Halloween is here! And with it, the Halloween Steam Sale! Have you wanted to buy the game for a long time but didn't have the money? Then now is the time to uncover your wallet! The Halloween Fiesta will last only for 5 days, from October 29 to November 2. Purchase Destiny or Fate with a 50% OFF and celebrate Halloween with us! https://store.steampowered.com/app/919220/Destiny_or_Fate/ Have a faboolous Halloween!
GameNet is excited to announce that the full version of an interactive psychological thriller Wait! Life is Beautiful! is already available on Steam! https://store.steampowered.com/app/680830/Wait_Life_is_beautiful/ I started developing Wait! Life is Beautiful! while I was going through one of the roughest periods of my life, says Egor Perviy, the developer of the game, and perhaps Im still here precisely because of this game. I never aim to bring you down, I just want to tell you a story about something that may affect everyone. That nearly happened to me, and may you never be that close to the edge. I dont really hope to save someone or to make any global impact, but I do hope that you will simply enjoy my game and maybe learn something for you. Watch the Official Animated Trailer for Wait! Life is Beautiful!: [previewyoutube=ZGukAMDsQeQ;full][/previewyoutube]
Have you already bought a years supply of toilet paper and pasta and got bored of Netflix and chill? Then its the right time to start playing Destiny or Fate and challenge the monstrous epitome of pandemia - Dr. Virus!
Stay home, wash your hands and purchase Destiny or Fate with a 60% discount!
The discount is valid during period: 20 MAR 10:00 - 27 MAR 10:00 (PST).
Don't miss it: https://store.steampowered.com/app/919220/Destiny_or_Fate/
Do you also wonder where all the snow has gone? It certainly could not do without the intrigues of restless Freezia... It's time to dress warmer and take on the Ice Princess, overwhelmed by the desire to destroy everything that brings us joy!
Purchase Destiny or Fate with a 55% discount and fight in the name of White Christmas!
The discount is valid during period: 19 DEC 10:00 - 2 JAN 10:00 (PST).
https://store.steampowered.com/app/919220/Destiny_or_Fate/
Winter is coming It can mean only one thing: Steam Fall Sale is just around the corner!
Purchase Destiny or Fate with a 40% discount and fight side by side with the red-haired warrior and faithful ally Leona, whose hot temper will not let you freeze!
The discount is valid during period: 26 NOV 10:00 - 3 DEC 10:00 (PST).
Dont miss it:
https://store.steampowered.com/app/919220/Destiny_or_Fate/
Ver 1.1.3 Bug Fixes - Fixed a bug that was not shown in the hero collection when unlock hero. - Improved a client stability
Can you feel the shivers crawl up your spine? Isnt it bone-chilling? Is this a grim gust of October wind? Oh, no. This is Halloween! The spooky season is back in town, and It is that time of the year when the strength of peoples belief in the evil spirit of Halloween becomes so high that it bents reality and the spirit actually materializes in the form of Jack-o-Lantern. He is none other than the epitome of pure evil, preying upon peoples deepest fears. And Jack is coming for you now. Are you ready to get over your fear or will you succumb to an evil fate? From October 28, 10:00 am to November 1, 10:00 am (PST) purchase Destiny or Fate at a 40% discount and face your fears! https://store.steampowered.com/app/919220/Destiny_or_Fate/
Ver 1.01.02
Bug Fixes
- Fixed issue where a block screen appears at game start
Ver 1.01.01
Updates.
1. Added function for re-viewing the ending.
- The ending can be re-viewed in the collection in the "Heroes" tab.
- This function is available for heroes who completed the game.
2. Added "Hard mode".
- If you completed the game for several heroes, you can try Hard mode.
- In this mode, the level of difficulty is significantly increased.
- We recommend that before entering Hard mode you earn and invest as many skill points as possible.
3. Bugs fixed.
- Fixed a bug when certain monsters sometimes did not attack.
Bug fix.
1. Fix the problem that unable to proceed with the saved game when you update a new patch.
Ver 1.0.2
Updates
1. Added Mastery skill reset.
- Mastery skill resets can only be done in the setting of the title menu.
- All mastery skill are reset except for hero unlock.
2. Change balance
- Hero and monster upgrade cost has been increased.
Bug Fixes
- Fixed issue where Hero 'Kigal', 'Henry' hero was not unlocked.
