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I posted Build 20180329 of Disputed Space. This build includes the following improvements: 1) Improved the way all of the player sounds (like lasers and other weapons) are handled. Previously, the player sounds would sometimes interrupt themselves, especially at high rates of fire. Now the player sounds are pooled to avoid that previous issue. Overall, player weapons sound a lot better now. 2) Added more dust particles to make it easier for players to see that they are moving.
I posted Build 20180329 of Disputed Space. This build includes the following improvements: 1) Improved the way all of the player sounds (like lasers and other weapons) are handled. Previously, the player sounds would sometimes interrupt themselves, especially at high rates of fire. Now the player sounds are pooled to avoid that previous issue. Overall, player weapons sound a lot better now. 2) Added more dust particles to make it easier for players to see that they are moving.
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