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Combat Update is OUT NOW
Combat was the weakest aspect of the game. But not anymore. This update completely changes the combat experience with new guns, gear, enemies, turrets, and overhauled weapon mechanics. Before we get to the specifics though, I would like to say that the support during the making of this update has been absolutely insane and we've reached so many milestones. So THANK YOU all so much, none of this would be possible without you! To celebrate the launch of the Combat Update, Volcanoids is currently 25% OFF till January 25!
We went back to the drawing board and completely overhauled the way weapons behave and how you use them. We added things like:
All animations got improved and many were added to support the new weapon behavior.
From what I've seen, the two most requested guns were: 1. something light with a high fire rate 2. something long-range Based on that we decided to add the SMG
and Sniper Rifle
I want to address the aimbot first since it's the most mentioned thing in reviews. There will be no more aimbot because the things mentioned above, now apply to COGs as well. One of those things is that they are now also shooting actual projectiles that you can see and dodge.
Every class and every tier now has its unique look, set of weapons, behavior, and sound effects (including voice lines).
Additionally, COGs now carry more than one weapon and can switch between them based on the situation (eg. SMG while attacking you, grenades while attacking your drillship). They position themselves better. If a COG has a longer-range weapon (sniper, pistol) he will stay in the back but COGs with shotguns and SMGs will charge forward. Also if a COG is low on HP he will retreat to the back.
Last but not least, COGs can be knocked out/down for a few seconds, so make sure to finish them off before they get back up!
You won't have to pop medkits every 5 seconds during large fights now. 3 sets of armors have been added that will extend your health bar. With the highest tiered armor, you will able to withstand twice as much damage as you would without it.
Prepare to move some modules around because 5 new turrets are making it into the game! 3x tier 2 turrets: The Mortar, Gatling and Sniper turret
2x tier 1 turrets: The SMG and Shotgun turret
We've added an old-school defibrillator so you can electrocute your crewmates back to life and also the ability to armor up and heal them too. Teamwork!
Lastly, we added a ton of new sound effects and improved the old ones. From gunshots to seagulls on the beach, everything should sound much better.
Since December 20th, the Combat Update has been available on the Preview Branch. Big thanks to everyone who gave it a try and sent over feedback. It helped us big time with fixing and balancing everything. Below are all the patch notes for anyone interested (you can also find them on our Discord). Initial Release of Combat Update on Preview Branch Combat Update - Preview Build 1.24.279 Combat Update - Preview Build 1.24.348 Combat Update - Preview Build 1.24.353 Combat Update - Preview Build 1.24.369 Combat Update - Preview Build 1.24.381 Combat Update - Preview Build 1.24.407 Combat Update - Preview Build 1.24.431 Combat Update - Preview Build 1.24.445 Combat Update - Preview Build 1.24.461 Combat Update - Preview Build 1.24.469 Combat Update - Preview Build 1.24.471 Super excited to finally deliver this update to you all and start working on the next one! Hope you guys have an absolute blast with the new stuff (pun intended) and thanks again for everything! - Rich and the other weirdos Join the community on Discord Follow us on Twitter and/or Instagram for more sneak peeks and updates https://store.steampowered.com/app/951440/Volcanoids/
[ 2021-01-19 17:57:53 CET ] [ Original post ]
[previewyoutube=RZUXPQSlcyA;full][/previewyoutube]
As many of you mentioned...
Combat was the weakest aspect of the game. But not anymore. This update completely changes the combat experience with new guns, gear, enemies, turrets, and overhauled weapon mechanics. Before we get to the specifics though, I would like to say that the support during the making of this update has been absolutely insane and we've reached so many milestones. So THANK YOU all so much, none of this would be possible without you! To celebrate the launch of the Combat Update, Volcanoids is currently 25% OFF till January 25!
What's New?
Reworked Combat Mechanics
We went back to the drawing board and completely overhauled the way weapons behave and how you use them. We added things like:
- aiming down sights
- recoil
- bullet drop & spread
- hit indicators, kill confirms (hidden in trailer)
- actual projectiles (instead of hit scans)
- and more...
Reworked Animations
All animations got improved and many were added to support the new weapon behavior.
