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Alpha 0.13.4

Next big patch is on Alpha servers! Check out what we added in Alpha 0.13.4.

Private Zones added


Now area around your home is protected by your Private Zone in which only you can build or break voxels.
It's a very early version of Private Zones, please bear with us as we work on it. Private Zone is set up with your Home point. When you set up your home, a banner appears and above it appears your Private Zone. IT APPEARS ABOVE IN APROXIMATELY 30 METERS along with a flat stone platform. You can teleport there by activating the banner.
  • Private Zone appears only in the sky. We are planning on adding Private Zones below (or in both places or all vertical area), but to make it nice and pretty we need to do much more work
  • If you delete Private Zone (using another Universal Tool ability), all your building in it will be saved and restored when you set it again in another place
  • When you set a Private Zone, all buildings in the sky will be replaced by it - either with a new stone platform or with what you had in your private zone before
  • First time after update you will need to un-equip and equip your Universal Tool to get abilities to set and remove private zones
  • If you already have a home, you might need to remove it (by using Universal Tool ability) and set it up again
  • We warn you in advance that something can go wrong and your buildings will get lost either in private zone or out of it... Please report all bugs, we are actively working on fixing everything and making it cool and will update as soon as fixes are made!
  • The guide was updated with added info on Private Zones

Added Mushroom Combo


You can get Soul Essences if you jump on 2 or more mushrooms without touching the ground, for up to 500 essences of your tier if you do X5 combo!

You can now trade with Coin Cats!



Press [F] while facing a Coin Cat to open trade with them. You can buy Coin Cat Soul (yay! no more killing of cats!) and some other items. This feature will be used in the future more, but for now only Cats sell things.

Fall damage is back


You recieve fall damage if you fall from more than 10 meters. Jump Mushrooms and Clouds give you buff that protects you from fall damage for a short time. Tenacity reduces fall damage by the percent equal to your Tenacity stat. Sir Karst's Armor and Cloudy Iron Armor reduce fall damage by 50%.

Some other changes


  • Added Moon Cats. They appear at night in Bamboo Thickets Tier 1 biome. They have a temporary model, but we will update it in a few days.
  • Updated stats of armor that was changed in last updates Desert Steel, Andesite, Averdeen, Sir Karst's, Frosty Iron, Nickel
  • Fixed crash when stating client first time after an update
  • Added new boss monster in test mode - **Blue Shark**. It will be added on a few islands, you can try to kill it :)
  • Added crafting without workbench - in hands - press

    to open craft window at any time. For now you can craft Wooden Stick and Universal Tool Level 2 wihout workbench

  • Fixes a few bugs, including: few client crashes, another bug that made monsters stuck on casting, huge lag when opening some interface windows, world renegeration after using Tectonic Fault
  • Architector's Stronghold and Arcane Punch, and Demolisher's Explosive Shiled are now stronger
  • It's now easier to doge Skeleton attacks, they have longer casting time Fixed drop from chests and mimics
  • Fixed bug that pervented from trading with variations of Coin Cats
  • Minor fixes to Last Journey and similar abilities
  • Improvements to game audio engine - ambient sounds and background music now load and loop more smoothly

Alpha invites


We are sending alpha invites today! We will post another announcements after we finish with info for new players and for everyone who wants to join next wave.


[ 2019-08-02 12:30:04 CET ] [ Original post ]

Elteria Adventures
Elteria Team Developer
Heatherglade Publisher
Coming Soon Release
Game News Posts: 97
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews (0 reviews)

The world of Elteria is fully changeable. You can break it, you can build it. Even with basic abilities you can make holes in the world or create platforms in midair, you can throw your enemy in the wall and there will be a hole! The landscape is your weapon: shape it and use it to your advantage in fights with monsters or players! To make it possible, we use our own lighting-fast voxel engine that was in development for the last few years.

The core principle of Elteria is more game mechanics, fewer numbers. Abilities, artifacts, and enemies - all have different mechanics. The major part of gameplay is Artifact crafting. Every artifact gives you some ability and has its own way of acquisition. Equipment slots differ by the abilities given by the items going in each one, not by anatomical forms.

Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.

In Elteria, you have not only the usual MMO or RPG feel, but platformer-like too! The world is made of flying islands, some are large, some are archipelagos of small ones. For ease of movement between them, there are jumper mushrooms, sunflowers, and other fun movement objects. They create a unique platformer feel while remaining a 3D open-world RPG. Some abilities allow you to move even better. Just look at that:

Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!

The game has a deep narrative. The following is the part of the playable character's story.


Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...

We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.

Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.
According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.

Read the full version

Players have their free personal Home Field. We plan to add large guild spaces. You will be able to build fortresses on islands, and on them you will be able to fight other players, to attack others, or to protect them from PvE events. There will be battlefields and leaderboards, but imagine how fun it will be to battle with other players using all these land-altering abilities!


Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.

To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.

The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.
We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out!

MINIMAL SETUP
  • OS: Ubuntu 14.04 LTS
  • Processor: Dual Core 3GhzMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: 2GB Video Memory. OpenGL 3.2+ supportNetwork: Broadband Internet connection
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 LTS
  • Processor: Quad Core 3GhzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 950 / AMD RX 460Network: Broadband Internet connection
  • Storage: 4 GB available space
GAMEBILLET

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MacGamestore

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