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Incoming: Wild and Rare changes to Elteria!
[ 2020-06-04 16:06:13 CET ] [ Original post ]
The Steam Game Festival (June 9th - June 15th) is just around the corner, and since Elteria Adventures will be opening its doors for a time-limited Open Alpha, were preparing one more update for the occasion. Said update carries some good news, and some bad news: namely, the implementation of two big updates, and a server wipe.
- Crafting and Rarity system: With this system in place, every time you craft any piece of armor or a weapon, youll have a chance of creating an item of better quality and with the stats to show. With enough patience (or luck), youll be able to power up your character in a way that reinforces your playstyle even further than ever before.
- Wild Area: a large area accessible since the 3rd character level that features stronger monsters, an ability to build both in and out of your Private Zone (with vast patches of unclaimed land you can make your own base on), and an opportunity to freely battle other players (or cooperate with them, if youre into that).
- Leveling the playfield: Sadly, these two updates bring huge balancing issues to the table, especially in regards to equipment currently present in the game - which means that, in order to avoid such problems, well have to wipe the alpha servers. Still, that doesnt mean that youll have to start completely from scratch.
- Catching up event: this update will also introduce a time-limited event during which youll have to find a certain NPC in order to be granted a batch of powerful items that will allow you to easily catch up to - or even outpace - your previous progress. This means that returning players (as well as savvy new ones) will be able to enter the Wild Area and test out the new Crafting and Rarity systems shortly after this update launches.
[ 2020-06-04 16:06:13 CET ] [ Original post ]
Elteria Adventures
Elteria Team
Developer
Heatherglade
Publisher
Coming Soon
Release
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
No user reviews
(0 reviews)
Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.
Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!
Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...
We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.
Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.
According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.
Read the full version
Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.
To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.
The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.
We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out!
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3GhzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2GB Video Memory. OpenGL 3.2+ supportNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.04 LTS
- Processor: Quad Core 3GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 / AMD RX 460Network: Broadband Internet connection
- Storage: 4 GB available space
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