
It's almost a week since the game entered Early Access on Steam, and we would like to thank everyone for supporting the game. There is still a long way ahead, and a lot to add, but we are off to a good start.
We went through all the Steam discussions and read the positive and negative reviews. Thank you all for taking the time to write the feedback, it helped a lot to get a picture of what to focus at in the upcoming month.
MAIN FOCUS
Main focus will be on improving gameplay outside the drillship. More weapons, difficulty scenarios and improving progression through research and gaining new technology.
Smaller adjustments are also planned, such as making the eruption time longer, adding actual meaning to the drillship upgrades (speed, armor) and more.
DIFFICULTY AND TUTORIAL QUEST SYSTEM
The difficulty scenarios should ensure that players that are new to the game get all the important information from the captain, while those already familiar with the game, go into the world on their own armed with only the skill and knowledge. That will come handy especially when hunting down your first drillship, no longer served by the captain.
Based on the feedback, the tutorial quests will be adjusted for the easy scenario in a way that players can access them through the radio but are not bothered if they want to progress on their own. If players get lost at any point, the captain will be there to help. The tutorial quests will update with players progress, so it should be easy to get back on track.
WEEKLY DEVELOPER UPDATES
We will do our best to deliver the mentioned features and changes in the next update. The exact date is not set, but it should be ready in several weeks. Will keep you informed about the progress in weekly Developer updates, posted every Thursday here on Steam.
Thanks for reading and if you have any questions, feel free to drop them in the comments below.
[ 2019-02-04 21:44:19 CET ] [ Original post ]