- 'Kigal', 'Henry' can unlock it in chapters 3-4.
By the joint efforts of the development team and publishers, the game finally reached the stage of development when we can proudly call it a full-fledged and accomplished product. Starting today, the release version of the game is available for purchase on Steam, and will soon be available on other major digital distribution platforms. It is time to choose your hero, build a party and set out on an endless adventure. Are you ready to make your own destiny, or will you succumb to an evil fate? Purchase Destiny or Fate on Steam: https://store.steampowered.com/app/919220/Destiny_or_Fate/
1. Each hero's unique ending has been added to the final chapter. 2. Added the ability 'First Hand' to the card. The card will be in your first hand at the beginning of the battle. Attack Card
- Blitz +
- Swing +
- Book of Wisdom +
- Strategist +
- Enchanted Dagger +
- Storm Trooper +
- Defender +
- Comrade-in-Arms +
- Attack! +
- Defend! +
- Support! +
- Greater Heal +
- Orbs Aid +
- Orbs Attack +
- Close Connection +
- Summon and Attack +
- Summon and Use Aid +
- Summon and Use Power +
- Bonus Orb +
- Flexing Muscles +
Ver 0.91.03 Bug Fixed - Fixed issue where pressing the return button in the card buy view of the store does not work.
Ver 0.91.01 Updates 1. Added localization - Russian - French - German - Japanese The language can be changed in the options. 2. Changed keyboard keys - All 'Y' keys on the keyboard have been changed to 'E' key. - All 'B' keys on the keyboard have been changed to 'C' key. The game controller keys are all the same as before. 3. Balance adjustments - Enemy monsters in Chapters 1-2 have become slightly stronger. - Ally monster upgrade cost has been increased. - Ally monster health has been reduced. - Battle reward gold has been increased. 4. Displaying difficulty when choosing a hero - The starting cards and skills of each hero are not equally balanced. This part is intended, and the difficulty is indicated to each hero to inform it. Depending on the development team's intention and your playing style, the difficulty display may be different from the actual one. Bug Fixes - Fixed issue where Berserker + cards did not have increases damage deal 200%. - Removed unused cards from the card collection.
We are happy to announce that we have finally decided on the official release date of Destiny or Fate, and it is closer than you can imagine: since September 5, 2019, the full version of the game will be available for purchase on Steam! We would like to express special gratitude to the sincere and responsive Steam community, which supported us on this difficult path to release and helped to make Destiny or Fate exactly the way we will be glad to present it to the world very soon. As promised, we, together with the publisher, worked long and hard to localize the game in different languages so that card games fans from all over the world could fully enjoy the gameplay without encountering language barriers. After the release Destiiny or Fate will contain the following localizations:
- Russian
- English
- French
- German
- Japanese
- Korean
- Simplified Chinese
ver 0.90.02 Update 1. Card's buff effect has been changed. - Storm Trooper, Defender, Comrade-in-Arm, Attack!, Defend!, Support! - They used to effect in next turn, but now it effects immediately. - Enhanced cards also works with same way. 2. Bug Fixes - Fixed a bug that were not able to proceed when you choose a here other than a basic hero. - Fixed a bug that wrong calculation of mastery point reward when you finish a chapter. - Fixed a bug that a chance of getting enhanced card was not working properly(even if you've spent some points on mastery). - Adjusted Black widow's required enhance points. - Fixed a bug that a card 'Resurrection+' was not working properly. - Improved a client stability.
