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Greetings from the Elteria Adventures team!
In our previous article, we have mentioned that were currently working on several big improvements to the game, with one of them being the PvP mechanics. And as we said in that article, the implementation of said PvP will be limited to particular areas in the game in order to, among other things, prevent griefing. And today, well talk exactly of such an area. An arena, if you will.
One day, a bright fallen star descended upon one of the Elterian islands. In a bout of ferocious, thunderous fury it collided with the ground, setting it ablaze with a maddening roar and violently shaking its landmass to its very core. For days, noxious clouds of dust, smoke and nauseating fumes raged through the skies surrounding this land, in its heated agony most akin to the fiery depths of abyss.
Yet, soon enough the dust had settled, and the heat died out. Seeing that, the neighbouring Hares were the first to react - and before any other race of Elteria even managed to send out a scouting party to assess if this island possessed any threat, the Hares have already managed to construct an entire coliseum on this island. Soon after, the rumors began to spread. Rumors that the participants in the matches in this arena were awarded strange crystals, never seen before anywhere on Elteria.
When the Hares put their mind to it, they are astonishing builders.
This very coliseum built by Hares is the first dedicated PvP area in the world of Elteria. It will feature an entire PvP sidequest line, with special resource rewards. At the end of this quest line, you will be able to face the terrifying Blue Shark, a raid boss that will require you to join forces with your fellow players to even stand a chance against its immense power.
So choose the shiniest gear you have, pick the most efficient set of souls, and prepare to participate in the brawl once the arena opens its gates for the alpha server.
And of course, see you next time!
[ 2020-02-12 19:10:32 CET ] [ Original post ]
🕹️ Partial Controller Support
Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.
Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!
Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...
We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.
Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.
According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.
Read the full version
Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.
To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.
The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.
We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out!
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3GhzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2GB Video Memory. OpenGL 3.2+ supportNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.04 LTS
- Processor: Quad Core 3GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 / AMD RX 460Network: Broadband Internet connection
- Storage: 4 GB available space
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