New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Wizard And Minion Idle | ||
Developer | Oninou | ||
Publisher | Oninou | ||
Tags | |||
Release | 2019-02-07 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  20,000 .. 50,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Reasoning: Right now Darkness feels too Micromanag-y. Instead of doing cap more often, you should do it less. The proposed changes mean you won't need to recoup your lost dark matter cap anymore (which wasn't a huge deal but mostly affects lower stage players). Also there was a bug where people still had their cap and it didn't seem too bad so I figure why be a duckhead quack over something so tiny. So you can have it. Love you awesome nerds.
TODO:
Experimental: I am developing a script to hopefully update some non-responsive stats as the game progresses. Let me know if there are major performance issues (it shouldn't be bad as it only calls once every 15s and only covers the variables I have issues with) |