Ver 0.90.01 Updates 1. Final Chapter changed from 7 Chapter to 5 Chapter - Chapter Monster ha been relocated. - Monsters have changed HP and Skills. - Chapter 1~5 the map's path has been changed. - Add new battle background image and battle background effect. 2. New 11 kinds of Monster - 1 kinds of boss monster - Devourer - 3 kinds of elite monster - Captain Joe - Transformer Golem - Dr. Virus - 7 kinds of normal monster - Goat Warlock - Gargoyle - Yeti - Marley the Penguin - Mad Snowman - Gem Fox - Jewel Sheep 3. New 21 kinds of artifact - 15 kinds of hero artifact - Joanna's Lost Shield - Kyle's Lost Commendation - Olga's lost voodoo doll - Adora's Lost Necklace - Deia's Lost Ring - Rouge's Lost Dagger - Kliff's Lost Apparel - Kasa's Lost Pouch - Leona's Lost Bow - Belfamie's Lost Wolf Necklace - Ralcah's Lost Anklet - Chiron's Lost Spellbook - Liu's Lost Beanie - Kigal's Lost Leaves - Henry's Lost Tool Box - 6 kinds of her attribute artifact - Flag of Attack - Anger drug - Flag of Defense - Patience medicine - Flag of Support - Recovery medicine 4. New 10 kinds of card - 6 kinds of attack card - Predator, Predator+ - An unknown fire, An unknown fire+ - Acid cloud, Acid cloud+ - 4 kinds of aid card - A brutal commander, A brutal commander+ - Muscle strengthening, Muscle strengthening+ 5. Added Inn System - The party will be recovery HP when you relax at the inn. - The rest of the inn has a shorty break and a long break. - The inn can only be used once. 6. Changed mastery points gain method. - The way to gain when moving the map has been changed to a from in which the chapter boss is cleared. - When clearing the chapter boss by the shortest distance, gain the most mastery points. - Mastery points are only usable in shop. - Mastery points can be used when clearing the final chapter. 7. The starting artifact slot has been increased from 1 to 3. 8. Change card balance - Attack card - Deadly Game : added damage 40. - Deadly Game + : added damage 50. - Shield Throw, Shield Throw + : changed to Destroyed. - Mutual Destruction : changed unit current HP damage rate from 100% to 300%. - Mutual Destruction + : changed unit current HP damage rate from 100% to 500%. - Assault + : changed damage value from 28 to 32. - Block and Strike + : changed damage value from 29 to 33. - Aid card - Voluntary Sacrifice : added restores 30 HP to all allies. - Voluntary Sacrifice + : added restores 30 HP to all allies. - Ultimate Sacrifice : added restores 20 HP to all allies. - Ultimate Sacrifice + : added restores 30 HP to all allies. - Greater Heal + : removed card discard. - Continuous Heal + : changed restore value from 15 to 26. - Power card - Book of Wisdom : card cost has been changed from 1 to 2. - Book of Wisdom + : card cost has been changed from 0 to 1. 9. The English translation has been changed better than before. Bug fixes - Fixed an issue where random event 'Crystal Cave' to gain hero unit. now gain random monster unit. - Fixed an issue where 'Damage to All', 'Damage to All +' card used to the card did not change to the card text 'All'. - Fixed an issue where 'Immortality', 'Immortality +' card used after, the unit died when using 'kill instance' skill. - Fixed an issue where 'Poisoned Blade', 'Poisoned Blade +' card used after, enemy all attack that one unit instead of all attacked units gain toxic. - Fixed an issue where 'Doppelganger', 'Doppelganger +' card text had been modified to include missing text 'destroyed card expect' - Fixed an issue where 'Medical Care', 'Medical Care +', 'Close Connection', 'Close Connection +' card is used skill did not work. - Fixed an issue where 'Ultimate Sacrifice' ,'Ultimate Sacrifice +' card is used the unit died and the hero HP did not recover. - Fixed an issue where 'Voluntary Sacrifice', 'Voluntary Sacrifice +' card is used the unit died and the hero defence did not added. Our development team decided that it would be better to reduce the final chapter to chapter 5 rather than proceeding to chapter 7 and to make the configuration more aware by users' various suggestions and feedback. In addition, the mastery point gain method has been modified to take into account the balance between acquiring monsters and other goods, and clearing the chapter with the shortest distance. I look forward to your feedback. Thank you.
