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Alpha Update 1.14
From now on if you start a new game/finish one the story will be presented to you with concept art, subtitles and a voiceover from The Captain himself.
Based on your requests we added more options in the settings menu.
You will be able to scrap up to 95% of items that you find, so grab all the loot you can!
Appear when the item can't be produced for some reason. Red = module not opened Yellow = missing resources
Changes based on how far the object you're aiming at is. If the object is in your shooting range the cross will appear + when you hit something (and deal damage) the color will change.
[ 2019-01-24 21:22:06 CET ] [ Original post ]
Final content update before the Early Access release is here! So we're calling on all our Alpha testers, don't go easy on this one! From now on we'll be only polishing and fixing the current features. New content update will come after the launch.
For optimal results with this update, we recommend starting a new game instead of using old saves.
Here are few of the features with some visuals followed by a complete list of all the changes.
STORY INTRO/OUTRO
From now on if you start a new game/finish one the story will be presented to you with concept art, subtitles and a voiceover from The Captain himself.
ADVANCED OPTIONS IN SETTINGS
Based on your requests we added more options in the settings menu.
NEW SCRAP STATION BLUEPRINTS
You will be able to scrap up to 95% of items that you find, so grab all the loot you can!
NEW ITEM OVERLAYS
Appear when the item can't be produced for some reason. Red = module not opened Yellow = missing resources
IMPROVED CROSSHAIR
Changes based on how far the object you're aiming at is. If the object is in your shooting range the cross will appear + when you hit something (and deal damage) the color will change.
NEW FEATURES
- Intro and Outro with pictures, subtitles, and voiceovers
- Advanced video options giving player higher control over game's visuals
- Advanced game options giving player higher control over game's controls
- New recipes for the Scrap Station
- Ability to send drillship underground by holding G
- Localization support for quests
- New item overlay in stations when the item can't be produced
- Crosshair distance recognition and hit check
- Option to disable headbob
- Submarine doors
- First implementation of Achievements
CHANGES
- Modules can be now opened and closed in interior only by clicking the light and icon panel
- Starter drillship now has a crew of COGs that player has to fight before he claims it
- Island map has a new player and drillship icon + shows quest objectives
- Quest order has changed by moving the "Add segment" quest before going to first lava source
- Turret ammo now stacks by 5
- Lowered the amount of items looted from dead COGs
- Door window module now contains only door options, window module has now its own item
- Added message to drillship cinematics to inform player it can be skipped
- Updated credits with listed community members active in the development and community management
- The file name of the company was changed from DefaultCompany to Volcanoid which also changed the save file
BUG FIXES
- Caves no longer block long 4 segment drillships in caves
- New quest structure that improves the stability (quests line is less fragile)
- Fixed "Repair module" quest (was not possible to finish)
- Turrets on Laser drillships in caves 2-3 + Volcano cave shoot at the player
- If drillship gets destroyed before the player claims it, the player gets the quest again (before he'd get stuck)
- Stairs in submarine fixed (at some angles, you could not walk up)
- Submarine ladder fixed + added hatch (was hard to climb down)
- Volcano lava effect lowers intensity as the fog disappears (was too bright before)
- Modules no longer repair on reload
- Modules correctly show damage particle effect after reload
- Player now gets "properly" killed if dying inside a drillship hit by the eruption (player got stuck in strange spectator on death)
- Exploding drillship will kill the player if standing inside
- Closed modules no longer lower the repair speed (the armor of module was applied at repair as well)
- Objects do not pop on lower settings anymore (on low settings game objects would disappear too close to the player)
- COG drillships can now be claimed by placing Core upgrade to the Core on the wall
- Autosave should no longer save when the player is dead (it often happened autosave would override with the player already dead)
- Eruption effect no longer blocks after the 3rd eruption
OPTIMIZATIONS
- Optimized majority of drillship modules
- Optimized hull of the drillship
- Optimized visibility of underground objects such as caves and other structures
[ 2019-01-24 21:22:06 CET ] [ Original post ]
Volcanoids
Volcanoid
Developer
Volcanoid
Publisher
2019-01-29
Release
Game News Posts:
134
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(7090 reviews)
Public Linux Depots:
- Volcanoids Linux [2.22 G]
Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by mechanical beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart these creatures and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MOBILE BASE
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
DEADLY ENVIRONMENT
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
MECHANICAL MENACE
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
BASE MANAGEMENT
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MINIMAL SETUP
- OS: Ubuntu 18.04 or equivalent distribution
- Processor: Intel Core i5-2500K / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 470 / AMD RadeonHD 5850. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
- OS: Ubuntu 18.04 or higher
- Processor: Intel Core i7-7700 / AMD Ryzen 5 1600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD Radeon RX 580. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
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