to it, to speed up the collection.
In order to store your harvest, we have added a silo. A silo has a capacity of 200 crops. You have to choose which one before your laborers can store anything. If you change the crop type, your laborers need to clear the silo storage from the old crop.
The last addition are decorations. We have added a bunch of them. From now on you can build barrels, benches, wagons, carts, crates, signs, flowerpots, hay, horseposts,lamp posts, windwheels and troughs.
With this update our road to 1.0 is almost done. We will announce the version 1.0 release date as soon as possible.
Here are the patch notes for this update:
ea.0.21.57 - August 28, 2019
- New: Added fire station
- New: Added water mill
- New: Added silo
- New: Added decorations: barrels, benches, wagons, carts, crates, signs, flowerpots, hay, horseposts, lamp posts, windwheels, troughs
- Improvement: Removed the old water bucket fire extinction system
- Bugfix: Sometimes residents got stuck in houses
- Bugfix: Residents don't reset the job animation when they get fired
[ 2019-08-28 14:50:31 CET ] [ Original post ]
- Depraved Content Linux [2.71 G]
Supply your residents with food and water, so that they won't starve or die of thirst. Protect them against the weather and against illnesses by supplying them with clothes and fire wood.
You will have to face numerous dangers. Storms, illnesses and bandits will strike at you, and also your own residents can become a danger, if you do not meet their needs. Are you ready for this challenge?
Needs
The residents of Drepraved have needs. Their basic needs are hunger and thirst which you can satisfy with food and water. In addition, every population type needs another food source. If your population type experiences a shortage of food and the preferential food is not available, you can nourish them with an alternative food source - however, this will affect the mood of your residents in a negative way. Unhappy residents commit raids and other criminal offenses or simply leave the town.The happier the residents of your town are, the more popular life in your town will become and more and more colonist will join you. If your town experiences famines, illnesses or lawlessness, the residents of the town will turn their backs and the streets will resemble a ghost town.
Dangers
The Wild West is dangerous! Dozens of challenges must be faced. There are different areas in which your residents can settle down - however, each of them is known for its own challenges. While in the desert the food and water supply remains a difficulty, in the snowy areas you can only resist by a constant supply with fire wood.Another danger comes from the surrounding animals. Even if most animals avoid humans, you should be cautious with wolves or bears. They can cause heavy injuries to your residents or kill them.
Also surrounding camps and bandits can become dangerous. Do not underestimate them, because they rob your residents and commit raids. Such attacks affect the safety feeling of your residents and cost you valuable resources.
- OS: SteamOS. Linux Ubuntu 12.04
- Processor: Intel Core i5 2.7GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 770 or AMD Radeon R9380
- Storage: 3 GB available space
- Processor: Intel Core i7 3.3+Ghz
- Graphics: Nvidia GeForce GTX 970 or AMD Radeon RX 580
- Storage: 3 GB available space
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