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ːSD2DGreenː It's the last stretch before 1.0, this update is just a fix for the font not being displayed everywhere, and the number display in someplaces. ːSD2DStarː Next time (0.9.B) I'm adding the Visuals to display the daredevil and kill multipliers, the power ups for Asteroid Defence and Endless, and adding the scatter gun to Asteroid Defence. After that (0.9.C) I'll figure out the new high end of scores and make new ranks to accomodate the larger scores. Along with that I'll add a new menu track, add Co-Op mode to Asteroid Defense. The result of testing 0.9.C will be the release 1.0; The final update will be to fix anybugs found in 0.9.C and then the game will be "finished". ːSD2DHypersquareː You might be wondering about achivements and leaderboards. They are planned but I want to make 1.0 without the Steam API and focus more on my next projects for a while, but I will add these features once I get the Steam API to work in my version of Unity. ːSD2DPlanetː Another feature that has been hinted at is Online Multiplayer: I can't set a date on that, but once I have decent netcode it will be added. SD2D has been quite a few 'firsts' for me, and it will be probably also be my first MP game too. ːSD2DRedː Update log entry in the README: Update 0.9.A: - Game: Added SD2D Font where it was missing. - Game: Fixed number display in some game modes. - BugFix: Player: Fixed Ship destruction Particles for dodge and asteroid defence.
:SD2DGreen: It's the last stretch before 1.0, this update is just a fix for the font not being displayed everywhere, and the number display in someplaces. :SD2DStar: Next time (0.9.B) I'm adding the Visuals to display the daredevil and kill multipliers, the power ups for Asteroid Defence and Endless, and adding the scatter gun to Asteroid Defence. After that (0.9.C) I'll figure out the new high end of scores and make new ranks to accomodate the larger scores. Along with that I'll add a new menu track, add Co-Op mode to Asteroid Defense. The result of testing 0.9.C will be the release 1.0; The final update will be to fix anybugs found in 0.9.C and then the game will be "finished". :SD2DHypersquare: You might be wondering about achivements and leaderboards. They are planned but I want to make 1.0 without the Steam API and focus more on my next projects for a while, but I will add these features once I get the Steam API to work in my version of Unity. :SD2DPlanet: Another feature that has been hinted at is Online Multiplayer: I can't set a date on that, but once I have decent netcode it will be added. SD2D has been quite a few 'firsts' for me, and it will be probably also be my first MP game too. :SD2DRed: Update log entry in the README: Update 0.9.A: - Game: Added SD2D Font where it was missing. - Game: Fixed number display in some game modes. - BugFix: Player: Fixed Ship destruction Particles for dodge and asteroid defence.
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