Ver 0.80.03 Bug Fixed - Fixed issue where artifacts were not initialized when winning a battle while wearing similar actifacts. - Fixed issue where the skill name was displayed incorrectly whe the party member skill enchant. -> 'Old Mushroom' : 'Attack +' -> 'Spore Attack +' -> 'Frilled Lizard' : 'Tail Cut' -> 'Tail Cut +', 'Spray Venom' -> 'Spray Venom +' -> 'Dr. Virus' : 'Remove Virus' -> 'Remove Virus +' , 'Attack' -> 'Attack +', 'Attack All' -> 'Attack All +', 'Virus' -> 'Virus +'
Ver 0.80.01 Updates - Chapter 6 Updates. -> New Map -> New 7 kinds of normal monster -> New 4 kinds of elite monster -> Chapter 2 boss monster 'Zatorich' has been changed to Chapter 6 - Update is new Artifact item -> Added new 28 kinds of artifact item -> Added new 6 kinds of set artifact effect -> Set artifacts will be added to the set effect, when equip as set artifact item - Tutorial Updates. -> Tutorial will be the first time you start the game. -> If you lose the game after the tutorial, you can try again on the title. - Ingame UI, UX Effect Updates. -> Title Scene -> Chapter Select Scene - Mastery points earned after chapter4 have been reduced. - In the options, you can change the game speed to'Normal', 'Fast' or 'Very Fast' - The menu order of the shop has changed. - The map and battle background image of Chanpter 4 have been changed. - The map and battle background of Chapter 6 has been changed to the image of existing Chapter 4.
Ver 0.77.01 Updates - Chapter5 Updates. -> New Map -> New 6 kinds of normal monster -> New 4 kinds of elite monster -> New Chapter Boss 'Magna' - Added New Chapter 1 Boss monster 'Dragonqueen' - Added New Chapter 2 Boss monster 'Bigtohr' - Chapter 4 Boss monster 'Yacha' has been changed to Chapter 5 - Ingame UI, UX, Effect Updates. - Capture and upgrade costs for Chapter 4 monsters has been increased. - Chapter 1~3 monsters have reduced their hp
Ver 0.76.03 Bug Fixes - Fixed issue where HP does not increase when skill is not open when unit skill enchant. - Fixed isuue where does not show the update skill when enchant skill by 'Spore Turtle' Updates - Earth Dragon's Dung skill 'Earth Dragons Blessing+' - grant 8 defence to a random ally -> grant 8 defence to all party members
Ver 0.76.01 Updates - Chapter4 Updates. (New Map, New Monsters) - Ingame UI, UX, Effect Updates. - Artifact item system added. - 29 kinds of artifact items have been added. - Artifact items can be acquired through elite battle, boss battle, and random events. - Artifact items are artifacts that have different numberical value even if they are the same artifact. - Artifact item can be equip on the menu. - The same artifact cannot be equipped together. - Artifact slots will be added by the mastery, or on for the boss wins. - In random events, the probability of each selection statement condition has changed.
Ver 0.75.29 Updates - If there is unlock hero in the onging chaper, the hero event does not occur. - The boss death pattern has been fixed. boss 'Scythe' skill 'Eyes of Death' party member instant kill -> Deal damage equal to 90% ofa random ally's Max Hp boss 'Skeleton King' skill 'Eyes of Death' party member instant kill -> Deal damage equal to 90% ofa random ally's Max Hp boss'Yacha' skill 'Deadly Punch' party member instant kill x2 -> Deal damage equal to 90% ofa random ally's Max Hp x2 boss 'Zatorich' skill 'Zatorich's Deadly Attack' party member instant kill -> Deal damage equal to 90% ofa random ally's Max Hp
Ver 0.75.28 Updates - The listed card's effects has been changed from "1 random target to "all allies". Now Youre the Attack Squad Now Youre the Defense Squad Now You're the Support Squad Now Youre the Attack Squad+ Now Youre the Defense Squad+ Now You're the Support Squad+ - The listed card's cost has been changed from 1 to 0. Now Youre the Attack Squad+ Now Youre the Defense Squad+ Now You're the Support Squad+ Attack Squad Defection+ Defense Squad Defection+ Support Squad Defection+ Book of Wisdom+ Mana Fountain+ - The listed card's cost has been changed from 2 to 1. Attack Squad Defection Defense Squad Defection Support Squad Defection Book of Wisdom Mana Fountain Fighter of Wisdom+ Remedys Reward+ Unyielding Man+ Sharp Radish+ The Power of Balance+ - The listed card's cost has been changed from 3 to 2. Fighter of Wisdom Remedys Reward Unyielding Man Sharp Radish The Power of Balance - Card skill text updated. - Changed UI of card select. Bug Fixes - Fixed random-event issues. (Cup of Temptation)
Ver 0.75.27 Updates - When using a power card, the bubble of the unit is filled. - First localization patch - Card Skill Text updated!! - Please let us know if it's good to read or not. Bug Fixes - Fixed issue where the upgrade card from card encyclopedia was grayed out - We're sorry but only the cards acquired after patching will be apply.
