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Incoming: Crafting changes and Teleports!
[ 2020-05-06 14:24:25 CET ] [ Original post ]
Greetings from the Elteria Adventures team!
Our last update was all about important bug fixes, as well as Quality of Life changes. Naturally, were working on even more ways to make Elteria Adventures a welcoming and fun world to be in, which is why a number of other exciting Quality of Life changes are already on their way. Today, well tell you about some of them:
The first on todays list is the Crafting, the changes to which are twofold: introduction of Item Dismantling, improvements to Item Crafting,
- Break down an item to get resources. Thats right, you wont have to tolerate duplicates or items youre no longer using cluttering up your precious inventory screen. Just put a special workbench in your Home Base, and break down anything you dont need. Free up that space and get some resources, to either craft something new and exciting, or remake that same item. Why would I want to do that last one? Well, thats because
- A chance to craft an item of improved quality. What could be better than a Watermelon Staff? A Legendary Watermelon Staff, of course! The updated crafting system will introduce a chance to craft an item of improved quality. There are five overall quality types: Common, Perfect, Legendary, Wild, and Mythic, so whenever you want a collection of different grades of your favorite weapon or armor, or you just want to have an item with the perfect stats, youll be able to craft it yourself.
- Beam me up, Qubit! The special NPCs called Qubits are going to appear in different parts of Elteria, allowing for an instant transit between themselves. Thanks to this, your daily commute between different parts of Agelon will become much faster and easier - and to think it only took some mild breaks of space-time continuum to achieve!
[ 2020-05-06 14:24:25 CET ] [ Original post ]
Elteria Adventures
Elteria Team
Developer
Heatherglade
Publisher
Coming Soon
Release
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
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Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.
Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!
Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...
We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.
Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.
According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.
Read the full version
Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.
To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.
The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.
We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out!
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3GhzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2GB Video Memory. OpenGL 3.2+ supportNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.04 LTS
- Processor: Quad Core 3GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 / AMD RX 460Network: Broadband Internet connection
- Storage: 4 GB available space
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