Here come 3 updates as one big one. So in this big update comes the last of the planned game modes, significant changes to the scoring system, a new song on the sound track, and Ranks. Three new Score Multipliers have been added: Kill, DareDevil, and Inertia Break. The Kill multiplier increases with each kill and imediatly starts decreasing, while the DareDevil multiplier starts increasing when the Kill muliplier runs out and resets when you kill again, and the Inertia Break gives a fixed multiplier if the Inertia Break is disabled. So if you kill lots of enemies quickly, or if you avoid them for a long time your multipliers increase. And now your scores determine your Rank: the higher your highscores are and the bigger your kill and daredevil multipliers are, the higher your Rank is. Additionally the game mode that you have the highest score in will determine your class. The new game mode is Dodge, simply dodge the oncoming asteroids for as long as possible. If you disable Inertia Break in the options menu you'll get a x3 multiplier to your score. This is a great mode for improving your space flight abilities as well as your highest DareDevil multiplier, and having the the dodge highscore as your highest score get you the class of Drifter. I've also added a new track that's used in the Dodge and Race modes to the game and the OST available on rubberduckynetwork.com/music.html Update log entry in the README: Update 0.9.2: - MainMenu: Added System Menu Thingy - MainMenu: adjusted navigation - Score: Increase Inertia Break Multiplier (2 to 3) - Dodge: Spawn rate increase - Dodge: DareDevil rate increase - Asteroid Defence: Increased Max Spawnrate - Asteroid Defence: Increased orbit decay rate - SpellCheck: Ranks and Subtitle Tips Update 0.9.1: - Asteroid Defence: Kill multiplier drop-off increase (0.5 to 0.72) - Dodge: Max spawn rate decrease from (0.5s to 1.2s) - MainMenu: Highest Multiplier display - MainMenu: Added Ranks - Options: Added Inertia Break Toggle and inertia break multiplier - Options: Added HighScore Reset Button - Bugfix: MainMenu: Navigation from quit to solo Update 0.9.0: - Singleplayer: Added Dodge - Score: Added Kill multiplier and DareDevil multiplier. - Input: Improved Bindings for multiplayer. - Music: Added DBD
Space Drifters 2D
Matthew Coyle
Matthew Coyle
2016-03-28
Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(19 reviews)
http://www.rubberduckynetwork.com/games_SD2D.html
https://store.steampowered.com/app/377570 
The Game includes VR Support
Space Drifters 2D Depot Linux [117.57 M]
Space Drifters 2D
is a top down space shooter with Newtonian physics style movement.
Made in the Unity engine with graphics and controls reminiscent of Asteroids with the added benefit of a local co-op and multiple versus modes.
Demo build available for download here
For information on available features and what is still to come click here.
Game Modes:
- Solo / Co-Op Endless
The Universe is collapsing, space is shrinking and you are the last pilot(s) in the universe. Survive as long as you can against 3 types of enemies. As time goes by more and more enemies will get closer to you, and no matter where you move to because space is shrinking everything will always be getting closer.
- Versus
Why does it seem the Universe is so Matter biased? Shouldn't matter and anti-matter be created equaly? ...What if Matter and Anti-Matter fought it out in the early Universe?
Defeat your opposite to claim you position in the Universe!
- Hold The Flag
Another way Matter and Anti-Matter could triumph is be gaining mass. Pick up the Higgs Boson (flag) and hold it until the timer runs out. Holding the Boson however stop you from being able to shoot, so you must focus on dodgeing you enemies fire as he tried to destroy you and claim the Higgs Boson.
- OS: Ubuntu
- Processor: Core 2 Duo
- Graphics: 64MB VRAM
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