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Update 0.7.0

With update 0.7.0 I've added all the originally planned Multiplayer modes: Versus, Hold The Flag, Race and finally with this update: King of The Hill. The new King of the Hill mode works similarly to Hold the Flag, stay in the central zone to make the timer run out. With this update also comes two gameplay changes: firstly I’ve added the toggle button for ‘Full RCS’ in the options menu which gives forward and backward mobility using RCS, and for the Endless mode I’ve made it so larger enemies can spawn the smaller versions upon death a bit more like asteroids. Having finished creating the planned MP modes I return my focus to Single Player hopefully adding two more modes, currently named: dodge and invaders. Invaders like mode was a suggestion, while dodge is an idea that I think would be good given the physics based movement. Update log entry in the README: Update 0.7.0: - Multiplayer: Added King of the Hill - Endless: Larger Enemies can now spawn smaller versions upon death - MainMenu: Added Options Submenu - Game: added toggle option for Full RCS


[ 2015-06-19 22:40:00 CET ] [ Original post ]



Space Drifters 2D
Matthew Coyle
  • Developer

  • Matthew Coyle
  • Publisher

  • 2016-03-28
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (19 reviews)


  • Review Score

  • http://www.rubberduckynetwork.com/games_SD2D.html
  • Website

  • https://store.steampowered.com/app/377570 
  • Steam Store

  • The Game includes VR Support



    Space Drifters 2D Depot Linux [117.57 M]

  • Public Linux depots

  • Space Drifters 2D


    is a top down space shooter with Newtonian physics style movement.
    Made in the Unity engine with graphics and controls reminiscent of Asteroids with the added benefit of a local co-op and multiple versus modes.

    Demo build available for download here
    For information on available features and what is still to come click here.

    Game Modes:


    - Solo / Co-Op Endless
    The Universe is collapsing, space is shrinking and you are the last pilot(s) in the universe. Survive as long as you can against 3 types of enemies. As time goes by more and more enemies will get closer to you, and no matter where you move to because space is shrinking everything will always be getting closer.

    - Versus
    Why does it seem the Universe is so Matter biased? Shouldn't matter and anti-matter be created equaly? ...What if Matter and Anti-Matter fought it out in the early Universe?
    Defeat your opposite to claim you position in the Universe!

    - Hold The Flag
    Another way Matter and Anti-Matter could triumph is be gaining mass. Pick up the Higgs Boson (flag) and hold it until the timer runs out. Holding the Boson however stop you from being able to shoot, so you must focus on dodgeing you enemies fire as he tried to destroy you and claim the Higgs Boson.
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Graphics: 64MB VRAM
    GAMEBILLET

    [ 5951 ]

    5.16$ (74%)
    2.00$ (80%)
    16.99$ (15%)
    3.15$ (68%)
    3.50$ (90%)
    26.09$ (13%)
    24.89$ (17%)
    14.99$ (25%)
    16.00$ (60%)
    1.83$ (8%)
    6.12$ (66%)
    16.57$ (17%)
    3.28$ (78%)
    2.47$ (17%)
    4.12$ (17%)
    1.67$ (16%)
    11.07$ (78%)
    1.93$ (81%)
    4.14$ (17%)
    16.95$ (15%)
    24.87$ (17%)
    3.96$ (84%)
    16.97$ (15%)
    12.59$ (16%)
    54.49$ (22%)
    3.27$ (18%)
    6.45$ (74%)
    14.08$ (17%)
    21.24$ (15%)
    12.42$ (17%)
    GAMERSGATE

    [ 3154 ]

    3.75$ (62%)
    12.0$ (60%)
    19.59$ (30%)
    1.13$ (77%)
    7.5$ (50%)
    0.9$ (85%)
    5.59$ (20%)
    0.3$ (92%)
    11.25$ (55%)
    1.05$ (85%)
    1.88$ (81%)
    2.25$ (92%)
    0.94$ (81%)
    6.0$ (70%)
    4.5$ (70%)
    3.67$ (47%)
    1.84$ (74%)
    4.8$ (60%)
    6.8$ (66%)
    10.0$ (75%)
    0.94$ (81%)
    0.75$ (92%)
    15.17$ (49%)
    3.14$ (55%)
    1.13$ (77%)
    1.84$ (74%)
    1.5$ (85%)
    7.49$ (25%)
    0.9$ (70%)
    3.75$ (62%)

    FANATICAL BUNDLES

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    15 days, 0 hours, 22 minutes

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