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Greetings our faithful players.
In this patch, we focused on long-lasting trains related issues. Although they might look the same. In fact, the reasons why trains might get stuck were plenty. And still, there are some yet unsolved cases. After this patch, it should become rather a rare situation, when you need manually repair the switch. Besides that, we fixed many other issues, some crashes and save/load discrepancies.
List of Changes:
We are releasing another hotfix for this... Well, not much stable patch. Thanks for another feedback, that the first hotfix did not solve the issue for all the cases and you were not able to load your water map saves at all. If you have not worked save since the previous hotfix, you should be able to load your game. On the other hand, we had to slightly change the algorithm for spawning trees and mountains on the water maps, so it is not a 100% guarantee, that your old saves will work as some mountain can appear at another position. And if you have water map saves prior 1st hotfix. Patch 1.03 changed some key functions and brought some new challenges and problems for us to solve... We hope, that now you are able to enjoy our game again.
Besides that, we also fixed resolution 3840x1600, which was displayed at 16:9.
We are sorry for any complications that many of you were not able to load your game progress during last week...
Also, Trading cards are approved by steam so, they should start to drop any time soon.
Thanks for standing with us.
Jakub
We apologize, that we missed one huge bug in the new patch related to the new maps. An old map without water was not affected at all. Although we fixed the issue sadly all saved progress of water map can be lost and cannot be easily repaired. If you see any issue when loading your saved water-based map we recommend starting the game again. We hope you did not lose much of your time as we tried to release it asap... we still feel very sorry for that.
Hello players, We are glad to announce another patch with fixes. It is quite small but important. List of changes:
There is another patch of Transport services making the game working again a little better. We fixed these issues:
Hello our players. At first let us apologize we feel so badly for this major issue. It was inside steam achievements and our internal testing is mostly outside the steam app. So it was hidden for us. Thanks to you we got a lot of clues to find it out and fix it. Sorry to anyone who spotted that since one moment only violet cities appeared and as you saved your progress, you could not load it again. Also if you do not have a save containing at maximum 1 violet city we have a bad new, that this save could not be restored and should not be loaded as these new cities disappear and also a lot of other stuff. Aside from that, it will contain a few minor fixes:
Hello Transport Services players. Thank you for all the feedback and even more to anyone who supported us and the future of this game. Sadly a lot of issues were in the game and so we had weekend full of work to make these things correct. There is a list of changes:
Hi players! Today we bring just a smaller fix, where we caught a few errors in the city buildings. And there was still another way how to get negative passengers in the city. So we fixed these issues. And also added an option to change ground color in settings to green or back to white. As some people requested more natural look of the game by adding this grass-like ground.
Hello players, Today we will release another hotfix, which will repair issues on loading reported on Discord by players "JohnH" and "virtulis". Thank you guys for pointing us on the issues and sending your save files. - Sadly JohnH's issue fix will take an effect only with new games started since this fix. Patch will be released later this day.
Hello in this patch we have added some small missing features and improved visual problems of the game. List of Changes: - Minimap now shows always on top of the GUI (but lower than tooltips). - Minimap hides when Menu is displayed (except the menu button & buttons on the menu) and appears back once the menu is closed. - Railroads are displayed on the minimap. - Airship tooltip fixed (it said it is a little plane, which obviously really isn't) - switch arrows merge. There could be multiple arrows pointing at the same rail. Now they display and are managed by a single arrow for multiple switches, for which is this direction common. - minimap scales at all game speed the same (+/- or page up/page down) - The camera does not move away when the game is alt-tabed hope you will like this small fix. Also you can find the gameplay with tricks and tips here: https://youtu.be/0B2WKx3IS8I
Hello, we did again some fixes and improvements. List of changes: -FIXED: curved junctions displayed switch arrows on wrong positions. -FIXED: trains could change the route after load. -FIXED: trains would not stop when passing by a station without any empty way. -FIXED: there was an option of how to build something when clicking on GUI. -FIXED: curved junctions could be disconnected by a bug. -FIXED: error on load, when it was trying to load specific junctions (which saved incorrectly). - IMPROVED: breaking power of trains to stop before the rail switch. Status: Released
Hello everyone, today we are releasing another patch, which will make the game again more stable and less behave on its own. List of changes: - FIXED: removing trains or wagons caused the city to have undiscovered passenger's colors. - FIXED: some 90 rail crossing might create switches - FIXED: Various issues described as a discrepancy on the game load. - FIXED: issue, when a train could free signal in the wrong way. - FIXED: wagons could still load out of the rails facing the wrong direction. - FIXED: Issue when more trains could leave the station at once over one rail. - IMPROVED: another train pathfinding improvement (due to fixes in switches) We hope you will like the improvements. This is we believe the last hotfix before an upcoming patch with some new features and improved visuals of the city buildings. Status: Released
Hello everyone, today we are releasing so-called "Train hotfix". It means, that everything should run better again - mainly trains. List of changes - FIXED: various crashes on loading the game (disappeared trains/roads etc.) - FIXED: trains stay on trains stations forever. - FIXED: Rail switches might break the train route. - FIXED: depots might have 2 roads, which lead to broken saves. - FIXED: loading abandoned building, and then removing caused an error. - IMPROVED: train pathfinding response faster to path changes. - IMPROVED: train will continue the path after is freed. - IMPROVED: vehicles turning right, or leaving the bus station, will not get jammed by opposite vehicles. - IMPROVED: trains will lock rail blocks, where it has the only option to go to the destination. - ADDED: yellow color to the switches. Which means temporarily locked by any train on the following rail block. This patch should load your old saves, even though you were not able to load them due to errors. ( Saves made from incorrectly loaded games - as missing vehicles, revealed city count etc. Will not probably load correctly as you tried to save corrupted data) Anyway, we feel now that saves are stable and the game works more as intended. So we would like to announce that we will start implementing some requested features and next patch will have more visible changes. Just sadly I have to announce, that future patch will not have the save compatibility with previous versions as it will contain buildings rework. Status: Released
Bus issues solved. Glad to inform you, that we have found the cause of rotating buses on stations and fixed that most annoying issue. Besides that, we updated bus navigation system, which now predicts the shortest way. Which also removes some rotating buses on circuits on the streets of cities. The list is pretty short. On the other hand very crucial for road transportation. Status: Released
Great news! Today we were able to release the game correctly. We wish you to enjoy the game! So as that all of the hidden bugs will stay away from you and let you play as you want. Thank you all! By entire the studio (all both of us) Hammer Games
We are really sorry, this delay is also very surprising to us. As we wanted to press release the game at the time, which was approved by the steam. Instead of the green button [release], we got a warning, that the game is not long time enough visible on the steam store. So earliest possible release day is 24th. January... Hmmm, it seems like we have no other option than to listen to the steam warning. We are really sorry about that. At least we can test it more...
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