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Developer Update 4
Ondrej focuses on all sorts of ways you can dismantle COG units. So shooting them with a shotgun won't be the last thing you can do to take them out. The pickaxe can be now used to break apart disabled robots to pieces and last hit that kills a COG will break apart the part that has been shot (leg, arm, etc.). This feature had to be implemented to ensure you won't get stuck in corridors if COGs board your drillship and you have to fight them inside while underground.
Drillships now kill anything that steps in their way when moving. This includes the heavy side wings that will squish anything standing too close. COGs better check twice before crossing any landing sites now!
The fleet of COG drillships is finally finished and assigned to locations. Every area and travel node will have specific COG drillships guarding the place. Each ship has different interior setup, modules, and loot.
You can see the map notes marking all locations COGs will be guarding. Each area is assigned to specific travel node, and if COG drillship surfaces there, enemy units will make their way to the location and guard it.
Ondrej also started working on localization, that will allow translation of the game to different languages. The system is still under construction, but you can already see how it's going to work.
Anyone that will wish to do a translation, will download a file that can be translated. To test the translation, anyone will be able to place this file to their Volcanoids game and see right away how the text looks. Once the file is finished, you can send it to us and we will add it to the game for future builds + giving you credits for translation.
The cave device finally got all the particles and is ready for implementation when update 1.12 takes place
All the main features are done for the 1.11 update and we have to do a lot of testing to ensure all runs well. We won't be waiting till next Thursday, but as soon as the build is stable, we'll do an announcement and the new build will be released on Steam. Summary of what will be added
[ 2018-12-06 22:02:40 CET ] [ Original post ]
Hello everyone! This week we'll cover new ways to dismantle COGs, cave devices with effects, drillships roadkills, localization and more!
COG DEATH
Ondrej focuses on all sorts of ways you can dismantle COG units. So shooting them with a shotgun won't be the last thing you can do to take them out. The pickaxe can be now used to break apart disabled robots to pieces and last hit that kills a COG will break apart the part that has been shot (leg, arm, etc.). This feature had to be implemented to ensure you won't get stuck in corridors if COGs board your drillship and you have to fight them inside while underground.
DRILLSHIP ROADKILL
Drillships now kill anything that steps in their way when moving. This includes the heavy side wings that will squish anything standing too close. COGs better check twice before crossing any landing sites now!
FLEET OF COG DRILLSHIPS
The fleet of COG drillships is finally finished and assigned to locations. Every area and travel node will have specific COG drillships guarding the place. Each ship has different interior setup, modules, and loot.
You can see the map notes marking all locations COGs will be guarding. Each area is assigned to specific travel node, and if COG drillship surfaces there, enemy units will make their way to the location and guard it.
LOCALIZATION
Ondrej also started working on localization, that will allow translation of the game to different languages. The system is still under construction, but you can already see how it's going to work.
Anyone that will wish to do a translation, will download a file that can be translated. To test the translation, anyone will be able to place this file to their Volcanoids game and see right away how the text looks. Once the file is finished, you can send it to us and we will add it to the game for future builds + giving you credits for translation.
CAVE DEVICE PARTICLES
The cave device finally got all the particles and is ready for implementation when update 1.12 takes place
FUTURE PLANS
All the main features are done for the 1.11 update and we have to do a lot of testing to ensure all runs well. We won't be waiting till next Thursday, but as soon as the build is stable, we'll do an announcement and the new build will be released on Steam. Summary of what will be added
- Turret module
- Enemy drillships
- Drillship destruction
- Enemy drillship crew (new COG behavior
[ 2018-12-06 22:02:40 CET ] [ Original post ]
Volcanoids
Volcanoid
Developer
Volcanoid
Publisher
2019-01-29
Release
Game News Posts:
134
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(7090 reviews)
Public Linux Depots:
- Volcanoids Linux [2.22 G]
Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by mechanical beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart these creatures and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MOBILE BASE
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
DEADLY ENVIRONMENT
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
MECHANICAL MENACE
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
BASE MANAGEMENT
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MINIMAL SETUP
- OS: Ubuntu 18.04 or equivalent distribution
- Processor: Intel Core i5-2500K / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 470 / AMD RadeonHD 5850. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
- OS: Ubuntu 18.04 or higher
- Processor: Intel Core i7-7700 / AMD Ryzen 5 1600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD Radeon RX 580. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
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