





Patch 16.7


GRAPHICAL UPGRADES:



INTERFACE IMPROVEMENTS
[ 2020-10-08 16:08:48 CET ] [ Original post ]
Greetings from the Elteria Adventures team!
Todays update contains major gameplay, graphical and interface upgrades to make the game prettier, more fun and more convenient to play. Lets see what exact features are added into the mix:
GAMEPLAY UPGRADES:
- The soul of the blade. Added the Soul Fusion mechanics. Build (or ask a friend for an access to) an object called Soul Fusion Altar, and youll be able to use it to put up to three different souls that you have in your inventory into an item of equipment, giving it secondary passive abilities. This works similarly to Reforge (just without the randomness), and absolutely can be combined with that mechanic AND item Rarity in order to create equipment that is absolutely monstrous in its power.
- General Elterian studies. Added a new 0th chapter that teaches the player the basics of gameplay, as well as showcases the new and improved quest interface.
- Item balance reevaluation. Massive rebalance of ALL in-game items, recipes, drop rates and drop tables.
- More clouds. We just thought that itd be nice to have more. You know, to jump between the islands.


GRAPHICAL UPGRADES:
- Atmospheric visuals. New fog, atmosphere and sky effects to show the world of Elteria in its true, beautiful lights
- Revamped landmasses. Revamped a large portion of the world, with lots of new and updated objects and textures to make the world feel even more alive and lush. Combine with the previous feature for maximum effect.




INTERFACE IMPROVEMENTS
- Game menu updated. Added Controls rebinding into the Options menu. Also, added the ability to go back to the character selection screen, because some players need that.
- Character screen relit. Improved the way the player characters model is rendered in the character menu so that it stays consistent with the characters surroundings.
- Gathering interface improved. Improved the gathering interface so that its more pleasant and neat. It now also shows the resource youre gathering, and the highlights are more noticeable.
- Main menu music re-matched. Updated the music in the main menu.
- Chat texts volume lowered. The text in the chat is no longer bolded
- Fixed the Tectonic Faults interaction with the camera rotation
- Fixed the bug that caused placed workbenches to be unavailable without re-entering the game
- Fixed the boss HP bar being stuck on the screen if the boss is dead or the player left their proximity
- Fixed the bug that caused the game to overload the game if its minimized and then maximized while in the fullscreen mode
- Fixed several crash issues
[ 2020-10-08 16:08:48 CET ] [ Original post ]
Elteria Adventures
Elteria Team
Developer
Heatherglade
Publisher
Coming Soon
Release
Game News Posts:
97
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
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Players can choose one of many character classes - Callings - which give abilities too! Each has a different playstyle. There are no artifact equipment restrictions, this way many unpredictable and funny combinations can emerge. Players will need to choose artifact sets for different situations. We love to see which combinations of abilities players will invent! We will listen to your feedback and the game will be balanced and improved continuously. Three of callings are already playable and two more in development. You can expect the continuous addition of artifacts and callings.
Almost anything you see on the screen is interactive more than in most other games. You can break it, or it wants to break you. Explosions make huge craters and break trees, you can break walls with enemies, mushrooms propel you in the air or on another island, tentacles emerge from the floor and hit you, some plants are mines, some are collectible, and of course, monsters are trying to kill you or do other fun stuff with you!
Your old world was full of misery and injustice, but suddenly strange portals started to appear in cities. You decided there is nothing to lose and stepped in. You found yourself in the lush and magical world of Elteria, filled with peculiar creatures and flying islands! After you finished staring on the massive planet in the sky, the green piglets and another floating island, you notice the large blue crystal, hanging in the air. You came to it, and suddenly, a mysterious projection of a woman appeared and started talking to you! She wants to help you. You don't know her motivation, but she seems very friendly. You have so many questions about this world...
We have also created a backstory of the Elteria World itself, called Elteria Cataclysm. In the game, the narrative will continue to evolve, being mysterious and thought-through.
Elteria once was a beautiful world inhabited by all kinds of people. It was a place similar to Victorian London – bubbling with life and constantly evolving. But everything changed with the discovery of new properties of the very fabric of reality. Civilized world was swept away by Magic Rush – every scholar dived into the new branch of science trying to make a breakthrough.
According to her theory, such object combined with a sophisticated system of gem drainage would allow opening a stable rift between worlds, giving pretty much an unlimited amount of energy. She wanted to create a utopia and to achieve this goal a research group was put together. Thus began the “Magical World” project.
Read the full version
Your main building tool is blueprints. The voxels are very small and placing each individually would be too slow, but with blueprints, you can instantly create some forms. Yes, you CAN use them in battle! Some BPs are basic forms; some are complex and rare ones even have aura effects on them. I.e., a wall which slows enemies around it. You still need materials to place BP. The material will define structure durability. You can find BPs anywhere in the world, and once you found one, it's yours.
To make full use of voxel world, we are considering adding a separate world with creative mode and no monsters, for players to express themselves fully. We are not yet sure and will evaluate the feedback later.
The visual appearance and style consistency of the game is crucial for us. You already can see day and night cycle, voxel lighting and you can expect continuous polishing of visual style.
We have written an entire gamepedia wiki about Elteria Adventures! If you are interested in detailed information about the game, check it out!
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3GhzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2GB Video Memory. OpenGL 3.2+ supportNetwork: Broadband Internet connection
- Storage: 4 GB available space
- OS: Ubuntu 14.04 LTS
- Processor: Quad Core 3GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 950 / AMD RX 460Network: Broadband Internet connection
- Storage: 4 GB available space
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