Transport Services leaves Early Access
At first, let me thank you all who supported us during Early access by purchasing our game and then giving us the feedback. Thanks to you the game moved on huge steps forward from barely playable version to almost stable. Still some harder to catch bugs remains, but we believe that now you can really enjoy the game and sooner or later we will catch them all. Currently, the game reached the state we originally dreamed off. And so it is time to move on and tell other players, who still wait for the final game, that this is that time, that we would originally release the game, without the ability to release it in EA. This is also a reminder for those, who purchased the game on the EA release day and never played it since. That you can give it another try as it gives at least we believe much better experience than a few patches before. Once more thank you, that you took the risks that Early access versions have and stepped into our game. Aside calling this patch just release patch it brings also some changes:
[ 2019-09-14 14:27:03 CET ] [ Original post ]
Dear players
At first, let me thank you all who supported us during Early access by purchasing our game and then giving us the feedback. Thanks to you the game moved on huge steps forward from barely playable version to almost stable. Still some harder to catch bugs remains, but we believe that now you can really enjoy the game and sooner or later we will catch them all. Currently, the game reached the state we originally dreamed off. And so it is time to move on and tell other players, who still wait for the final game, that this is that time, that we would originally release the game, without the ability to release it in EA. This is also a reminder for those, who purchased the game on the EA release day and never played it since. That you can give it another try as it gives at least we believe much better experience than a few patches before. Once more thank you, that you took the risks that Early access versions have and stepped into our game. Aside calling this patch just release patch it brings also some changes:
- 39 Achievements are now available in the game. Enjoy getting them all!
- Some bugfixes related to rail signals & trains
- German and Spanish localizations
- Trains scrap refunds changed - now it returns 100% of its purchase value as we know that sometimes the wild bug might leave you with no other choice, then scrapping your machine.
Transport Services
Hammer Games
Hammer Games
2019-01-24
Strategy Simulation Singleplayer EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mixed
(71 reviews)
https://store.steampowered.com/app/993690 
Linux_32_64x [362.89 M]Linux_Dev [316.95 M]
About this Game
In transport services, you take on the task of providing transport for goods or passengers among contracted cities. Cities reveal as you play, which brings new needs for passengers. As you care for your passengers your cities grow and produce more passengers and there is a lot of waiting passengers, you will have to pay back some tickets and your city might lose its shine as people do not want to live in a city cut off to civilization. Also once your city reaches a bigger size, you will build a factory producing resources, which you can distribute into your other cities to make a profit.You will be able to build roads for buses and trucks, as the cheapest variant for the short distances. Rails for trains to travel longer routes with huge capacities or airfields with planes for very picky passengers, that are designed for an even longer distance of travel.
Game features:
- 3 game difficulties. Where easy means s stress-free game without any punishments for overcrowded stations while on the opposite side, hard mode is pretty challenging on how far you can get before you go bankrupt, then there’s normal mode which is for everyone who wants to have some responsibility, but does not want let the game punish them too much.
- procedurally generated world
- dynamically growing cities from few houses up to the city full of skyscrapers! And it is all done by the way you care for your cities needs!
- Simple passengers. There are cities of some colors and passengers of another color inside them. Which means that the passenger of its color wants to travel to the city of his color.
- Simple product consumption. Move products to all cities, where they’re not produced. Make sure all cities have as many kinds of products as you can deliver. They pay you more if you satisfy all city needs, rather than transporting just one sort of product.
- Trains, planes, buses, and trucks...tooot! tooot!
IMPORTANT NOTE!!!
This is an early access game. There are bugs!!! We are glad we are able to make the fully featured game, unfortunately, it will take some patches to catch them all. Thanks for the patience. Extra features are planned (water, bridges, tunnels), but we are not promising any deadlines as we plan to focus a majority of our developing time on our main project “World of Castles”, But bug fixes for transport services will still be a high priority.
MINIMAL SETUP
- OS: ubuntu
- Processor: 2 GHz or faster processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: shader model 3.0
- Storage: 500 MB available space
- OS: ubuntu
- Processor: duocore 2 GHz or faster processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: shader model 3.0
- Storage: 500 MB available space
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