New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Slave RPG | |
Developer | Rising Sun Interactive | |
Publisher | Rising Sun Interactive | | |
Tags | Indie RPG Singleplayer | | |
Release | 2019-03-27 | |
Steam | € £ $ / % |
News | 10 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/1021370  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Slave RPG Linux [381.23 M]
|
LINUX STREAMERS (0)
Game Update 1.25 - The Utility Update |
1.25 - December 8, 2019
Our next major update 1.25 has launched and with it new useful options and changes! We have also included some hotfixes as the update launch had some resolution issues.
Additions:
- added a new camera style (third person)
- added a new fullscreen mode (exclusive fullscreen) in the screen mode option, the old (fullscreen window) mode can still be selected
- added a refresh rate option
- added a more uniform UI stat display for menus that need it and removed duplicate listed stats
- added a new Nutrition Rate difficulty option
- added a new quickplay option to the main menu
- added new hotkeys for combat (to use these properly, the *update content option must be selected for returning players)
- added a new update content option on the main menu that will rebuild some files to help the game run properly with updates
- added support for a future update that will include (new unlockables/post game content/game modes)
Changes:
- updated the version of unity
- changed the introduction to be slower to help prevent stuttering when in the main menu/starting a new game
- changed (mostly) all NPCs to be properly standing upright when in 3D mode
- changed all radiation fog to emit less particles to help performance costs
- changed the framerate counter option to be in the UI options menu
- removed some most back buttons from menus in favor of the universal "X" at the top right of menus
- removed the additional extra border in the player/companion/enemy portraits
Bugs Fixed:
- fixed the game not starting in 3D mode
- fixed some audio effects playing on start up that shouldn't have
- potentially fixed the game starting to a black screen and not grabbing the correct resolution
Hotfixes:
- changed the default fullscreen mode back to (fullscreen window)
- changed the fullscreen option description
- fixed a potential resolution flickering issue
Hopefully this update will help alleviate some of the issues reported and help make the game more flexible to various set-ups. As always thank you guys for the support!
|
[ 2019-12-09 04:02:45 CET ] [ Original post ] |