ːSD2DGreenː It's the last stretch before 1.0, this update is just a fix for the font not being displayed everywhere, and the number display in someplaces. ːSD2DStarː Next time (0.9.B) I'm adding the Visuals to display the daredevil and kill multipliers, the power ups for Asteroid Defence and Endless, and adding the scatter gun to Asteroid Defence. After that (0.9.C) I'll figure out the new high end of scores and make new ranks to accomodate the larger scores. Along with that I'll add a new menu track, add Co-Op mode to Asteroid Defense. The result of testing 0.9.C will be the release 1.0; The final update will be to fix anybugs found in 0.9.C and then the game will be "finished". ːSD2DHypersquareː You might be wondering about achivements and leaderboards. They are planned but I want to make 1.0 without the Steam API and focus more on my next projects for a while, but I will add these features once I get the Steam API to work in my version of Unity. ːSD2DPlanetː Another feature that has been hinted at is Online Multiplayer: I can't set a date on that, but once I have decent netcode it will be added. SD2D has been quite a few 'firsts' for me, and it will be probably also be my first MP game too. ːSD2DRedː Update log entry in the README: Update 0.9.A: - Game: Added SD2D Font where it was missing. - Game: Fixed number display in some game modes. - BugFix: Player: Fixed Ship destruction Particles for dodge and asteroid defence.
:SD2DGreen: It's the last stretch before 1.0, this update is just a fix for the font not being displayed everywhere, and the number display in someplaces. :SD2DStar: Next time (0.9.B) I'm adding the Visuals to display the daredevil and kill multipliers, the power ups for Asteroid Defence and Endless, and adding the scatter gun to Asteroid Defence. After that (0.9.C) I'll figure out the new high end of scores and make new ranks to accomodate the larger scores. Along with that I'll add a new menu track, add Co-Op mode to Asteroid Defense. The result of testing 0.9.C will be the release 1.0; The final update will be to fix anybugs found in 0.9.C and then the game will be "finished". :SD2DHypersquare: You might be wondering about achivements and leaderboards. They are planned but I want to make 1.0 without the Steam API and focus more on my next projects for a while, but I will add these features once I get the Steam API to work in my version of Unity. :SD2DPlanet: Another feature that has been hinted at is Online Multiplayer: I can't set a date on that, but once I have decent netcode it will be added. SD2D has been quite a few 'firsts' for me, and it will be probably also be my first MP game too. :SD2DRed: Update log entry in the README: Update 0.9.A: - Game: Added SD2D Font where it was missing. - Game: Fixed number display in some game modes. - BugFix: Player: Fixed Ship destruction Particles for dodge and asteroid defence.
Space Drifters 2D
Matthew Coyle
Matthew Coyle
2016-03-28
Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(19 reviews)
http://www.rubberduckynetwork.com/games_SD2D.html
https://store.steampowered.com/app/377570 
The Game includes VR Support
Space Drifters 2D Depot Linux [117.57 M]
Space Drifters 2D
is a top down space shooter with Newtonian physics style movement.
Made in the Unity engine with graphics and controls reminiscent of Asteroids with the added benefit of a local co-op and multiple versus modes.
Demo build available for download here
For information on available features and what is still to come click here.
Game Modes:
- Solo / Co-Op Endless
The Universe is collapsing, space is shrinking and you are the last pilot(s) in the universe. Survive as long as you can against 3 types of enemies. As time goes by more and more enemies will get closer to you, and no matter where you move to because space is shrinking everything will always be getting closer.
- Versus
Why does it seem the Universe is so Matter biased? Shouldn't matter and anti-matter be created equaly? ...What if Matter and Anti-Matter fought it out in the early Universe?
Defeat your opposite to claim you position in the Universe!
- Hold The Flag
Another way Matter and Anti-Matter could triumph is be gaining mass. Pick up the Higgs Boson (flag) and hold it until the timer runs out. Holding the Boson however stop you from being able to shoot, so you must focus on dodgeing you enemies fire as he tried to destroy you and claim the Higgs Boson.
- OS: Ubuntu
- Processor: Core 2 Duo
- Graphics: 64MB VRAM
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