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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
ːSD2DGreenː Here is 1.0, Space Drifters will have all the originally planned features and more, and later this year will come a Steam Version. This update changes the boss' shooting behaviour, adds some sounds, improves performance with the fastest graphics option, adds some options to the high settings, and removes a lot of old code giving a slight performance boost and removing some bugs. While this is the last planned update, this isn't the last updated so any suggestions and feedback are always welcome. I've also managed to fix most of the known bugs, I'm unceratin about hit detection, but I haven't managed to reproduce the bug in a while now, most of the bugs got cleaned out last time and this update mainly fixes bugs that this update caused since I moved to the latest 4.7 build of Unity. ːSD2DPlanetː Next I'm going to be working on the website: mainly the documentation for Space Drifers 2D, but also I'll update the DEMO. After I finished that for Space Drifters I'll be starting on some new projects, hopefully two of them will arrive on Greenlight and itch.io within the next few months. ːSD2DHypersquareː Update 1.0: - Sound: Disabled automix when Music Volume == 0. - Sound: Improved Auto-Mix, and increased effects volume in auto mix. - Sound: Added Destruction Sound. - Sound: Added Darkenergy Pickup Sound. - Sound: Added Extra Shield Pickup Sound. - Race: Added Start Delay. - Endless: Changed boss shooting behaviour - Co-Op: Adjusted kill multiplier dropoff. - Graphics: Added Fantastic (Vsync Off) and Max - Graphics: disabled some particles and background effects on Fastest - General: removed unused, obsolete and redundant code.
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