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Name | Wizard And Minion Idle | |
Developer | Oninou | |
Publisher | Oninou | | |
Tags | Singleplayer | | |
Release | 2019-02-07 | |
Steam | € £ $ / % |
News | 110 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/1011510  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Hot fixes since 0.0.78 (07.05.19): |
- Minion lab has a Max level, this is made mostly to be able to make a proper adventure balance (Slime drop & rarity are also totally removed).
- Z10 Z11 Z12 Z13 Z14 Monster stats lowered by 10-25% & T2 Z13 Z14 Drop Rarity boosted.
- Auto Conjuring fixed (it wasn't including the new Conjurer bonus).
- Fishing Bait 14, 15 & 16 tooltip fixed.
- Alchemy Lab 'cancel' recursion bug fixed.
- Z13 Drop & Rarity buffed.
- Mana Cap Rate has new tier.
- SZ7 fixed.
- Exp purchase got 1m & 100m button (next update will have a custom purchase).
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[ 2019-05-07 20:56:30 CET ] [ Original post ] |