
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind Andrew Hulshult.
In three distinct campaign episodes hand-crafted from straight outta the '90s, players will battle through an onslaught of mystical backwater cultists, possessed militants and even darker forces and attempt to discover just what lurks beneath the Earth. Featuring a vast arsenal of badass weaponry including sickles, swords, crossbows, rifles, dual-wielded and double barreled shotguns and incredibly necessary grenade and rocket launchers, DUSK brings unapologetic retro action from start to finish.
In addition to the main campaign, DUSK features an Endless Survival Mode, putting you front and center against wave after wave of merciless enemies.
And for those looking for an extra challenge, DUSK also offers the chance to go head to head online to battle your friends in DUSKWorld arena multiplayer, where darkness hosts the worst of humanity in surprising new ways...
DUSK HD Hotfix
Added Steam achievements
Removed leftover developer camera lerp key
Secondary weapons can now be selected via the weapon wheel
Removed unneeded specularity on some Materials
Added in-game lights to keycard
Darkened Matal Particles
E1M5
moved logs
E1MS
Fixed a gap.
E2M1
Removed Barbed Wire Collisions
Fixed Exit Door UVs
Repositioned Turn and leap text
Shortened Fire effect with smoke clipping a rooftop
E2M2
Stairs collisions flattened
Final room Shelf explosion less wimpy
E2M3
Fixed Some UVs
Improved Entrace UVs
E2M4
HDd spiral staircase and collisions
Corrected collisions
Brightened "Dont Shoot The Buttons" sprite
E2M6
Updated UVs
E2M7
Some UVs and bad lightmapping fixed
Spikey Construct glowing particle effect spins now
E2M8
Adjusted Sky tower energy effect
Corrected stairs collisions
E2MS
Big machine room floor crack Subdivided
Big machine room wall normal error fixed
Big machine room light added near ladder
Room of stairs given new collisions
DUSK HD changes:
Added Steam achievements
Removed leftover developer camera lerp key
Secondary weapons can now be selected via the weapon wheel
Removed unneeded specularity on some Materials
Added in-game lights to keycard
Darkened Matal Particles
E1M5
moved logs
E1MS
Fixed a gap.
E2M1
Removed Barbed Wire Collisions
Fixed Exit Door UVs
Repositioned Turn and leap text
Shortened Fire effect with smoke clipping a rooftop
E2M2
Stairs collisions flattened
Final room Shelf explosion less wimpy
E2M3
Fixed Some UVs
Improved Entrace UVs
E2M4
HDd spiral staircase and collisions
Corrected collisions
Brightened "Dont Shoot The Buttons" sprite
E2M6
Updated UVs
E2M7
Some UVs and bad lightmapping fixed
Spikey Construct glowing particle effect spins now
E2M8
Adjusted Sky tower energy effect
Corrected stairs collisions
E2MS
Big machine room floor crack Subdivided
Big machine room wall normal error fixed
Big machine room light added near ladder
Room of stairs given new collisions
[ 2023-12-21 11:46:49 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04
- Processor: 2.4GHZ Dual Core Processor Or HigherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 9800GT Or Equivalent
- Storage: 2 GB available spaceAdditional Notes: Requires a 64-bit OS
Recommended Setup
- OS: Ubuntu 12.04
- Processor: 2.4 GHZ Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 460 Or EquivalentNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Don't go in the ruins.
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