Hello in this patch we have added some small missing features and improved visual problems of the game. List of Changes: - Minimap now shows always on top of the GUI (but lower than tooltips). - Minimap hides when Menu is displayed (except the menu button & buttons on the menu) and appears back once the menu is closed. - Railroads are displayed on the minimap. - Airship tooltip fixed (it said it is a little plane, which obviously really isn't) - switch arrows merge. There could be multiple arrows pointing at the same rail. Now they display and are managed by a single arrow for multiple switches, for which is this direction common. - minimap scales at all game speed the same (+/- or page up/page down) - The camera does not move away when the game is alt-tabed hope you will like this small fix. Also you can find the gameplay with tricks and tips here: https://youtu.be/0B2WKx3IS8I
Transport Services
Hammer Games
Hammer Games
2019-01-24
Strategy Simulation Singleplayer EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mixed
(71 reviews)
https://store.steampowered.com/app/993690 
Linux_32_64x [362.89 M]Linux_Dev [316.95 M]
About this Game
In transport services, you take on the task of providing transport for goods or passengers among contracted cities. Cities reveal as you play, which brings new needs for passengers. As you care for your passengers your cities grow and produce more passengers and there is a lot of waiting passengers, you will have to pay back some tickets and your city might lose its shine as people do not want to live in a city cut off to civilization. Also once your city reaches a bigger size, you will build a factory producing resources, which you can distribute into your other cities to make a profit.You will be able to build roads for buses and trucks, as the cheapest variant for the short distances. Rails for trains to travel longer routes with huge capacities or airfields with planes for very picky passengers, that are designed for an even longer distance of travel.
Game features:
- 3 game difficulties. Where easy means s stress-free game without any punishments for overcrowded stations while on the opposite side, hard mode is pretty challenging on how far you can get before you go bankrupt, then there’s normal mode which is for everyone who wants to have some responsibility, but does not want let the game punish them too much.
- procedurally generated world
- dynamically growing cities from few houses up to the city full of skyscrapers! And it is all done by the way you care for your cities needs!
- Simple passengers. There are cities of some colors and passengers of another color inside them. Which means that the passenger of its color wants to travel to the city of his color.
- Simple product consumption. Move products to all cities, where they’re not produced. Make sure all cities have as many kinds of products as you can deliver. They pay you more if you satisfy all city needs, rather than transporting just one sort of product.
- Trains, planes, buses, and trucks...tooot! tooot!
IMPORTANT NOTE!!!
This is an early access game. There are bugs!!! We are glad we are able to make the fully featured game, unfortunately, it will take some patches to catch them all. Thanks for the patience. Extra features are planned (water, bridges, tunnels), but we are not promising any deadlines as we plan to focus a majority of our developing time on our main project “World of Castles”, But bug fixes for transport services will still be a high priority.
- OS: ubuntu
- Processor: 2 GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: shader model 3.0
- Storage: 500 MB available space
- OS: ubuntu
- Processor: duocore 2 GHz or faster processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: shader model 3.0
- Storage: 500 MB available space
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