Ver 0.75.26 Updates - 'Encyclopedia' has been added to the title menu.(You can now check the information for heroes, monsters and cards you have acquired.) - BGM Update (Battle, Title, Victory)
Ver 0.75.25 Bug Fixes - Fixed issue where the attack of the 'Punishment' card is triggered only once after using the 'Heresy' card. - Fixed issue where 'Blitz Skill' card is activated only once after using the 'Heresy' card. - Fixed issue where dead units were not selected when using the 'Resurrection' card.
Ver 0.75.24 Bug Fixes - Fixed issue where jellyfish's image was not shown. - Henry's leader skill has been changed to 'every battle start' from 'every turn'. - Fixed issue where discounted card price was not actually discounted. - Fixed mis-spelled text in shop.
Ver 0.75.23 Bug Fixes - Fixed issues where mis-implemented actor's skills. - Fixed an issue where freezed game when you draw cards over 12. - Fixed an UI issue when use skill-decease Skill Condition. (It displayed fewer "bubbles" than actually were)
Ver 0.75.22 Bug Fixes - Fixed issues where mis-implemented actor's skills. - Fixed an issue where invalid decrease count for removing cards. - Fixed an issue where invalid decrease count for upgrading cards.
Ver 0.75.21 Bug Fixes - Fixed some random-event issues. (Desert Inn, penitence tree) - Fixed some UI issues.
Ver 0.75.20 Updates - Adjusted cost of power cards. - The power type cards are removed instead of extinction. - "Counter"'s mechanism has changed.(The Hero must take counter-DMG over cards) - Corrected translation Bug fixes - Fixed an issue where can't play anymore if you trying hover over UI showing buffs during Hero Action. - Fixed an issue where play same type event if saving-and-restarting game above the completed event block.
Ver 0.75.18 Updates - Some cards have changed. - Hero : Chiron has reworked. - Enemy : Eye Clam has decreased HP. (100->50) - Enemy : Frankenstein has reworked. - Enemy : Rahwia adjusted passive skill. - The Tutorial is easier to access. (We are developing new tutorials.) Bug Fixes - Fixed issue where can't achieve "10 Defeats". - Fixed issue where unassigned some masteries about shop. - Fixed some UI Issues. You need to restart the client to adjust the patch!
First of all, we'd like to thank you for all those who have joined our Early access and give us wonderful feedback. Our team really excited that there are so many players have joined us!! It's been 3 days from we've started an Early access, we've gathered a lot of feedback from community - and from the logs. There are lots to develop, but we're going to focus following issues first :
Localization
We've noticed that there are so many problems in localization. Since we're from Asia, English is not our mother tongue. So we've passed the text to the localization company to translate, but it seems not that good enough due to lack of knowledge of our game. So we've decided to translate the text by ourselves. We don't speak English very well, though we can make it more comprehend. We hope we can update the first localization in a week.
Tutorial
A lot of players have complained that we have no Tutorial. So we're going to add a simple Tutorial for the new players. It may not look so good, but can be helpful for the new player. We will add the Tutorial menu at the main menu, and will not bother players who doesn't need it.
Balances
We're keep changing balances and will change a lot more. It'd be great if you can give us any kind of feedback. We will constantly check the community hub and the game play logs to change a balance. Don't hesitate to tell us about anything. We will deeply consider your opinion.
New mode!!
It's cautious to announce at this early stage, but we're considering to develop a new mode. The main idea comes from the review of 'Hvaki Spark' in Russian. He mentioned about very exciting idea and our team think we'd like to develop a new mode. Thank you for the head up, Hvaki!! We're not sure about the timeline yet, but we will update you as soon as we figured a specific plan. It'd be great to give us an inspiration for the next update, so if you have any ideas, just let us know! Hope you can enjoy our game, and we will come back with better updates! Thank you!
Ver 0.75.15 Updates - the "binded" units don't open action-popup anymore. (which cause the game freeze).
Ver 0.75.14 Updates - Corrected translation-EN Bug Fixes - Fixed some UI Issues. - Fixed issue where unassgined some passive skills. - Fixed issue where cards are not drawn in the battle. We feel very sorry for the trouble..
