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Update 0.9.8

ːSD2DGreenː Dodge gets most of the focus of this update: Now, when you get close to the asteroids it increases your score multiplier.You can now reach much higher scores faster, and to accomodate this increase I've added four more ranks and the top rank is now achived with an average highscore of 5 million accross solo and co-op games and also an average of 20 for highest multipliers. Good luck with that. Finally I've also fixed the bug where bullets shot during invulnerability stayed invulnerable and updated the Red ship's scatter gun patern. ːSD2DRedː ːSD2DPlanetː Space Drifters 2D now has all the initially planned features and some more; I intend to add the last few features, clean up the files and tweak the numbers but soon v1.0 will be out and Space Drifters 2D will be out of early access. However I still have some ideas and hopes for this game, so 1.0 isn't the last version and suggestions, feedback and bug reports will still be we welcome. ːSD2DStarː ːSD2DHypersquareː Update log entry in the README: - Dodge: Added DareDevil Zone around Asteroids - Dodge: Entering DareDevil Zone adds 1 to DareDevil Multiplier. - Dodge: Decreased Dare Devil Multiplier standard increase rate. - Ranks: Added Asteroid, Planetary, Stellar, and Galactic between Rhodium and Space. - Player 2: Updated Scatter gun. - Bugfix: fixed bullets not hitting enemies if shot while invulnerable


[ 2015-08-29 00:27:38 CET ] [ Original post ]


Update 0.9.8

:SD2DGreen: Dodge gets most of the focus of this update: Now, when you get close to the asteroids it increases your score multiplier.You can now reach much higher scores faster, and to accomodate this increase I've added four more ranks and the top rank is now achived with an average highscore of 5 million accross solo and co-op games and also an average of 20 for highest multipliers. Good luck with that. Finally I've also fixed the bug where bullets shot during invulnerability stayed invulnerable and updated the Red ship's scatter gun patern. :SD2DRed: :SD2DPlanet: Space Drifters 2D now has all the initially planned features and some more; I intend to add the last few features, clean up the files and tweak the numbers but soon v1.0 will be out and Space Drifters 2D will be out of early access. However I still have some ideas and hopes for this game, so 1.0 isn't the last version and suggestions, feedback and bug reports will still be we welcome. :SD2DStar: :SD2DHypersquare: Update log entry in the README: - Dodge: Added DareDevil Zone around Asteroids - Dodge: Entering DareDevil Zone adds 1 to DareDevil Multiplier. - Dodge: Decreased Dare Devil Multiplier standard increase rate. - Ranks: Added Asteroid, Planetary, Stellar, and Galactic between Rhodium and Space. - Player 2: Updated Scatter gun. - Bugfix: fixed bullets not hitting enemies if shot while invulnerable


[ 2015-08-29 00:27:38 CET ] [ Original post ]



Space Drifters 2D
Matthew Coyle
  • Developer

  • Matthew Coyle
  • Publisher

  • 2016-03-28
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (19 reviews)


  • Review Score

  • http://www.rubberduckynetwork.com/games_SD2D.html
  • Website

  • https://store.steampowered.com/app/377570 
  • Steam Store

  • The Game includes VR Support



    Space Drifters 2D Depot Linux [117.57 M]

  • Public Linux depots

  • Space Drifters 2D


    is a top down space shooter with Newtonian physics style movement.
    Made in the Unity engine with graphics and controls reminiscent of Asteroids with the added benefit of a local co-op and multiple versus modes.

    Demo build available for download here
    For information on available features and what is still to come click here.

    Game Modes:


    - Solo / Co-Op Endless
    The Universe is collapsing, space is shrinking and you are the last pilot(s) in the universe. Survive as long as you can against 3 types of enemies. As time goes by more and more enemies will get closer to you, and no matter where you move to because space is shrinking everything will always be getting closer.

    - Versus
    Why does it seem the Universe is so Matter biased? Shouldn't matter and anti-matter be created equaly? ...What if Matter and Anti-Matter fought it out in the early Universe?
    Defeat your opposite to claim you position in the Universe!

    - Hold The Flag
    Another way Matter and Anti-Matter could triumph is be gaining mass. Pick up the Higgs Boson (flag) and hold it until the timer runs out. Holding the Boson however stop you from being able to shoot, so you must focus on dodgeing you enemies fire as he tried to destroy you and claim the Higgs Boson.
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Graphics: 64MB VRAM
    GAMEBILLET

    [ 5951 ]

    16.00$ (60%)
    12.98$ (41%)
    8.39$ (16%)
    2.85$ (81%)
    4.30$ (78%)
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    1.36$ (86%)
    12.74$ (15%)
    6.79$ (15%)
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    6.45$ (74%)
    8.29$ (17%)
    7.50$ (70%)
    33.96$ (15%)
    1.15$ (81%)
    24.89$ (17%)
    3.40$ (83%)
    16.96$ (15%)
    11.27$ (68%)
    4.14$ (17%)
    8.39$ (16%)
    13.19$ (12%)
    1.90$ (81%)
    6.67$ (78%)
    4.09$ (86%)
    18.39$ (8%)
    GAMERSGATE

    [ 3154 ]

    13.99$ (30%)
    8.0$ (60%)
    6.39$ (20%)
    12.18$ (51%)
    0.38$ (92%)
    2.55$ (85%)
    0.98$ (90%)
    9.0$ (70%)
    21.99$ (45%)
    9.38$ (81%)
    1.46$ (89%)
    1.58$ (77%)
    1.13$ (92%)
    6.37$ (36%)
    3.0$ (80%)
    0.45$ (92%)
    0.75$ (92%)
    5.5$ (75%)
    1.84$ (74%)
    2.0$ (80%)
    10.79$ (46%)
    1.8$ (90%)
    4.5$ (75%)
    7.2$ (64%)
    10.0$ (60%)
    1.8$ (82%)
    0.64$ (87%)
    10.19$ (32%)
    6.0$ (70%)
    1.91$ (87%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    6 days, 0 hours, 27 minutes


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    Time left:

    15 days, 0 hours, 27 minutes

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