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We're beyond excited that the Automation Update is finally out! Prepare for some serious remodeling as this update adds over 40 new machines and gadgets that give you even more control over your brassy mobile base.
[previewyoutube=-tXFaXyUcK0;full][/previewyoutube]
We wanted to give you more options to utilize all the unused space we noticed in your screenshots and videos. No more empty rooms and no more empty segments. The brand new stations, panels, item displays, levers and valves, all designed to fit together like a puzzle, will turn any empty room into something straight out of a WW2 submarine (which is where we got most of our inspiration).
Take a look at these pages for a brief explanation of how each of these new devices works.
Here's also a more in-depth video explanation of the new devices:
https://youtu.be/ARNFcMloQBA
What's next
Now that the update is out and ready, we would like to talk more about what is planned next. The multiplayer development has begun a month ago and we would like to continue until it's ready for a major update. Check the pictures and videos, that show the current state. Meanwhile, we will do several smaller updates including features or improvements that don't require too much programming. We are talking about new device variants, level design improvements, better F1 help screen and other. We know the last update took forever to release and will do our best to deliver these minor updates much faster as they won't be so complex.
Changelog
MAIN FEATURES - Controllers = manufacture, system, shutdown, custom - Display = sizes small, medium, large - Panels = sizes small, medium, large in variations manufacture / system / core - HUBs in variations production, refinery, research, scrap - Ligts (drillship no longer has default lights, they need to be mounted from now on) - Hacking tool - Explosive and Detonator tool - New eruption particle effect NEW - Photo mode - Basic implementation of hands - COG Drillship missions (drillships now come to surface more often, not just once per eruption day) - New mount system (objects can be placed into slots placed all over the drillship and on modules) - Inventory Sort, Take all buttons - Storage input point (object that can be mounted on the wall and allows you to access online storage) - New chest variations = low chest, mountable chest, colors red / green / blue / yellow - Chest now support option to set a custom icon - New lever stand variations = mountable on walls and above doors (lets you send drillship underground) - When storage modules destroyed, they now drop item containing random items previously stored - New recipes for destroyed modules, intel items, COG heads, etc. (items can be used for more purposes) - Buttons in load screen = load latest, clear all saves - Walls and floors can now be destroyed - New main menu design - New loading screen system (picture selected based on player drillship location) - Damaged front drill and destroyed drill now have different visual - Worktable has a new model ADJUSTED - State saver has different visual - Quest log now has a picture with the main objective (e.g. the upgrade you are supposed to produce) - Players inventory has been increased - Volcano no longer erupts after the game is finished, yet the ore keeps respawning - Repair tool now shows how much repair capacity is left before it disappears - Repair tool now has animation when used - Stations play a sound when item finished - Cranes in area 1 have no default modules - Objects can no longer be built through walls and reverse - When the player attacks the core, it displays messages explaining how to access it - Recipes for Core and Engine were changed to not require research upgrade
Stay Updated
- Get development news and sneak peeks on Twitter or Facebook
- Participate in contests and chat with us/other players on Discord
- Receive development updates through Email
- See upcoming features on Trello
- Watch new trailers and tutorials on YouTube
- See highlights from the office and story specific content on Instagram
[ 2019-10-30 14:45:28 CET ] [ Original post ]
🕹️ Partial Controller Support
- Volcanoids Linux [2.22 G]
MOBILE BASE
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
DEADLY ENVIRONMENT
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
MECHANICAL MENACE
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
BASE MANAGEMENT
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
- OS: Ubuntu 18.04 or equivalent distribution
- Processor: Intel Core i5-2500K / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 470 / AMD RadeonHD 5850. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
- OS: Ubuntu 18.04 or higher
- Processor: Intel Core i7-7700 / AMD Ryzen 5 1600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD Radeon RX 580. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
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