Ver 0.75.12 Bug Fixes - Fixed issue where unassigned some masteries. (Probability of orb reduction up when monster acquired)
Ver 0.75.11 Updates - The boss will be stronger. (Now they are immune to "Bind" - exclude chapter 1). - "Toxic Fog"" uses "Evade" less often.
Ver 0.75.10 Bug Fixes - Fixed issue where purchasing a card removes BGM. - We found un-translated words, and they're removed now.
We've noticed some issues and made a few changes. Ver 0.75.9 Updates - Enemy is now getting stronger as turn passes. - Adjusted passive skill of "Eye Clam". BugFixes - Fixed issue where "assigns ATK Up %" buff is not applied to specific skills.
Thank you for your patient and interest on DOF. Destiny or Fate has been started an Early access today! Hope you can enjoy it and don't hesitate send us any kind of feedback! However, we've made a few updates today. Please check the patch note #1.
Patch Note #1
Updates - Increased purchasing cost for mastery. sadly. - Support window mode. - Adjusted game balances. Bug Fixes - Fixed issue where incorrect display of goods in random events. - Fixed issue where invalid text for masteries.
Hello, world! Thanks for having interests on Destiny of Fate. We're keep doing our best efforts to polishing the game for Early Access Release.
Early Access Release Date : January 25th, 2019
Destiny of Fate will be available for Early Access from January 25th, 2019. Don't forget to add Destiny or Fate on your Wishlist and Follow us! You will be notified as soon as we release it! We hope to meet you soon! Thank you!
Destiny or Fate
Blaster
Blaster
2019-01-24
Strategy RPG Singleplayer EA
Game News Posts 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(132 reviews)
http://blaster.games
https://store.steampowered.com/app/919220 
Destiny or Fate Linux [2.42 G]
Roguelike Fantasy Card Battles
We have long been fans of various strategy card battle games like Magic: The Gathering, Hearthstone, and Slay the Spire. We have infused the main elements of these games to bring the same excitement into our own. This naturally includes the same roguelike qualities of those games.When you're ready, you will be able to explore each and every location in your region. Each time you play, the routes and event blocks will be in different locations. Depending on the makeup of your current party, you can immediately engage bosses in battle or set out on a long journey to check out the various treasures and events you will find throughout the game.
However, if you happen to perish along this arduous journey, you will lose everything and be forced to start again from the very beginning. With each play, the elements of your journey will be randomly rebuilt. Not only does this constant re-creation prevent the boredom of repetitive gameplay, it also keeps you on your toes.
A Variety of Heroes with Unique Abilities
Each time the game begins, you will set out on a journey with one of the many available heroes possessing unique abilities. Some heroes have powerful attack skills, while others are responsible for keeping your party's HP up. You can collect certain items to develop your heroes, and they will gain new abilities as they grow. Along with your card deck, heroes have a major impact on game strategy.
Like the heroes in other strategy card games, those of Destiny or Fate cannot be "directly controlled". However, players can use a hero's unique skills each time they play its card as long as they meet certain specified conditions, meaning players can strategically choose how and when they want to activate their skills.
In addition, a hero's passive skills benefit the entire party, not just the hero alone.
Strategically Build Your Own Party
Excluding bosses, each and every monster you encounter during your adventure can be recruited to your party. Recruit monsters with skills that have caused you trouble so you can do the same thing to the next opponent you meet in battle. Just like with heroes, you can collect certain items to develop your monsters, and as they grow they may gain new abilities.
With your unique deck of cards, your hero, and the newly recruited monsters you own, you can make a party suited to your own individual strategy and set out on an epic adventure. Of course, it is extremely difficult to really achieve the perfect combination that you've imagined on paper. For that to happen, you will need a lot of hard work... and a little luck.
Main Game Features
- More than 15 different heroes with unique abilities.- More than 150 cards for heroes and monsters.
- More than 100 monster types lending to hundreds of different combat situations.
- More than three chapters that are newly configured each time you play.
- An increasing number of heroes and cards as the rounds progress.
- The ability to capture all monsters (except bosses) to use as companions in battle.
- OS: Ubuntu 12.04 / SteamOS
- Processor: 2.0 GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 512MB Video Memory
- OS: Latest Ubuntu Release / SteamOS
- Processor: 2.0 GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1GB Video Memory
[ 5951 ]
[ 3198 ]