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Developer Update 1
New system for efficient bug reporting has been implemented. Check out this video guide explaining how to use the new system.
The project was updated to the latest Unity version, which was followed by a lot of code adjustments (new Unity brings big optimizations for terrain). Also, a big clean up of all the outdated files happened.
Buildings were optimized as they were heavy on performance due to a large number of subobjects. Here's a comparison of the original and then the optimized building. As you can see from the picture below, you won't be able to tell the difference, but the right one is much more performance friendly.
And lastly, we got more concept art for the story.
We saw a bunch of people streaming the Volcanoids Alpha, we tried our best to drop by all of them. It was awesome seeing you guys play the game live! NoobySwede created this handy guide with tips on how to effectively take out COGs. Our Discord server has been steadily growing and we've been getting a lot of great feedback on the Alpha. Thank you so much for all the support and for spreading the word about Volcanoids! Thanks for reading and see you next week!
[ 2018-11-15 21:19:04 CET ] [ Original post ]
Welcome to the first Developer Update! These will be divided into two sections, the first section is going to be dedicated to our development progress and the second one to what the community has been up to over the past week.
BUG REPORTING
New system for efficient bug reporting has been implemented. Check out this video guide explaining how to use the new system.
PROJECT CLEANUP
The project was updated to the latest Unity version, which was followed by a lot of code adjustments (new Unity brings big optimizations for terrain). Also, a big clean up of all the outdated files happened.
OPTIMIZED BUILDINGS
Buildings were optimized as they were heavy on performance due to a large number of subobjects. Here's a comparison of the original and then the optimized building. As you can see from the picture below, you won't be able to tell the difference, but the right one is much more performance friendly.
STORY CONCEPT ART
And lastly, we got more concept art for the story.
NEXT UP
- Start implementing enemy drillships
- Update the turret model and implement it
- Work on the enemy cave structures
COMMUNITY SPOTLIGHT
We saw a bunch of people streaming the Volcanoids Alpha, we tried our best to drop by all of them. It was awesome seeing you guys play the game live! NoobySwede created this handy guide with tips on how to effectively take out COGs. Our Discord server has been steadily growing and we've been getting a lot of great feedback on the Alpha. Thank you so much for all the support and for spreading the word about Volcanoids! Thanks for reading and see you next week!
[ 2018-11-15 21:19:04 CET ] [ Original post ]
Volcanoids
Volcanoid
Developer
Volcanoid
Publisher
2019-01-29
Release
Game News Posts:
134
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(7090 reviews)
Public Linux Depots:
- Volcanoids Linux [2.22 G]
Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by mechanical beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart these creatures and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MOBILE BASE
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
DEADLY ENVIRONMENT
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
MECHANICAL MENACE
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
BASE MANAGEMENT
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MINIMAL SETUP
- OS: Ubuntu 18.04 or equivalent distribution
- Processor: Intel Core i5-2500K / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 470 / AMD RadeonHD 5850. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
- OS: Ubuntu 18.04 or higher
- Processor: Intel Core i7-7700 / AMD Ryzen 5 1600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD Radeon RX 580. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
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