New Guns
From what I've seen, the two most requested guns were: 1. something light with a high fire rate 2. something long-range Based on that we decided to add the SMG
and Sniper Rifle
New Enemies WITHOUT AIMBOT
I want to address the aimbot first since it's the most mentioned thing in reviews. There will be no more aimbot because the things mentioned above, now apply to COGs as well. One of those things is that they are now also shooting actual projectiles that you can see and dodge.
Every class and every tier now has its unique look, set of weapons, behavior, and sound effects (including voice lines).
Additionally, COGs now carry more than one weapon and can switch between them based on the situation (eg. SMG while attacking you, grenades while attacking your drillship). They position themselves better. If a COG has a longer-range weapon (sniper, pistol) he will stay in the back but COGs with shotguns and SMGs will charge forward. Also if a COG is low on HP he will retreat to the back.
Last but not least, COGs can be knocked out/down for a few seconds, so make sure to finish them off before they get back up!
New Gear
You won't have to pop medkits every 5 seconds during large fights now. 3 sets of armors have been added that will extend your health bar. With the highest tiered armor, you will able to withstand twice as much damage as you would without it.
New Turrets
Prepare to move some modules around because 5 new turrets are making it into the game! 3x tier 2 turrets: The Mortar, Gatling and Sniper turret
2x tier 1 turrets: The SMG and Shotgun turret
New Tool and Abilities
We've added an old-school defibrillator so you can electrocute your crewmates back to life and also the ability to armor up and heal them too. Teamwork!
New Sound Effects
Lastly, we added a ton of new sound effects and improved the old ones. From gunshots to seagulls on the beach, everything should sound much better.
Preview Branch Patch Notes
Since December 20th, the Combat Update has been available on the Preview Branch. Big thanks to everyone who gave it a try and sent over feedback. It helped us big time with fixing and balancing everything. Below are all the patch notes for anyone interested (you can also find them on our Discord). Initial Release of Combat Update on Preview Branch Combat Update - Preview Build 1.24.279 Combat Update - Preview Build 1.24.348 Combat Update - Preview Build 1.24.353 Combat Update - Preview Build 1.24.369 Combat Update - Preview Build 1.24.381 Combat Update - Preview Build 1.24.407 Combat Update - Preview Build 1.24.431 Combat Update - Preview Build 1.24.445 Combat Update - Preview Build 1.24.461 Combat Update - Preview Build 1.24.469 Combat Update - Preview Build 1.24.471 Super excited to finally deliver this update to you all and start working on the next one! Hope you guys have an absolute blast with the new stuff (pun intended) and thanks again for everything! - Rich and the other weirdos Join the community on Discord Follow us on Twitter and/or Instagram for more sneak peeks and updates https://store.steampowered.com/app/951440/Volcanoids/
[ 2021-01-19 17:57:53 CET ] [ Original post ]
Volcanoids
Volcanoid
Developer
Volcanoid
Publisher
2019-01-29
Release
Game News Posts:
134
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(7090 reviews)
Public Linux Depots:
- Volcanoids Linux [2.22 G]
Set in the steampunk era, you take on an expedition to a forsaken island that you once called home. But sudden eruptions triggered by mechanical beings turned the wondrous place into an apocalyptic wasteland. In order to survive the island’s natural elements, you have to outsmart these creatures and capture one of their drillships. Use their own technology against them as you upgrade the machinery and reclaim your homeland.
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MOBILE BASE
Take the vantage point, stay safe underground or choose a material-rich location and explore. The drillship is one of a kind base capable of joining you on every journey.
DEADLY ENVIRONMENT
Experience the tension and thrill of surviving volcanic eruptions. Time between each eruption is your most valuable resource. Use it to roam the island gathering materials, finding new technology and utilizing production.
MECHANICAL MENACE
Deal with a hostile race of robots that use the volcano as a source of energy. Their units are scattered all around the island’s surface as well as below it.
BASE MANAGEMENT
Customize your drillship from the inside out with colors, symbols, gadgets and more. Automate production, research technologies, set up defenses and turn the drillship into an unbreachable powerhouse.
MINIMAL SETUP
- OS: Ubuntu 18.04 or equivalent distribution
- Processor: Intel Core i5-2500K / AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 470 / AMD RadeonHD 5850. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
- OS: Ubuntu 18.04 or higher
- Processor: Intel Core i7-7700 / AMD Ryzen 5 1600Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD Radeon RX 580. OpenGL 4.5 driver
- Storage: 6 GB available spaceAdditional Notes: Optional Vulkan support
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